trying out autoinject on the CI
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This commit is contained in:
2026-04-24 18:48:10 +02:00
parent f5e47e9f5e
commit 054115aa89

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@@ -3,6 +3,8 @@
<TargetFramework>net9.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>
<RootNamespace>Movementtests</RootNamespace>
<!-- Catch compiler-mismatch issues with the Introspection generator -->
<WarningsAsErrors>CS9057</WarningsAsErrors>
</PropertyGroup>
<ItemGroup>
<Content Include=".runsettings" />
@@ -131,6 +133,13 @@
<ItemGroup>
<PackageReference Include="RustyOptions" Version="0.10.1" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Chickensoft.GodotNodeInterfaces" Version="3.0.12" />
<PackageReference Include="Chickensoft.Introspection" Version="3.0.2" />
<PackageReference Include="Chickensoft.Introspection.Generator" Version="3.0.2" PrivateAssets="all" OutputItemType="analyzer" />
<PackageReference Include="Chickensoft.AutoInject" Version="2.12.8" PrivateAssets="all" />
<PackageReference Include="Chickensoft.AutoInject.Analyzers" Version="2.12.8" PrivateAssets="all" OutputItemType="analyzer" />
</ItemGroup>
<Import Project="addons/forge/Forge.props" />
<!-- gdUnit4 package dependencies -->