wave behavior and fixed explosion

This commit is contained in:
2026-05-16 19:48:48 +02:00
parent b3ae3e37ea
commit 1898d91a28
27 changed files with 355 additions and 21 deletions

View File

@@ -0,0 +1,13 @@
using System.Collections.Generic;
using Godot;
namespace Movementtests.managers;
[GlobalClass]
public partial class SingleWave(EnemyDescription[] enemies) : Resource
{
[Export] public Godot.Collections.Dictionary<EnemyDescription, int> EnemiesToSpawn { get; set; } = [];
public SingleWave() : this([]) {}
}