enemy grant hit ability + prep projectiles

This commit is contained in:
2026-05-06 19:55:05 +02:00
parent 7ba4a3db3f
commit 01a2e7582b
19 changed files with 390 additions and 64 deletions

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@@ -670,8 +670,8 @@ public partial class PlayerController : CharacterBody3D, IForgeEntity, ICueHandl
// Forge events
HealthAttribute.OnValueChanged += OnHealthChanged;
var weaponLeftToken = WeaponSystem.Events.Subscribe(WeaponSystem.WeaponStartedFlyingEventTag, OnWeaponLeft);
var weaponLandedToken = WeaponSystem.Events.Subscribe(WeaponSystem.WeaponStoppedFlyingEventTag, OnWeaponLanded);
// var weaponLeftToken = WeaponSystem.Events.Subscribe(WeaponSystem.WeaponStartedFlyingEventTag, OnWeaponLeft);
// var weaponLandedToken = WeaponSystem.Events.Subscribe(WeaponSystem.WeaponStoppedFlyingEventTag, OnWeaponLanded);
}
#region LifecycleManagement