fixed damage composition issue

This commit is contained in:
2026-01-17 17:47:14 +01:00
parent 4ccdbc0ee6
commit 0dcf4a3f99
12 changed files with 92 additions and 93 deletions

View File

@@ -4,6 +4,5 @@ namespace Movementtests.interfaces;
public interface IDamageable public interface IDamageable
{ {
event Action<float> DamageTaken;
float TakeDamage(RDamage damage); float TakeDamage(RDamage damage);
} }

View File

@@ -1,9 +1,10 @@
[gd_scene load_steps=58 format=3 uid="uid://bei4nhkf8lwdo"] [gd_scene load_steps=56 format=3 uid="uid://bei4nhkf8lwdo"]
[ext_resource type="Script" uid="uid://bbbrf5ckydfna" path="res://player_controller/Scripts/PlayerController.cs" id="1_poq2x"] [ext_resource type="Script" uid="uid://bbbrf5ckydfna" path="res://player_controller/Scripts/PlayerController.cs" id="1_poq2x"]
[ext_resource type="PackedScene" uid="uid://cf3rrgr1imvv4" path="res://scenes/path/path.tscn" id="2_6lejt"] [ext_resource type="PackedScene" uid="uid://cf3rrgr1imvv4" path="res://scenes/path/path.tscn" id="2_6lejt"]
[ext_resource type="Script" uid="uid://jitubgv6judn" path="res://resource_definitions/RDamage.cs" id="2_q14ux"] [ext_resource type="Script" uid="uid://jitubgv6judn" path="res://resource_definitions/RDamage.cs" id="2_q14ux"]
[ext_resource type="Resource" uid="uid://bl5crtu1gkrtr" path="res://systems/inputs/base_mode/base_mode.tres" id="3_cresl"] [ext_resource type="Resource" uid="uid://bl5crtu1gkrtr" path="res://systems/inputs/base_mode/base_mode.tres" id="3_cresl"]
[ext_resource type="Script" uid="uid://b0u23nkpaimyc" path="res://scenes/damage/CDamageable.cs" id="4_q7bng"]
[ext_resource type="Resource" uid="uid://cpdaw41ah5gic" path="res://systems/inputs/base_mode/rotate_y.tres" id="4_rxwoh"] [ext_resource type="Resource" uid="uid://cpdaw41ah5gic" path="res://systems/inputs/base_mode/rotate_y.tres" id="4_rxwoh"]
[ext_resource type="Resource" uid="uid://ccrb5xsnphc8" path="res://systems/inputs/base_mode/rotate_floorplane.tres" id="5_4u7i3"] [ext_resource type="Resource" uid="uid://ccrb5xsnphc8" path="res://systems/inputs/base_mode/rotate_floorplane.tres" id="5_4u7i3"]
[ext_resource type="Script" uid="uid://b6y3ugfydvch0" path="res://resource_definitions/RDamageModifier.cs" id="5_q7bng"] [ext_resource type="Script" uid="uid://b6y3ugfydvch0" path="res://resource_definitions/RDamageModifier.cs" id="5_q7bng"]
@@ -50,23 +51,9 @@ script = ExtResource("2_q14ux")
DamageDealt = 3.0 DamageDealt = 3.0
metadata/_custom_type_script = "uid://jitubgv6judn" metadata/_custom_type_script = "uid://jitubgv6judn"
[sub_resource type="Resource" id="Resource_q14ux"]
script = ExtResource("5_q7bng")
metadata/_custom_type_script = "uid://b6y3ugfydvch0"
[sub_resource type="Resource" id="Resource_q7bng"]
script = ExtResource("5_q7bng")
DamageType = 1
metadata/_custom_type_script = "uid://b6y3ugfydvch0"
[sub_resource type="Resource" id="Resource_jb43f"] [sub_resource type="Resource" id="Resource_jb43f"]
script = ExtResource("5_q7bng") script = ExtResource("5_q7bng")
DamageType = 2 Modifier = 3.0
metadata/_custom_type_script = "uid://b6y3ugfydvch0"
[sub_resource type="Resource" id="Resource_cmijs"]
script = ExtResource("5_q7bng")
DamageType = 3
metadata/_custom_type_script = "uid://b6y3ugfydvch0" metadata/_custom_type_script = "uid://b6y3ugfydvch0"
[sub_resource type="CapsuleMesh" id="CapsuleMesh_xc2g5"] [sub_resource type="CapsuleMesh" id="CapsuleMesh_xc2g5"]
@@ -98,11 +85,11 @@ radius = 0.4
[sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_2q0ik"] [sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_2q0ik"]
blend_mode = 1 blend_mode = 1
[node name="Player" type="CharacterBody3D"] [node name="Player" type="CharacterBody3D" node_paths=PackedStringArray("CDamage")]
collision_mask = 272 collision_mask = 272
script = ExtResource("1_poq2x") script = ExtResource("1_poq2x")
GetDamageDealt = SubResource("Resource_m8gvy") GetDamageDealt = SubResource("Resource_m8gvy")
DamageModifiers = Array[Object]([SubResource("Resource_q14ux"), SubResource("Resource_q7bng"), SubResource("Resource_jb43f"), SubResource("Resource_cmijs")]) CDamage = NodePath("CDamageable")
WalkSpeed = 7.5 WalkSpeed = 7.5
AccelerationFloor = 4.0 AccelerationFloor = 4.0
DecelerationFloor = 3.0 DecelerationFloor = 3.0
@@ -140,6 +127,11 @@ WallHugGravityLesseningFactor = 15.0
WallHugDownwardMaxSpeed = 4.0 WallHugDownwardMaxSpeed = 4.0
WallHugHorizontalDeceleration = 1.0 WallHugHorizontalDeceleration = 1.0
[node name="CDamageable" type="Node" parent="."]
script = ExtResource("4_q7bng")
DamageModifiers = Array[Object]([SubResource("Resource_jb43f")])
metadata/_custom_type_script = "uid://b0u23nkpaimyc"
[node name="WallRunSnapper" type="RayCast3D" parent="."] [node name="WallRunSnapper" type="RayCast3D" parent="."]
unique_name_in_owner = true unique_name_in_owner = true
transform = Transform3D(0.99999994, 0, 0, 0, 1, 0, 0, 0, 0.99999994, 0, 0, 0) transform = Transform3D(0.99999994, 0, 0, 0, 1, 0, 0, 0, 0.99999994, 0, 0, 0)

