testing ci
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@@ -36,48 +36,58 @@ jobs:
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INITIAL_VERSION: 0.1.0
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DEFAULT_BUMP: patch
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# Test:
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# runs-on: ubuntu-latest
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# env:
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# RUNNER_TOOL_CACHE: /toolcache # Runner Tool Cache
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# steps:
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# - name: Install node, xvfb and curl
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# run: |
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# apt update && apt -y install curl nodejs xvfb
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#
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# - name: Checkout
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# uses: actions/checkout@v6
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# with:
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# lfs: false
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# persist-credentials: true
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#
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# - name: Checkout LFS
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# run: |
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# git lfs install --local
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# AUTH=$(git config http.${{ gitea.server_url }}/.extraheader)
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# AUTH_FILE=$(git config includeif.gitdir:/workspace/${{ gitea.repository }}/.git.path)
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# git config -f $AUTH_FILE --unset http.${{ gitea.server_url }}/.extraheader
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# git config -f $AUTH_FILE http.${{ gitea.server_url }}/${{ gitea.repository }}.git/info/lfs/objects/batch.extraheader "$AUTH"
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# git lfs pull
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#
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# - name: Run tests
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# uses: godot-gdunit-labs/gdUnit4-action@v1
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# with:
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# godot-version: '4.6.0'
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# godot-net: true
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# godot-force-mono: true
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# dotnet-version: 'net9.0'
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# paths: |
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# res://tests/
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# timeout: 1
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# publish-report: false
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# upload-report: false
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#
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# - name: Upload test report
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# uses: actions/upload-artifact@v3-node20
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# with:
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# name: Test Report
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# path: ${{ github.workspace }}/reports/test-result.html
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Test:
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runs-on: ubuntu-latest
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env:
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RUNNER_TOOL_CACHE: /toolcache # Runner Tool Cache
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steps:
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- name: Install node, xvfb and curl
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run: |
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apt update && apt -y install curl nodejs xvfb
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- name: Checkout
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uses: actions/checkout@v3
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with:
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lfs: false
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- name: Checkout LFS
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run: |
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UrlBase=$GITHUB_SERVER_URL; \
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UrlLfsBase=$UrlBase/${{ gitea.repository }}.git/info/lfs/objects; \
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Auth=`/usr/bin/git config --get --local http.$UrlBase/.extraheader`; \
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/usr/bin/git config --local http.${UrlLfsBase}/batch.extraheader "$Auth"; \
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/usr/bin/git config --local http.${UrlLfsBase}/.extraheader ''
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git config --local lfs.transfer.maxretries 1
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/usr/bin/git lfs fetch origin refs/remotes/origin/${{ gitea.ref_name }}
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/usr/bin/git lfs checkout
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/usr/bin/git add .
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/usr/bin/git reset --hard
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- name: Run tests
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uses: godot-gdunit-labs/gdUnit4-action@v1
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with:
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godot-version: '4.6'
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godot-net: true
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godot-force-mono: true
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dotnet-version: 'net9.0'
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paths: |
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res://tests/
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timeout: 1
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publish-report: false
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upload-report: false
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- name: Upload test report
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uses: actions/upload-artifact@v3-node20
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with:
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name: Test Report
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path: ${{ github.workspace }}/reports/test-result.html
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- name: Trying build
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run: |
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mkdir -v -p build/windows
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/home/runner/godot-linux/godot --headless --verbose --build-solutions --export-release "Windows Desktop" build/windows/${{ env.GAME_NAME }}.exe
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Export:
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runs-on: ubuntu-latest
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@@ -133,7 +143,6 @@ jobs:
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run: |
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rm -rf ${{ gitea.workspace }}/addons/gdUnit4
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# Replacement while waiting for 4.6 support
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- name: Import resources and build solution
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run: |
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godot --headless --editor --build-solutions --quit --import --path $PWD
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