trying out autoinject on the CI
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@@ -3,6 +3,8 @@
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<TargetFramework>net9.0</TargetFramework>
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<EnableDynamicLoading>true</EnableDynamicLoading>
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<RootNamespace>Movementtests</RootNamespace>
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<!-- Catch compiler-mismatch issues with the Introspection generator -->
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<WarningsAsErrors>CS9057</WarningsAsErrors>
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</PropertyGroup>
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<ItemGroup>
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<Content Include=".runsettings" />
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@@ -131,6 +133,13 @@
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<ItemGroup>
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<PackageReference Include="RustyOptions" Version="0.10.1" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Chickensoft.GodotNodeInterfaces" Version="3.0.12" />
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<PackageReference Include="Chickensoft.Introspection" Version="3.0.2" />
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<PackageReference Include="Chickensoft.Introspection.Generator" Version="3.0.2" PrivateAssets="all" OutputItemType="analyzer" />
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<PackageReference Include="Chickensoft.AutoInject" Version="2.12.8" PrivateAssets="all" />
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<PackageReference Include="Chickensoft.AutoInject.Analyzers" Version="2.12.8" PrivateAssets="all" OutputItemType="analyzer" />
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</ItemGroup>
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<Import Project="addons/forge/Forge.props" />
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<!-- gdUnit4 package dependencies -->
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