View File

@@ -70,7 +70,7 @@ public partial class PlayerController : CharacterBody3D, IDamageable, IKnockback
[Export] [Export]
public RDamage GetDamageDealt { get; set; } public RDamage GetDamageDealt { get; set; }
[Export] [Export]
public RDamageModifier[] DamageModifiers { get; set; } public CDamageable CDamage { get; set; }
[ExportCategory("Movement")] [ExportCategory("Movement")]
[ExportGroup("Ground")] [ExportGroup("Ground")]
@@ -1737,11 +1737,7 @@ public partial class PlayerController : CharacterBody3D, IDamageable, IKnockback
public float TakeDamage(RDamage damage) public float TakeDamage(RDamage damage)
{ {
float damageTaken = 0; return CDamage.TakeDamage(damage);
foreach (var damageable in DamageModifiers.ToIDamageables())
damageTaken += damageable.TakeDamage(damage);
DamageTaken?.Invoke(damageTaken);
return damageTaken;
} }
/////////////////////////// ///////////////////////////

View File

@@ -6,8 +6,6 @@ using Movementtests.systems.damage;
[GlobalClass] [GlobalClass]
public partial class RDamageModifier : Resource, IDamageable public partial class RDamageModifier : Resource, IDamageable
{ {
public event Action<float> DamageTaken;
[Export] [Export]
public EDamageTypes DamageType = EDamageTypes.Normal; public EDamageTypes DamageType = EDamageTypes.Normal;
[Export] [Export]
@@ -27,9 +25,7 @@ public partial class RDamageModifier : Resource, IDamageable
public float TakeDamage(RDamage damage) public float TakeDamage(RDamage damage)
{ {
if (damage.DamageType != DamageType) return 0; if (damage.DamageType != DamageType) return 0;
var finalDamage = damage.DamageDealt * Modifier; var finalDamage = damage.DamageDealt * Modifier;
DamageTaken?.Invoke(finalDamage);
return finalDamage; return finalDamage;
} }
} }

View File

@@ -0,0 +1,22 @@
using Godot;
using System;
using Movementtests.interfaces;
[GlobalClass]
public partial class CDamageable : Node, IDamageable
{
[Signal]
public delegate void DamageTakenEventHandler(float damageTaken);
[Export]
public RDamageModifier[] DamageModifiers { get; set; }
public float TakeDamage(RDamage damage)
{
var finalDamage = 0f;
foreach (var damageable in DamageModifiers.ToIDamageables())
finalDamage += damageable.TakeDamage(damage);
EmitSignalDamageTaken(finalDamage);
return finalDamage;
}
}

