removed obsolete references and maps, fixed menu hide pause issue

This commit is contained in:
2026-05-05 17:04:09 +02:00
parent 68e36742af
commit 1db30eafd9
9 changed files with 10 additions and 1566 deletions

View File

@@ -8,12 +8,8 @@
[ext_resource type="PackedScene" uid="uid://c305mfrtumcyq" path="res://scenes/spawners/spawner.tscn" id="4_jaqjx"]
[ext_resource type="PackedScene" uid="uid://dxt0e2ugmttqq" path="res://scenes/enemies/grounded_enemy/grounded_enemy.tscn" id="5_iq67o"]
[ext_resource type="Resource" uid="uid://bqq6uukbdfysr" path="res://scenes/enemies/grounded_enemy/grounded_enemy_movement.tres" id="6_l44fp"]
[ext_resource type="Resource" uid="uid://bohbojc68j7y1" path="res://scenes/enemies/grounded_enemy/grounded_enemy_health.tres" id="7_ucbss"]
[ext_resource type="Resource" uid="uid://otfc2snh8umc" path="res://scenes/enemies/grounded_enemy/grounded_enemy_damage.tres" id="8_2brdd"]
[ext_resource type="PackedScene" uid="uid://cmlud1hwkd6sv" path="res://scenes/enemies/flying_enemy/flying_enemy.tscn" id="9_4vdsh"]
[ext_resource type="Resource" uid="uid://bwqjaom4k7rc3" path="res://scenes/enemies/flying_enemy/flying_enemy_movement.tres" id="10_levmk"]
[ext_resource type="Resource" uid="uid://dg1xbjhyhgnnk" path="res://scenes/enemies/flying_enemy/flying_enemy_health.tres" id="11_5jlg7"]
[ext_resource type="Resource" uid="uid://dgo65k2ceqfvy" path="res://scenes/enemies/flying_enemy/flying_enemy_damage.tres" id="12_pjgox"]
[ext_resource type="PackedScene" uid="uid://qup00a7x2sji" path="res://scenes/fixed_dash_target/fixed_dashthrough_target.tscn" id="13_iq67o"]
[ext_resource type="PackedScene" uid="uid://b8aet6m4m2i83" path="res://scenes/tuto_trigger/TutoTrigger.tscn" id="14_lthgu"]
@@ -42,8 +38,6 @@ material = ExtResource("3_1qo78")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6.5, 1, -42.5)
EnemyToSpawn = ExtResource("5_iq67o")
MovementInputs = ExtResource("6_l44fp")
HealthInputs = ExtResource("7_ucbss")
DamageInputs = ExtResource("8_2brdd")
Target = NodePath("../Player")
SpawnInterval = 1.808
@@ -51,8 +45,6 @@ SpawnInterval = 1.808
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 46.5, 11.5, -34.5)
EnemyToSpawn = ExtResource("5_iq67o")
MovementInputs = ExtResource("6_l44fp")
HealthInputs = ExtResource("7_ucbss")
DamageInputs = ExtResource("8_2brdd")
Target = NodePath("../Player")
SpawnInterval = 5.0
IsActiveOnStart = false
@@ -61,8 +53,6 @@ IsActiveOnStart = false
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 44.5, 0, -3)
EnemyToSpawn = ExtResource("5_iq67o")
MovementInputs = ExtResource("6_l44fp")
HealthInputs = ExtResource("7_ucbss")
DamageInputs = ExtResource("8_2brdd")
Target = NodePath("../Player")
SpawnInterval = 5.0
@@ -70,8 +60,6 @@ SpawnInterval = 5.0
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16.5, 19, -19.5)
EnemyToSpawn = ExtResource("9_4vdsh")
MovementInputs = ExtResource("10_levmk")
HealthInputs = ExtResource("11_5jlg7")
DamageInputs = ExtResource("12_pjgox")
Target = NodePath("../Player")
SpawnInterval = 5.0
@@ -79,8 +67,6 @@ SpawnInterval = 5.0
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 45.5, 25.5, -42.5)
EnemyToSpawn = ExtResource("9_4vdsh")
MovementInputs = ExtResource("10_levmk")
HealthInputs = ExtResource("11_5jlg7")
DamageInputs = ExtResource("12_pjgox")
Target = NodePath("../Player")
SpawnInterval = 5.0