ci: testing new LFS action

This commit is contained in:
2025-06-19 08:55:59 +02:00
parent da682b50f9
commit 01d0488d91

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@ -50,6 +50,7 @@ jobs:
uses: https://git.game-dev.space/minimata/checkout-lfs.git@main uses: https://git.game-dev.space/minimata/checkout-lfs.git@main
with: with:
checkout-version: 3 checkout-version: 3
- name: Import resources and build solution - name: Import resources and build solution
run: | run: |
godot --headless --editor --build-solutions --quit --import --path $PWD godot --headless --editor --build-solutions --quit --import --path $PWD
@ -68,20 +69,7 @@ jobs:
mkdir -v -p build/mac mkdir -v -p build/mac
godot --headless --verbose --export-release "macOS" build/mac/${{ env.GAME_NAME }}.zip godot --headless --verbose --export-release "macOS" build/mac/${{ env.GAME_NAME }}.zip
zip -r Mac.zip build/mac zip -r Mac.zip build/mac
- name: Upload build
uses: actions/upload-artifact@v3
with:
name: WindowsBuild
path: Windows.zip
- name: Upload to release
uses: akkuman/gitea-release-action@v1
with:
name: Running release
tag_name: ${{ needs.BumpTag.outputs.tag_name }}
files: |-
Windows.zip
Linux.zip
Mac.zip
- name: Upload to Itch - name: Upload to Itch
uses: KikimoraGames/itch-publish@v0.0.3 uses: KikimoraGames/itch-publish@v0.0.3
with: with: