gd,ld: some LD and some bug fixing that didn't fix the bugs
This commit is contained in:
@ -21,7 +21,7 @@ collision_mask = 2
|
||||
debug_shape_custom_color = Color(1, 0, 0, 1)
|
||||
|
||||
[node name="WallInFrontCast3D" type="ShapeCast3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.65, 0)
|
||||
shape = SubResource("CapsuleShape3D_qu4wy")
|
||||
target_position = Vector3(0, 0, -1.5)
|
||||
max_results = 1
|
||||
|
Reference in New Issue
Block a user