small death animation and toolbox
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@@ -1,10 +1,15 @@
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[gd_resource type="AnimationNodeBlendTree" load_steps=11 format=3 uid="uid://c26yvcyyyj811"]
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[gd_resource type="AnimationNodeBlendTree" load_steps=13 format=3 uid="uid://c26yvcyyyj811"]
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[ext_resource type="AnimationNodeStateMachine" uid="uid://3r5oeg0ho0d4" path="res://systems/head/fp_state_machine.tres" id="1_knaxl"]
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_1hkum"]
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animation = &"die"
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_knaxl"]
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animation = &"idle"
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[sub_resource type="AnimationNodeOneShot" id="AnimationNodeOneShot_ao3u1"]
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[sub_resource type="AnimationNodeOneShot" id="AnimationNodeOneShot_1hkum"]
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[sub_resource type="AnimationNodeOneShot" id="AnimationNodeOneShot_knaxl"]
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@@ -32,8 +37,8 @@ animation = &"jump_start"
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animation = &"mantle"
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[resource]
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graph_offset = Vector2(-223.13931, -84.56735)
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nodes/output/position = Vector2(1540, 0)
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graph_offset = Vector2(-290.66962, -123.155754)
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nodes/output/position = Vector2(1700, -40)
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nodes/AnimationNodeStateMachine/node = ExtResource("1_knaxl")
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nodes/AnimationNodeStateMachine/position = Vector2(-560, 180)
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nodes/Idle/node = SubResource("AnimationNodeAnimation_knaxl")
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@@ -54,4 +59,8 @@ nodes/OnMantle/node = SubResource("AnimationNodeOneShot_dlkjl")
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nodes/OnMantle/position = Vector2(900, -60)
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nodes/mantle/node = SubResource("AnimationNodeAnimation_lwjon")
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nodes/mantle/position = Vector2(640, 320)
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node_connections = [&"output", 0, &"OnHit", &"OnHit", 0, &"OnMantle", &"OnHit", 1, &"hit1", &"OnJumpStart", 0, &"Idle", &"OnJumpStart", 1, &"jump_start", &"OnJumpEnd", 0, &"OnJumpStart", &"OnJumpEnd", 1, &"jump_end", &"OnMantle", 0, &"OnJumpEnd", &"OnMantle", 1, &"mantle"]
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nodes/OnDie/node = SubResource("AnimationNodeOneShot_ao3u1")
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nodes/OnDie/position = Vector2(1500, -60)
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nodes/Die/node = SubResource("AnimationNodeAnimation_1hkum")
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nodes/Die/position = Vector2(1280, 340)
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node_connections = [&"output", 0, &"OnDie", &"OnHit", 0, &"OnMantle", &"OnHit", 1, &"hit1", &"OnJumpStart", 0, &"Idle", &"OnJumpStart", 1, &"jump_start", &"OnJumpEnd", 0, &"OnJumpStart", &"OnJumpEnd", 1, &"jump_end", &"OnMantle", 0, &"OnJumpEnd", &"OnMantle", 1, &"mantle", &"OnDie", 0, &"OnHit", &"OnDie", 1, &"Die"]
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