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@@ -1 +1,11 @@
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extends PauseMenu
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@export var level_selection_menu: PackedScene = preload("uid://fybssggvts5q")
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func _on_select_level_pressed() -> void:
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var menu: LevelSelectMenu = level_selection_menu.instantiate()
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menu.level_selected.connect(_on_level_selected)
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add_child(menu)
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func _on_level_selected() -> void:
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close()
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@@ -3,12 +3,20 @@
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[ext_resource type="PackedScene" uid="uid://b5cd6sa8qq4vc" path="res://addons/maaacks_game_template/base/scenes/overlaid_menu/menus/pause_menu.tscn" id="1_0paax"]
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[ext_resource type="Script" uid="uid://bwvomv4eww4fg" path="res://menus/scenes/overlaid_menus/pause_menu.gd" id="2_ek1hy"]
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[ext_resource type="PackedScene" uid="uid://dim045la3mijk" path="res://menus/scenes/overlaid_menus/mini_options_overlaid_menu.tscn" id="3_e0t2r"]
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[ext_resource type="PackedScene" uid="uid://fybssggvts5q" path="res://menus/scenes/menus/level_select_menu/level_select_menu.tscn" id="3_nfx08"]
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[node name="PauseMenu" unique_id=750750590 instance=ExtResource("1_0paax")]
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top_level = true
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script = ExtResource("2_ek1hy")
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level_selection_menu = ExtResource("3_nfx08")
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options_packed_scene = ExtResource("3_e0t2r")
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main_menu_scene = "res://menus/scenes/menus/main_menu/main_menu_with_animations.tscn"
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[node name="SelectLevel" type="Button" parent="MenuPanelContainer/MarginContainer/BoxContainer/MenuButtonsMargin/MenuButtons" parent_id_path=PackedInt32Array(738685969) index="2" unique_id=1879165831]
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layout_mode = 2
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text = "Select level
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"
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[connection signal="tree_entered" from="." to="." method="on_enter_tree"]
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[connection signal="tree_exited" from="." to="." method="on_exit_tree"]
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[connection signal="pressed" from="MenuPanelContainer/MarginContainer/BoxContainer/MenuButtonsMargin/MenuButtons/SelectLevel" to="." method="_on_select_level_pressed"]
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