wall run is easier to control and triggers more consistently
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@@ -24,9 +24,6 @@ use_collision = true
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size = Vector3(1, 17.5, 9.5)
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material = ExtResource("3_1qo78")
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[node name="Player" parent="." index="7" unique_id=1309399929]
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transform = Transform3D(0.99999994, 0, 0, 0, 1, 0, 0, 0, 0.99999994, 3, 0, 0)
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[node name="GroundedSpawner" parent="." index="8" unique_id=580981173 node_paths=PackedStringArray("Target") instance=ExtResource("4_jaqjx")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6.5, 1, -42.5)
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EnemyToSpawn = ExtResource("5_iq67o")
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@@ -35,6 +32,7 @@ HealthInputs = ExtResource("7_ucbss")
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DamageInputs = ExtResource("8_2brdd")
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Target = NodePath("../Player")
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SpawnInterval = 5.0
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IsActiveOnStart = false
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[node name="GroundedSpawner2" parent="." index="9" unique_id=1026317919 node_paths=PackedStringArray("Target") instance=ExtResource("4_jaqjx")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 46.5, 11.5, -34.5)
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@@ -44,6 +42,7 @@ HealthInputs = ExtResource("7_ucbss")
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DamageInputs = ExtResource("8_2brdd")
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Target = NodePath("../Player")
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SpawnInterval = 5.0
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IsActiveOnStart = false
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[node name="GroundedSpawner3" parent="." index="10" unique_id=241829575 node_paths=PackedStringArray("Target") instance=ExtResource("4_jaqjx")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 44.5, 0, -3)
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@@ -53,6 +52,7 @@ HealthInputs = ExtResource("7_ucbss")
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DamageInputs = ExtResource("8_2brdd")
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Target = NodePath("../Player")
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SpawnInterval = 5.0
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IsActiveOnStart = false
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[node name="FlyingSpawner" parent="." index="11" unique_id=962840208 node_paths=PackedStringArray("Target") instance=ExtResource("4_jaqjx")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16.5, 19, -19.5)
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@@ -62,6 +62,7 @@ HealthInputs = ExtResource("11_5jlg7")
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DamageInputs = ExtResource("12_pjgox")
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Target = NodePath("../Player")
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SpawnInterval = 5.0
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IsActiveOnStart = false
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[node name="FlyingSpawner2" parent="." index="12" unique_id=365997644 node_paths=PackedStringArray("Target") instance=ExtResource("4_jaqjx")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 45.5, 25.5, -42.5)
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@@ -71,6 +72,7 @@ HealthInputs = ExtResource("11_5jlg7")
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DamageInputs = ExtResource("12_pjgox")
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Target = NodePath("../Player")
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SpawnInterval = 5.0
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IsActiveOnStart = false
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[node name="Targets" type="Node3D" parent="." index="13" unique_id=1620747784]
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@@ -103,3 +105,6 @@ transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 27, 13.5, -9)
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[node name="FixedDashthroughTarget3" parent="Targets" index="9" unique_id=1106453232 instance=ExtResource("13_iq67o")]
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 43, 6, -8.5)
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[node name="Player" parent="." index="14" unique_id=1309399929]
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transform = Transform3D(0.99999994, 0, 0, 0, 1, 0, 0, 0, 0.99999994, 3, 0, 0)
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