enemy grant hit ability + prep projectiles
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@@ -50,7 +50,6 @@ EnemyToSpawn = ExtResource("5_iq67o")
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MovementInputs = ExtResource("6_l44fp")
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Target = NodePath("../Player")
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SpawnInterval = 5.0
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IsActiveOnStart = false
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[node name="GroundedSpawner3" parent="." index="10" unique_id=241829575 node_paths=PackedStringArray("Target") instance=ExtResource("4_jaqjx")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 44.5, 0, -3)
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