new forge entity node to benefit from autoinject
This commit is contained in:
@@ -128,7 +128,6 @@
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<ItemGroup>
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<Folder Include="addons\" />
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<Folder Include="tests\" />
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<Folder Include="tools\" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="RustyOptions" Version="0.10.1" />
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74
forge/ForgeEntityNode.cs
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74
forge/ForgeEntityNode.cs
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@@ -0,0 +1,74 @@
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// Copyright © Gamesmiths Guild.
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using System;
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using Chickensoft.AutoInject;
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using Chickensoft.Introspection;
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using Gamesmiths.Forge.Core;
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using Gamesmiths.Forge.Cues;
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using Gamesmiths.Forge.Effects;
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using Gamesmiths.Forge.Events;
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using Gamesmiths.Forge.Godot.Core;
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using Gamesmiths.Forge.Godot.Resources;
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using Gamesmiths.Forge.Statescript;
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using Gamesmiths.Forge.Tags;
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using Godot;
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using Node = Godot.Node;
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namespace Movementtests.tools;
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[GlobalClass]
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[Icon("uid://cu6ncpuumjo20")]
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[Meta(typeof(IAutoNode))]
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public partial class ForgeEntityNode : Node, IForgeEntity
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{
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public override void _Notification(int what) => this.Notify(what);
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[Dependency]
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public TagsManager TagsManager => this.DependOn<TagsManager>();
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[Dependency]
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public CuesManager CuesManager => this.DependOn<CuesManager>();
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[Export]
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public ForgeTagContainer? BaseTags { get; set; }
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[Export]
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public ForgeSharedVariableSet? SharedVariableDefinitions { get; set; }
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public required EntityAttributes Attributes { get; set; }
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public required EntityTags Tags { get; set; }
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public required EffectsManager EffectsManager { get; set; }
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public required EntityAbilities Abilities { get; set; }
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public required EventManager Events { get; set; }
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public required Variables SharedVariables { get; set; }
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public void OnReady()
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{
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BaseTags ??= new ForgeTagContainer();
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Tags = new EntityTags(BaseTags.GetTagContainer());
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Attributes = new EntityAttributes([.. ForgeUtils.CollectAttributeList(this)]);
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Abilities = new EntityAbilities(this);
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Events = new EventManager();
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SharedVariables = new Variables();
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SharedVariableDefinitions?.PopulateVariables(SharedVariables);
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}
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public void OnResolved()
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{
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EffectsManager = new EffectsManager(this, CuesManager);
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var effectApplier = new EffectApplier(this);
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effectApplier.ApplyEffects(this, this, this);
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}
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public override void _Process(double delta)
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{
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base._Process(delta);
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EffectsManager.UpdateEffects(delta);
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Abilities.UpdateAbilities(delta);
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}
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}
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1
forge/ForgeEntityNode.cs.uid
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1
forge/ForgeEntityNode.cs.uid
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@@ -0,0 +1 @@
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uid://rpcbb54q4atx
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@@ -8,13 +8,13 @@ using Gamesmiths.Forge.Core;
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using Gamesmiths.Forge.Cues;
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using Gamesmiths.Forge.Effects;
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using Gamesmiths.Forge.Events;
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using Gamesmiths.Forge.Godot.Nodes;
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using Gamesmiths.Forge.Godot.Resources.Abilities;
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using Gamesmiths.Forge.Statescript;
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using Gamesmiths.Forge.Tags;
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using Godot;
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using Movementtests.interfaces;
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using Movementtests.systems;
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using Movementtests.tools;
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using Node = Godot.Node;
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[GlobalClass, Icon("res://assets/ui/IconGodotNode/node_3D/icon_beetle.png"), Meta(typeof(IAutoNode))]
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@@ -118,15 +118,19 @@ public partial class Enemy : CharacterBody3D,
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set => ForgeEntity.Events = value;
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}
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#endregion
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public Variables SharedVariables
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{
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get => ForgeEntity.SharedVariables;