View File

@@ -0,0 +1 @@
uid://b0u23nkpaimyc

View File

@@ -0,0 +1,6 @@
[gd_scene load_steps=2 format=3 uid="uid://hpsg4fqwrx1u"]
[ext_resource type="Script" uid="uid://b0u23nkpaimyc" path="res://scenes/damage/CDamageable.cs" id="1_qp8bd"]
[node name="CDamageable" type="Node"]
script = ExtResource("1_qp8bd")

View File

@@ -14,11 +14,11 @@ public partial class FirstEnemy : CharacterBody3D, IDamageable, IDamageMaker, IH
[Export] [Export]
public RDamage GetDamageDealt { get; set; } public RDamage GetDamageDealt { get; set; }
[Export]
public RDamageModifier[] DamageModifiers { get; set; }
[Export] [Export]
public CHealth Health { get; set; } public CHealth CHealth { get; set; }
[Export]
public CDamageable CDamage { get; set; }
[Export] [Export]
public RDeathEffect[] DeathEffects { get; set; } public RDeathEffect[] DeathEffects { get; set; }
@@ -33,19 +33,12 @@ public partial class FirstEnemy : CharacterBody3D, IDamageable, IDamageMaker, IH
_damageBox.BodyEntered += OnDamageBoxTriggered; _damageBox.BodyEntered += OnDamageBoxTriggered;
foreach (var damageable in DamageModifiers) CDamage.DamageTaken += ReduceHealth;
damageable.DamageTaken += ReduceHealth; CHealth.Dead += Kill;
Health.Dead += Kill;
} }
public override void _PhysicsProcess(double delta) public override void _PhysicsProcess(double delta)
{ {
if (Engine.IsEditorHint())
{
return;
}
var target = Target.GlobalPosition; var target = Target.GlobalPosition;
var direction = (target - GlobalPosition).Normalized(); var direction = (target - GlobalPosition).Normalized();
@@ -70,26 +63,20 @@ public partial class FirstEnemy : CharacterBody3D, IDamageable, IDamageMaker, IH
if(body is IDamageable damageable) damageable.TakeDamage(GetDamageDealt); if(body is IDamageable damageable) damageable.TakeDamage(GetDamageDealt);
} }
public event Action<float> DamageTaken;
public float TakeDamage(RDamage damage) public float TakeDamage(RDamage damage)
{ {
var finalDamage = 0f; return CDamage.TakeDamage(damage);
foreach (var damageable in DamageModifiers.ToIDamageables())
finalDamage += damageable.TakeDamage(damage);
DamageTaken?.Invoke(finalDamage);
return finalDamage;
} }
public float CurrentHealth public float CurrentHealth
{ {
get => Health.CurrentHealth; get => CHealth.CurrentHealth;
set => Health.CurrentHealth = value; set => CHealth.CurrentHealth = value;
} }
public void ReduceHealth(float amount) public void ReduceHealth(float amount)
{ {
Health.ReduceHealth(amount); CHealth.ReduceHealth(amount);
} }
public void Kill() public void Kill()

View File

@@ -13,12 +13,12 @@ public partial class FlyingEnemy : CharacterBody3D, IDamageable, IHealthable, IK
[Export] [Export]
public RDamage GetDamageDealt { get; set; } public RDamage GetDamageDealt { get; set; }
[Export]
public RDamageModifier[] DamageModifiers { get; set; }
[Export] [Export]
public CHealth Health { get; set; } public CHealth CHealth { get; set; }
[Export]
public CDamageable CDamage { get; set; }
[Export] [Export]
public RDeathEffect[] DeathEffects { get; set; } public RDeathEffect[] DeathEffects { get; set; }
@@ -38,9 +38,8 @@ public partial class FlyingEnemy : CharacterBody3D, IDamageable, IHealthable, IK
_randomDirection = new Vector3(GD.RandRange(-1, 1), 1, GD.RandRange(-1, 1)).Normalized(); _randomDirection = new Vector3(GD.RandRange(-1, 1), 1, GD.RandRange(-1, 1)).Normalized();
foreach (var damageable in DamageModifiers) CDamage.DamageTaken += ReduceHealth;
damageable.DamageTaken += ReduceHealth; CHealth.Dead += Kill;
Health.Dead += Kill;
} }
public override void _PhysicsProcess(double delta) public override void _PhysicsProcess(double delta)
@@ -95,19 +94,15 @@ public partial class FlyingEnemy : CharacterBody3D, IDamageable, IHealthable, IK
public event Action<float> DamageTaken; public event Action<float> DamageTaken;
public float TakeDamage(RDamage damage) public float TakeDamage(RDamage damage)
{ {
var finalDamage = 0f; return CDamage.TakeDamage(damage);
foreach (var damageable in DamageModifiers.ToIDamageables())
finalDamage += damageable.TakeDamage(damage);
DamageTaken?.Invoke(finalDamage);
return finalDamage;
} }
public void ReduceHealth(float amount) public void ReduceHealth(float amount)
{ {
GD.Print("Reducing health by " + amount); CHealth.ReduceHealth(amount);
Health.ReduceHealth(amount);
} }
public void Kill() public void Kill()

