finally managed to pin down the in game UI and control issues for keyboard
This commit is contained in:
@@ -103,3 +103,5 @@ func _on_confirm_main_menu_confirmed() -> void:
|
||||
|
||||
func _on_confirm_exit_confirmed() -> void:
|
||||
get_tree().quit()
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user