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set => ForgeEntity.SharedVariables = value;
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}
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public Variables SharedVariables { get; }
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#endregion
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// Private stuff
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[Node("DamageBox")] public required Area3D DamageBox { get; set;}
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[Node("CTarget")] public required Node3D TargetComponent { get; set;}
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[Node("CHealthBar")] public required CHealthbar HealthBarWrapper { get; set;}
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[Node("ForgeEntity")] public required ForgeEntity ForgeEntity { get; set;}
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[Node("ForgeEntityNode")] public required ForgeEntityNode ForgeEntity { get; set;}
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private AbilityHandle? _hitAbilityHandle;
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private EntityAttribute _healthAttribute;
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@@ -7,19 +7,19 @@
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[ext_resource type="Resource" uid="uid://dgo65k2ceqfvy" path="res://scenes/enemies/flying_enemy/flying_enemy_damage.tres" id="2_on7rt"]
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[ext_resource type="Resource" uid="uid://bwqjaom4k7rc3" path="res://scenes/enemies/flying_enemy/flying_enemy_movement.tres" id="4_dejyg"]
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[ext_resource type="Script" uid="uid://bjwrpv3jpsc1e" path="res://scenes/components/health/CHealth.cs" id="4_ys4jv"]
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[ext_resource type="Script" uid="uid://8uj04dfe8oql" path="res://addons/forge/nodes/ForgeEntity.cs" id="6_wxisp"]
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[ext_resource type="Script" uid="uid://cxihb42t2mfqi" path="res://addons/forge/nodes/ForgeAttributeSet.cs" id="7_2digf"]
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[ext_resource type="Script" uid="uid://cw525n4mjqgw0" path="res://addons/forge/resources/ForgeTagContainer.cs" id="7_46wn3"]
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[ext_resource type="Script" uid="uid://rpcbb54q4atx" path="res://forge/ForgeEntityNode.cs" id="7_46wn3"]
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[ext_resource type="PackedScene" uid="uid://dmw5ibwrb483f" path="res://scenes/components/movement/CFlyingMovement.tscn" id="7_vaeds"]
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[ext_resource type="PackedScene" uid="uid://bwx2um43k0ou4" path="res://scenes/components/health/CHealthbar.tscn" id="7_ykkxn"]
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[ext_resource type="Script" uid="uid://ccovd5i0wr3kk" path="res://addons/forge/editor/attributes/AttributeValues.cs" id="8_46wn3"]
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[ext_resource type="Script" uid="uid://cw525n4mjqgw0" path="res://addons/forge/resources/ForgeTagContainer.cs" id="8_oj1ws"]
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[ext_resource type="Script" uid="uid://dtpxijlnb2c5" path="res://scenes/components/movement/RMovement.cs" id="8_on7rt"]
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[ext_resource type="Script" uid="uid://b0u23nkpaimyc" path="res://scenes/components/damage/CDamageable.cs" id="8_uotso"]
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[ext_resource type="PackedScene" uid="uid://bctpe34ddamg5" path="res://scenes/components/knockback/CKnockback.tscn" id="10_dejyg"]
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[ext_resource type="Resource" uid="uid://dt7a1io5o0b8s" path="res://scenes/enemies/flying_enemy/flying_enemy_knockback.tres" id="11_mpa2u"]
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[sub_resource type="Resource" id="Resource_vfi88"]
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script = ExtResource("7_46wn3")
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script = ExtResource("8_oj1ws")
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ContainerTags = Array[String](["character.enemy"])
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metadata/_custom_type_script = "uid://cw525n4mjqgw0"
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@@ -35,7 +35,7 @@ Default = 1
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Min = 1
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Max = 100
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[sub_resource type="ViewportTexture" id="ViewportTexture_46wn3"]
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[sub_resource type="ViewportTexture" id="ViewportTexture_oj1ws"]
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viewport_path = NodePath("SubViewport")
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[sub_resource type="Resource" id="Resource_jnv07"]
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@@ -85,12 +85,12 @@ RDamage = ExtResource("2_on7rt")
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RKnockback = ExtResource("11_mpa2u")
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RMovement = ExtResource("4_dejyg")
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[node name="ForgeEntity" type="Node" parent="." unique_id=622209781]
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script = ExtResource("6_wxisp")
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[node name="ForgeEntityNode" type="Node" parent="." unique_id=22374325]
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script = ExtResource("7_46wn3")
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BaseTags = SubResource("Resource_vfi88")
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metadata/_custom_type_script = "uid://8uj04dfe8oql"
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metadata/_custom_type_script = "uid://rpcbb54q4atx"
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[node name="ForgeAttributeSet" type="Node" parent="ForgeEntity" unique_id=1840910245]
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[node name="ForgeAttributeSet" type="Node" parent="ForgeEntityNode" unique_id=1840910245]
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script = ExtResource("7_2digf")
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AttributeSetClass = "EnemyAttributeSet"
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InitialAttributeValues = Dictionary[String, ExtResource("8_46wn3")]({
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@@ -108,7 +108,7 @@ metadata/_custom_type_script = "uid://bjwrpv3jpsc1e"
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[node name="CHealthBar" parent="." unique_id=1635725931 instance=ExtResource("7_ykkxn")]
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transform = Transform3D(0.3, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.70000005, 0)
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texture = SubResource("ViewportTexture_46wn3")
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texture = SubResource("ViewportTexture_oj1ws")
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[node name="CDamageable" type="Node" parent="." unique_id=1785297232]
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script = ExtResource("8_uotso")
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@@ -7,19 +7,19 @@
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[ext_resource type="Resource" uid="uid://bohbojc68j7y1" path="res://scenes/enemies/grounded_enemy/grounded_enemy_health.tres" id="2_w4lm8"]
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[ext_resource type="Resource" uid="uid://bqq6uukbdfysr" path="res://scenes/enemies/grounded_enemy/grounded_enemy_movement.tres" id="4_na24f"]