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=21 format=3 uid="uid://dxt0e2ugmttqq"] [gd_scene load_steps=19 format=3 uid="uid://dxt0e2ugmttqq"]
[ext_resource type="Script" uid="uid://bn7sc6id7n166" path="res://scenes/enemies/FirstEnemy.cs" id="1_4yfjf"] [ext_resource type="Script" uid="uid://bn7sc6id7n166" path="res://scenes/enemies/FirstEnemy.cs" id="1_4yfjf"]
[ext_resource type="Script" uid="uid://b2vdwkiqauhk3" path="res://scenes/enemies/EnemyInitInputs.cs" id="2_42xu3"] [ext_resource type="Script" uid="uid://b2vdwkiqauhk3" path="res://scenes/enemies/EnemyInitInputs.cs" id="2_42xu3"]
@@ -7,6 +7,7 @@
[ext_resource type="Script" uid="uid://jitubgv6judn" path="res://resource_definitions/RDamage.cs" id="3_1tw73"] [ext_resource type="Script" uid="uid://jitubgv6judn" path="res://resource_definitions/RDamage.cs" id="3_1tw73"]
[ext_resource type="Script" uid="uid://b4cwruitopcee" path="res://resource_definitions/RDeathEffect.cs" id="3_onjoj"] [ext_resource type="Script" uid="uid://b4cwruitopcee" path="res://resource_definitions/RDeathEffect.cs" id="3_onjoj"]
[ext_resource type="Script" uid="uid://baiapod3csndf" path="res://resource_definitions/RHealth.cs" id="3_pvbr4"] [ext_resource type="Script" uid="uid://baiapod3csndf" path="res://resource_definitions/RHealth.cs" id="3_pvbr4"]
[ext_resource type="Script" uid="uid://b0u23nkpaimyc" path="res://scenes/damage/CDamageable.cs" id="7_1tw73"]
[sub_resource type="Resource" id="Resource_66m7n"] [sub_resource type="Resource" id="Resource_66m7n"]
script = ExtResource("2_42xu3") script = ExtResource("2_42xu3")
@@ -17,26 +18,6 @@ metadata/_custom_type_script = "uid://b2vdwkiqauhk3"
script = ExtResource("3_1tw73") script = ExtResource("3_1tw73")
metadata/_custom_type_script = "uid://jitubgv6judn" metadata/_custom_type_script = "uid://jitubgv6judn"
[sub_resource type="Resource" id="Resource_42xu3"]
script = ExtResource("2_r3cnf")
metadata/_custom_type_script = "uid://b6y3ugfydvch0"
[sub_resource type="Resource" id="Resource_1tw73"]
script = ExtResource("2_r3cnf")
DamageType = 1
metadata/_custom_type_script = "uid://b6y3ugfydvch0"
[sub_resource type="Resource" id="Resource_qj0ob"]
script = ExtResource("2_r3cnf")
DamageType = 2
metadata/_custom_type_script = "uid://b6y3ugfydvch0"
[sub_resource type="Resource" id="Resource_d7vrc"]
script = ExtResource("2_r3cnf")
DamageType = 3
Modifier = 2.0
metadata/_custom_type_script = "uid://b6y3ugfydvch0"
[sub_resource type="Resource" id="Resource_7gyf3"] [sub_resource type="Resource" id="Resource_7gyf3"]
script = ExtResource("3_onjoj") script = ExtResource("3_onjoj")
