finally managed to pin down the in game UI and control issues for keyboard
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This commit is contained in:
2025-11-14 12:32:03 +01:00
parent 5b3d6c9f19
commit 0b0163a0ac
10 changed files with 239 additions and 355 deletions

View File

@@ -1,7 +1,7 @@
using Godot;
using System;
public partial class PlayerUi : CanvasLayer
public partial class PlayerUi : Control
{
private TextureRect[] _dashIcons = new TextureRect[3];