small death animation and toolbox
All checks were successful
Create tag and build when new code gets to main / BumpTag (push) Successful in 35s
Create tag and build when new code gets to main / Test (push) Successful in 6m20s
Create tag and build when new code gets to main / Export (push) Successful in 7m20s

This commit is contained in:
2026-01-27 16:42:31 +01:00
parent f1f0febf29
commit 056a68b0ad
19 changed files with 413 additions and 48 deletions

View File

@@ -1,10 +1,15 @@
[gd_resource type="AnimationNodeBlendTree" load_steps=11 format=3 uid="uid://c26yvcyyyj811"]
[gd_resource type="AnimationNodeBlendTree" load_steps=13 format=3 uid="uid://c26yvcyyyj811"]
[ext_resource type="AnimationNodeStateMachine" uid="uid://3r5oeg0ho0d4" path="res://systems/head/fp_state_machine.tres" id="1_knaxl"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_1hkum"]
animation = &"die"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_knaxl"]
animation = &"idle"
[sub_resource type="AnimationNodeOneShot" id="AnimationNodeOneShot_ao3u1"]
[sub_resource type="AnimationNodeOneShot" id="AnimationNodeOneShot_1hkum"]
[sub_resource type="AnimationNodeOneShot" id="AnimationNodeOneShot_knaxl"]
@@ -32,8 +37,8 @@ animation = &"jump_start"
animation = &"mantle"
[resource]
graph_offset = Vector2(-223.13931, -84.56735)
nodes/output/position = Vector2(1540, 0)
graph_offset = Vector2(-290.66962, -123.155754)
nodes/output/position = Vector2(1700, -40)
nodes/AnimationNodeStateMachine/node = ExtResource("1_knaxl")
nodes/AnimationNodeStateMachine/position = Vector2(-560, 180)
nodes/Idle/node = SubResource("AnimationNodeAnimation_knaxl")
@@ -54,4 +59,8 @@ nodes/OnMantle/node = SubResource("AnimationNodeOneShot_dlkjl")
nodes/OnMantle/position = Vector2(900, -60)
nodes/mantle/node = SubResource("AnimationNodeAnimation_lwjon")
nodes/mantle/position = Vector2(640, 320)
node_connections = [&"output", 0, &"OnHit", &"OnHit", 0, &"OnMantle", &"OnHit", 1, &"hit1", &"OnJumpStart", 0, &"Idle", &"OnJumpStart", 1, &"jump_start", &"OnJumpEnd", 0, &"OnJumpStart", &"OnJumpEnd", 1, &"jump_end", &"OnMantle", 0, &"OnJumpEnd", &"OnMantle", 1, &"mantle"]
nodes/OnDie/node = SubResource("AnimationNodeOneShot_ao3u1")
nodes/OnDie/position = Vector2(1500, -60)
nodes/Die/node = SubResource("AnimationNodeAnimation_1hkum")
nodes/Die/position = Vector2(1280, 340)
node_connections = [&"output", 0, &"OnDie", &"OnHit", 0, &"OnMantle", &"OnHit", 1, &"hit1", &"OnJumpStart", 0, &"Idle", &"OnJumpStart", 1, &"jump_start", &"OnJumpEnd", 0, &"OnJumpStart", &"OnJumpEnd", 1, &"jump_end", &"OnMantle", 0, &"OnJumpEnd", &"OnMantle", 1, &"mantle", &"OnDie", 0, &"OnHit", &"OnDie", 1, &"Die"]