Using provided ForgeManager singleton and forge_data resource for tags
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@@ -2,6 +2,7 @@ using Godot;
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using System;
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using Gamesmiths.Forge.Core;
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using Gamesmiths.Forge.Cues;
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using Gamesmiths.Forge.Godot.Core;
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using Gamesmiths.Forge.Tags;
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using Movementtests.interfaces;
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using Movementtests.tools;
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@@ -38,9 +39,8 @@ public partial class PlayerUi : Control, ICueHandler
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_healthbar = GetNode<Healthbar>("%Healthbar");
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_manabar = GetNode<Healthbar>("%Manabar");
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var forgeManager = GetTree().Root.GetNode<ForgeManager>("ForgeManager")!;
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var tagsManager = forgeManager.TagsManager;
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var cuesManager = forgeManager.CuesManager;
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var tagsManager = ForgeManagers.Instance.TagsManager;
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var cuesManager = ForgeManagers.Instance.CuesManager;
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cuesManager.RegisterCue(Tag.RequestTag(tagsManager, "cues.resources.mana"), this);
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}
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