used DI for forge managers where possible
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@@ -19,12 +19,7 @@ using Gamesmiths.Forge.Tags;
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using Godot;
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using GodotStateCharts;
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using Movementtests.addons.godot_state_charts.csharp;
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using Movementtests.forge.abilities;
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using Movementtests.interfaces;
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using Movementtests.scenes.player_controller.components.weapon;
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using Movementtests.systems.damage;
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using Movementtests.tools;
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using Movementtests.tools.calculators;
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using Node = Godot.Node;
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namespace Movementtests.systems;
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