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[ext_resource type="Resource" uid="uid://qpdw62ubaclc" path="res://forge/resources/ability_datas/grounded_enemy_hit.tres" id="6_4jf2q"]
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[ext_resource type="Script" uid="uid://8uj04dfe8oql" path="res://addons/forge/nodes/ForgeEntity.cs" id="6_x50ya"]
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[ext_resource type="Script" uid="uid://cxihb42t2mfqi" path="res://addons/forge/nodes/ForgeAttributeSet.cs" id="6_yk4hc"]
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[ext_resource type="Script" uid="uid://b0u23nkpaimyc" path="res://scenes/components/damage/CDamageable.cs" id="7_1tw73"]
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[ext_resource type="PackedScene" uid="uid://bwx2um43k0ou4" path="res://scenes/components/health/CHealthbar.tscn" id="7_18xwy"]
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[ext_resource type="Script" uid="uid://cw525n4mjqgw0" path="res://addons/forge/resources/ForgeTagContainer.cs" id="7_f22p3"]
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[ext_resource type="Script" uid="uid://rpcbb54q4atx" path="res://forge/ForgeEntityNode.cs" id="7_f22p3"]
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[ext_resource type="PackedScene" uid="uid://dbr7ioio158ew" path="res://scenes/components/movement/CGroundedMovement.tscn" id="7_qyswd"]
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[ext_resource type="Script" uid="uid://ccovd5i0wr3kk" path="res://addons/forge/editor/attributes/AttributeValues.cs" id="7_x50ya"]
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[ext_resource type="Script" uid="uid://cw525n4mjqgw0" path="res://addons/forge/resources/ForgeTagContainer.cs" id="8_4jf2q"]
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[ext_resource type="Script" uid="uid://dtpxijlnb2c5" path="res://scenes/components/movement/RMovement.cs" id="8_6d4gl"]
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[ext_resource type="PackedScene" uid="uid://bctpe34ddamg5" path="res://scenes/components/knockback/CKnockback.tscn" id="10_jqqi6"]
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[ext_resource type="Resource" uid="uid://cektf6waf4s04" path="res://scenes/enemies/grounded_enemy/grounded_enemy_knockback.tres" id="11_8k3xb"]
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[sub_resource type="Resource" id="Resource_4jf2q"]
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script = ExtResource("7_f22p3")
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script = ExtResource("8_4jf2q")
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ContainerTags = Array[String](["character.enemy"])
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metadata/_custom_type_script = "uid://cw525n4mjqgw0"
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@@ -85,12 +85,12 @@ RDamage = ExtResource("2_bn56u")
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RKnockback = ExtResource("11_8k3xb")
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RMovement = ExtResource("4_na24f")
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[node name="ForgeEntity" type="Node" parent="." unique_id=432521027]
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script = ExtResource("6_x50ya")
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[node name="ForgeEntityNode" type="Node" parent="." unique_id=136254637]
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script = ExtResource("7_f22p3")
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BaseTags = SubResource("Resource_4jf2q")
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metadata/_custom_type_script = "uid://8uj04dfe8oql"
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metadata/_custom_type_script = "uid://rpcbb54q4atx"
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[node name="ForgeAttributeSet" type="Node" parent="ForgeEntity" unique_id=804252284]
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[node name="ForgeAttributeSet" type="Node" parent="ForgeEntityNode" unique_id=804252284]
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script = ExtResource("6_yk4hc")
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AttributeSetClass = "EnemyAttributeSet"
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InitialAttributeValues = Dictionary[String, ExtResource("7_x50ya")]({
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@@ -20,6 +20,7 @@ using Godot;
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using GodotStateCharts;
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using Movementtests.addons.godot_state_charts.csharp;
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using Movementtests.interfaces;
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using Movementtests.tools;
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using Node = Godot.Node;
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namespace Movementtests.systems;
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@@ -91,12 +92,13 @@ public partial class WeaponSystem : RigidBody3D, IDamageDealer, IForgeEntity
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#region Publics
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public EntityAttributes Attributes { get; set; } = null!;
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public EntityTags Tags { get; set; } = null!;
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public EffectsManager EffectsManager { get; set; } = null!;
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public EntityAbilities Abilities { get; set; } = null!;
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public EventManager Events { get; set; } = null!;
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public Variables SharedVariables { get; }
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public required EntityAttributes Attributes { get; set; }
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public required EntityTags Tags { get; set; }
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public required EffectsManager EffectsManager { get; set; }
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public required EntityAbilities Abilities { get; set; }
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public required EventManager Events { get; set; }
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public required Variables SharedVariables { get; set; }
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public StateChartState InHandState = null!;
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public StateChartState FlyingState = null!;
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@@ -176,16 +178,7 @@ public partial class WeaponSystem : RigidBody3D, IDamageDealer, IForgeEntity
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WeaponFlyingAbilityTag = Tag.RequestTag(tagsManager,"abilities.weapon.flying");
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List<AttributeSet> attributeSetList = [];
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foreach (var node in GetChildren())
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{
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if (node is not ForgeAttributeSet attributeSetNode) continue;
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var attributeSet = attributeSetNode.GetAttributeSet();
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if (attributeSet is not null)
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attributeSetList.Add(attributeSet);
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}
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Attributes = new EntityAttributes([.. attributeSetList]);