metadata/_custom_type_script = "uid://b4cwruitopcee" metadata/_custom_type_script = "uid://b4cwruitopcee"
@@ -45,6 +26,10 @@ metadata/_custom_type_script = "uid://b4cwruitopcee"
script = ExtResource("3_pvbr4") script = ExtResource("3_pvbr4")
metadata/_custom_type_script = "uid://baiapod3csndf" metadata/_custom_type_script = "uid://baiapod3csndf"
[sub_resource type="Resource" id="Resource_qj0ob"]
script = ExtResource("2_r3cnf")
metadata/_custom_type_script = "uid://b6y3ugfydvch0"
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_62kkh"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_62kkh"]
[sub_resource type="CapsuleMesh" id="CapsuleMesh_3uydm"] [sub_resource type="CapsuleMesh" id="CapsuleMesh_3uydm"]
@@ -61,14 +46,14 @@ albedo_color = Color(0.06469653, 0.06469653, 0.06469653, 1)
[sub_resource type="BoxShape3D" id="BoxShape3D_4yfjf"] [sub_resource type="BoxShape3D" id="BoxShape3D_4yfjf"]
size = Vector3(1, 2, 2) size = Vector3(1, 2, 2)
[node name="FirstEnemy" type="CharacterBody3D" node_paths=PackedStringArray("Health")] [node name="FirstEnemy" type="CharacterBody3D" node_paths=PackedStringArray("CHealth", "CDamage")]
collision_layer = 16 collision_layer = 16
collision_mask = 273 collision_mask = 273
script = ExtResource("1_4yfjf") script = ExtResource("1_4yfjf")
Inputs = SubResource("Resource_66m7n") Inputs = SubResource("Resource_66m7n")
GetDamageDealt = SubResource("Resource_a6xb8") GetDamageDealt = SubResource("Resource_a6xb8")
DamageModifiers = Array[Object]([SubResource("Resource_42xu3"), SubResource("Resource_1tw73"), SubResource("Resource_qj0ob"), SubResource("Resource_d7vrc")]) CHealth = NodePath("CHealth")
Health = NodePath("CHealth") CDamage = NodePath("CDamageable")
DeathEffects = Array[Object]([SubResource("Resource_7gyf3")]) DeathEffects = Array[Object]([SubResource("Resource_7gyf3")])
[node name="CHealth" type="Node" parent="."] [node name="CHealth" type="Node" parent="."]
@@ -76,6 +61,11 @@ script = ExtResource("2_gsmti")
HealthResource = SubResource("Resource_r3cnf") HealthResource = SubResource("Resource_r3cnf")
metadata/_custom_type_script = "uid://bjwrpv3jpsc1e" metadata/_custom_type_script = "uid://bjwrpv3jpsc1e"
[node name="CDamageable" type="Node" parent="."]
script = ExtResource("7_1tw73")
DamageModifiers = Array[Object]([SubResource("Resource_qj0ob")])
metadata/_custom_type_script = "uid://b0u23nkpaimyc"
[node name="CollisionShape3D" type="CollisionShape3D" parent="."] [node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
shape = SubResource("CapsuleShape3D_62kkh") shape = SubResource("CapsuleShape3D_62kkh")

