Added ground-like movement (i.e. air control when close to ground) and wall jumping away from the wall is always possible even when facing it

This commit is contained in:
2026-01-12 11:52:35 +01:00
parent 66be7838bb
commit 04054cfeae
3 changed files with 45 additions and 15 deletions

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@@ -20,6 +20,6 @@ public partial class Path : Path3D
public void Teardown()
{
QueueFree();
if (!IsQueuedForDeletion()) QueueFree();
}
}