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Attributes = new EntityAttributes([.. ForgeUtils.CollectAttributeList(this)]);
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Tags = new(BaseTags.GetTagContainer());
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EffectsManager = new EffectsManager(this, cuesManager);
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Abilities = new(this);
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@@ -25,6 +25,7 @@ using Movementtests.interfaces;
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using Movementtests.systems;
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using Movementtests.player_controller.Scripts;
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using Movementtests.managers;
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using Movementtests.tools;
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using RustyOptions;
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using Node = Godot.Node;
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@@ -455,15 +456,7 @@ public partial class PlayerController : CharacterBody3D, IForgeEntity, ICueHandl
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LoadSettings();
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// General use stuff
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List<AttributeSet> attributeSetList = [];
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foreach (var node in GetChildren())
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{
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if (node is not ForgeAttributeSet attributeSetNode) continue;
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var attributeSet = attributeSetNode.GetAttributeSet();
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if (attributeSet is not null)
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attributeSetList.Add(attributeSet);
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}
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Attributes = new EntityAttributes([.. attributeSetList]);
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Attributes = new EntityAttributes([.. ForgeUtils.CollectAttributeList(this)]);
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HealthAttribute = Attributes["PlayerAttributeSet.Health"];
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ManaAttribute = Attributes["PlayerAttributeSet.Mana"];
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@@ -1,51 +0,0 @@
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using Godot;
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using GdUnit4;
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using static GdUnit4.Assertions;
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using Movementtests.systems;
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using Movementtests.systems.damage;
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namespace Movementtests.tests;
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[TestSuite, RequireGodotRuntime]
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public class WeaponSystemUnitTest
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{
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private WeaponSystem _weapon;
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[BeforeTest]
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public void SetupTest()
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{
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_weapon = new WeaponSystem();
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_weapon.RDamage = new RDamage(5.0f, EDamageTypes.Normal);
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_weapon.WeaponMesh = new MeshInstance3D();
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_weapon.AddChild(_weapon.WeaponMesh);
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_weapon.WeaponLocationIndicator = new MeshInstance3D();
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_weapon.AddChild(_weapon.WeaponLocationIndicator);
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}
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[AfterTest]
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public void CleanupTest()
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{
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_weapon?.Free();
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}
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[TestCase]
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public void TestWeaponLeftAndBackVisibility()
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{
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_weapon.Visible = false;
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_weapon.WeaponLeft();
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AssertBool(_weapon.Visible).IsTrue();
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_weapon.WeaponBack();
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AssertBool(_weapon.Visible).IsFalse();
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}
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[TestCase]
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public void TestThrowWeaponOnCurveSetsUnfrozen()
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{
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_weapon.Freeze = true;
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_weapon.ThrowWeaponOnCurve();
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AssertBool(_weapon.Freeze).IsFalse();
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}
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}
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@@ -1 +0,0 @@
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uid://vkv8aderakcb
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22
tools/ForgeUtils.cs
Normal file
22
tools/ForgeUtils.cs
Normal file
@@ -0,0 +1,22 @@
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using System.Collections.Generic;
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using Gamesmiths.Forge.Attributes;
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using Gamesmiths.Forge.Godot.Nodes;
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using Godot;
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namespace Movementtests.tools;
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public static class ForgeUtils
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{
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public static List<AttributeSet> CollectAttributeList(Node node)
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{
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List<AttributeSet> attributeSetList = [];
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foreach (var child in node.GetChildren())
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{
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if (child is not ForgeAttributeSet attributeSetNode) continue;
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var attributeSet = attributeSetNode.GetAttributeSet();
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if (attributeSet is not null)
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attributeSetList.Add(attributeSet);
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}
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return attributeSetList;
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}
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}
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1
tools/ForgeUtils.cs.uid
Normal file
1
tools/ForgeUtils.cs.uid
Normal file
@@ -0,0 +1 @@
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uid://nxk6tvisusva
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Reference in New Issue
Block a user