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=21 format=3 uid="uid://cmlud1hwkd6sv"] [gd_scene load_steps=24 format=3 uid="uid://cmlud1hwkd6sv"]
[ext_resource type="Script" uid="uid://cmvep0qi7qlvf" path="res://scenes/enemies/FlyingEnemy.cs" id="1_b46rq"] [ext_resource type="Script" uid="uid://cmvep0qi7qlvf" path="res://scenes/enemies/FlyingEnemy.cs" id="1_b46rq"]
[ext_resource type="Script" uid="uid://b6y3ugfydvch0" path="res://resource_definitions/RDamageModifier.cs" id="2_1bsgx"] [ext_resource type="Script" uid="uid://b6y3ugfydvch0" path="res://resource_definitions/RDamageModifier.cs" id="2_1bsgx"]
@@ -7,6 +7,7 @@
[ext_resource type="Script" uid="uid://b4cwruitopcee" path="res://resource_definitions/RDeathEffect.cs" id="4_12h4s"] [ext_resource type="Script" uid="uid://b4cwruitopcee" path="res://resource_definitions/RDeathEffect.cs" id="4_12h4s"]
[ext_resource type="Script" uid="uid://bjwrpv3jpsc1e" path="res://scenes/health/CHealth.cs" id="4_ys4jv"] [ext_resource type="Script" uid="uid://bjwrpv3jpsc1e" path="res://scenes/health/CHealth.cs" id="4_ys4jv"]
[ext_resource type="Script" uid="uid://baiapod3csndf" path="res://resource_definitions/RHealth.cs" id="5_irbqc"] [ext_resource type="Script" uid="uid://baiapod3csndf" path="res://resource_definitions/RHealth.cs" id="5_irbqc"]
[ext_resource type="Script" uid="uid://b0u23nkpaimyc" path="res://scenes/damage/CDamageable.cs" id="8_uotso"]
[sub_resource type="Resource" id="Resource_7nxyi"] [sub_resource type="Resource" id="Resource_7nxyi"]
script = ExtResource("2_aarbi") script = ExtResource("2_aarbi")
@@ -50,6 +51,15 @@ script = ExtResource("5_irbqc")
StartingHealth = 50.0 StartingHealth = 50.0
metadata/_custom_type_script = "uid://baiapod3csndf" metadata/_custom_type_script = "uid://baiapod3csndf"
[sub_resource type="Resource" id="Resource_jnv07"]
script = ExtResource("2_1bsgx")
metadata/_custom_type_script = "uid://b6y3ugfydvch0"
[sub_resource type="Resource" id="Resource_53j1c"]
script = ExtResource("2_1bsgx")
DamageType = 1
metadata/_custom_type_script = "uid://b6y3ugfydvch0"
[sub_resource type="SphereShape3D" id="SphereShape3D_b46rq"] [sub_resource type="SphereShape3D" id="SphereShape3D_b46rq"]
[sub_resource type="SphereMesh" id="SphereMesh_1bsgx"] [sub_resource type="SphereMesh" id="SphereMesh_1bsgx"]
@@ -66,7 +76,7 @@ albedo_color = Color(0.06469653, 0.06469653, 0.06469653, 1)
[sub_resource type="BoxShape3D" id="BoxShape3D_4yfjf"] [sub_resource type="BoxShape3D" id="BoxShape3D_4yfjf"]
size = Vector3(1, 1, 1.5) size = Vector3(1, 1, 1.5)
[node name="FlyingEnemy" type="CharacterBody3D" node_paths=PackedStringArray("Health")] [node name="FlyingEnemy" type="CharacterBody3D" node_paths=PackedStringArray("CHealth", "CDamage")]
collision_layer = 16 collision_layer = 16
collision_mask = 273 collision_mask = 273
motion_mode = 1 motion_mode = 1
@@ -74,7 +84,8 @@ script = ExtResource("1_b46rq")
Inputs = SubResource("Resource_7nxyi") Inputs = SubResource("Resource_7nxyi")
GetDamageDealt = SubResource("Resource_o3msb") GetDamageDealt = SubResource("Resource_o3msb")
DamageModifiers = Array[Object]([SubResource("Resource_2pnje"), SubResource("Resource_1bsgx"), SubResource("Resource_irbqc"), SubResource("Resource_uotso")]) DamageModifiers = Array[Object]([SubResource("Resource_2pnje"), SubResource("Resource_1bsgx"), SubResource("Resource_irbqc"), SubResource("Resource_uotso")])
Health = NodePath("CHealth") CHealth = NodePath("CHealth")
CDamage = NodePath("CDamageable")
DeathEffects = Array[Object]([SubResource("Resource_ys4jv")]) DeathEffects = Array[Object]([SubResource("Resource_ys4jv")])
[node name="CHealth" type="Node" parent="."] [node name="CHealth" type="Node" parent="."]
@@ -82,6 +93,11 @@ script = ExtResource("4_ys4jv")
HealthResource = SubResource("Resource_aarbi") HealthResource = SubResource("Resource_aarbi")
metadata/_custom_type_script = "uid://bjwrpv3jpsc1e" metadata/_custom_type_script = "uid://bjwrpv3jpsc1e"
[node name="CDamageable" type="Node" parent="."]
script = ExtResource("8_uotso")
DamageModifiers = Array[Object]([SubResource("Resource_jnv07"), SubResource("Resource_53j1c")])
metadata/_custom_type_script = "uid://b0u23nkpaimyc"
[node name="CollisionShape3D" type="CollisionShape3D" parent="."] [node name="CollisionShape3D" type="CollisionShape3D" parent="."]
shape = SubResource("SphereShape3D_b46rq") shape = SubResource("SphereShape3D_b46rq")

View File

@@ -28,7 +28,6 @@ public partial class CHealth : Node, IHealthable
if (CurrentHealth <= 0) if (CurrentHealth <= 0)
{ {
CurrentHealth = 0; CurrentHealth = 0;
GD.Print("Dead!");
EmitSignalDead(); EmitSignalDead();
} }
} }