gd,ld: some LD and some bug fixing that didn't fix the bugs
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BIN
assets/stairs/Textures/colormap.png
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BIN
assets/stairs/Textures/colormap.png
(Stored with Git LFS)
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36
assets/stairs/Textures/colormap.png.import
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36
assets/stairs/Textures/colormap.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bu1pl3y7v25g2"
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path.s3tc="res://.godot/imported/colormap.png-e3b1f476363d5485f6d3fb73d08e41e5.s3tc.ctex"
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path.etc2="res://.godot/imported/colormap.png-e3b1f476363d5485f6d3fb73d08e41e5.etc2.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc", "etc2_astc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://assets/stairs/Textures/colormap.png"
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dest_files=["res://.godot/imported/colormap.png-e3b1f476363d5485f6d3fb73d08e41e5.s3tc.ctex", "res://.godot/imported/colormap.png-e3b1f476363d5485f6d3fb73d08e41e5.etc2.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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