fixed a wallhanging bug and explosion shader precompilation to alleviate stuttering

This commit is contained in:
2026-02-04 10:32:44 +01:00
parent 0e412c2a42
commit 15ab9edab1
6 changed files with 8 additions and 2 deletions

View File

@@ -6,6 +6,7 @@
[ext_resource type="Script" uid="uid://cyh0d64pfygbl" path="res://addons/maaacks_game_template/base/scripts/pause_menu_controller.gd" id="4_wlbyq"] [ext_resource type="Script" uid="uid://cyh0d64pfygbl" path="res://addons/maaacks_game_template/base/scripts/pause_menu_controller.gd" id="4_wlbyq"]
[ext_resource type="PackedScene" uid="uid://ccqajqchiw4xu" path="res://menus/scenes/overlaid_menus/pause_menu.tscn" id="5_wwrc3"] [ext_resource type="PackedScene" uid="uid://ccqajqchiw4xu" path="res://menus/scenes/overlaid_menus/pause_menu.tscn" id="5_wwrc3"]
[ext_resource type="Resource" uid="uid://dgluj0ql5vth7" path="res://systems/inputs/base_mode/pause.tres" id="6_vy804"] [ext_resource type="Resource" uid="uid://dgluj0ql5vth7" path="res://systems/inputs/base_mode/pause.tres" id="6_vy804"]
[ext_resource type="PackedScene" uid="uid://duju3atqgltkg" path="res://scenes/explosion/explosion.tscn" id="9_r1bdn"]
[ext_resource type="Texture2D" uid="uid://ca4kkq3w8cd4n" path="res://assets/sky/sky_15_2k.png" id="16_86mdr"] [ext_resource type="Texture2D" uid="uid://ca4kkq3w8cd4n" path="res://assets/sky/sky_15_2k.png" id="16_86mdr"]
[ext_resource type="PackedScene" uid="uid://bei4nhkf8lwdo" path="res://player_controller/PlayerController.tscn" id="17_clkha"] [ext_resource type="PackedScene" uid="uid://bei4nhkf8lwdo" path="res://player_controller/PlayerController.tscn" id="17_clkha"]
@@ -67,6 +68,9 @@ transform = Transform3D(0.99999994, 0, 0, 0, 1, 0, 0, 0, 0.99999994, 0, 0, 0)
TutorialDone = true TutorialDone = true
AccelerationAir = 1.5 AccelerationAir = 1.5
[node name="Explosion" parent="Player" unique_id=1876014452 instance=ExtResource("9_r1bdn")]
visible = false
[node name="DebugLayer" type="CanvasLayer" parent="." unique_id=294370189] [node name="DebugLayer" type="CanvasLayer" parent="." unique_id=294370189]
[connection signal="PlayerDied" from="Player" to="GeneralManager" method="on_player_died"] [connection signal="PlayerDied" from="Player" to="GeneralManager" method="on_player_died"]

View File

@@ -12,7 +12,7 @@
[ext_resource type="Resource" uid="uid://ccrb5xsnphc8" path="res://systems/inputs/base_mode/rotate_floorplane.tres" id="5_4u7i3"] [ext_resource type="Resource" uid="uid://ccrb5xsnphc8" path="res://systems/inputs/base_mode/rotate_floorplane.tres" id="5_4u7i3"]
[ext_resource type="PackedScene" uid="uid://hpsg4fqwrx1u" path="res://components/damage/CDamageable.tscn" id="5_jb43f"] [ext_resource type="PackedScene" uid="uid://hpsg4fqwrx1u" path="res://components/damage/CDamageable.tscn" id="5_jb43f"]
[ext_resource type="Resource" uid="uid://f3vs6l4m623s" path="res://systems/inputs/base_mode/move_left.tres" id="5_q14ux"] [ext_resource type="Resource" uid="uid://f3vs6l4m623s" path="res://systems/inputs/base_mode/move_left.tres" id="5_q14ux"]
[ext_resource type="PackedScene" uid="uid://duju3atqgltkg" path="res://scenes/enemies/explosion.tscn" id="5_ue7xq"] [ext_resource type="PackedScene" uid="uid://duju3atqgltkg" path="res://scenes/explosion/explosion.tscn" id="5_ue7xq"]
[ext_resource type="Resource" uid="uid://dyru7mxo121w6" path="res://player_controller/resources/player_normal_damage_mod.tres" id="6_cmijs"] [ext_resource type="Resource" uid="uid://dyru7mxo121w6" path="res://player_controller/resources/player_normal_damage_mod.tres" id="6_cmijs"]
[ext_resource type="Resource" uid="uid://t612lts1wi1s" path="res://systems/inputs/base_mode/move_right.tres" id="6_q7bng"] [ext_resource type="Resource" uid="uid://t612lts1wi1s" path="res://systems/inputs/base_mode/move_right.tres" id="6_q7bng"]
[ext_resource type="Script" uid="uid://cwbvxlfvmocc1" path="res://player_controller/Scripts/StairsSystem.cs" id="7_bmt5a"] [ext_resource type="Script" uid="uid://cwbvxlfvmocc1" path="res://player_controller/Scripts/StairsSystem.cs" id="7_bmt5a"]

View File

@@ -2115,6 +2115,8 @@ public partial class PlayerController : CharacterBody3D,
public void OnInputHitPressed() public void OnInputHitPressed()
{ {
if (_onWallHanging.Active) return;
if (_aiming.Active && WeaponSystem.InHandState.Active) if (_aiming.Active && WeaponSystem.InHandState.Active)
{ {
ThrowWeapon(); ThrowWeapon();

View File

@@ -1,6 +1,6 @@
[gd_scene format=3 uid="uid://duju3atqgltkg"] [gd_scene format=3 uid="uid://duju3atqgltkg"]
[ext_resource type="Script" uid="uid://cnlu64l7oxvv3" path="res://scenes/enemies/Explosion.cs" id="1_82hkh"] [ext_resource type="Script" uid="uid://cnlu64l7oxvv3" path="res://scenes/explosion/Explosion.cs" id="1_82hkh"]
[ext_resource type="Script" uid="uid://jitubgv6judn" path="res://components/damage/RDamage.cs" id="2_hys74"] [ext_resource type="Script" uid="uid://jitubgv6judn" path="res://components/damage/RDamage.cs" id="2_hys74"]
[sub_resource type="Resource" id="Resource_ffdh3"] [sub_resource type="Resource" id="Resource_ffdh3"]