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Create tag and build when new code gets to main / BumpTag (push) Successful in 21s
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@@ -43,7 +43,7 @@ item_0/text = "1 - ExampleLevel"
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[node name="SceneLister" type="Node" parent="." unique_id=149935027]
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script = ExtResource("3_stdqw")
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files = Array[String](["res://maps/gyms/metrics.tscn", "res://maps/levels/tuto_enemies.tscn", "res://maps/levels/tuto_movement.tscn", "res://maps/levels/tuto_sword_parry.tscn", "res://maps/zoos/grounded_flying_ennemies.tscn"])
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files = Array[String](["res://maps/levels/1 - tuto_movement.tscn", "res://maps/levels/2 - tuto_sword.tscn", "res://maps/levels/3 - tuto_enemies.tscn", "res://maps/zoos/grounded_flying_ennemies.tscn", "res://maps/gyms/metrics.tscn"])
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directory = "res://maps"
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[connection signal="item_activated" from="Control/LevelButtonsContainer" to="." method="_on_level_buttons_container_item_activated"]
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