[gd_resource type="ShaderMaterial" load_steps=10 format=3 uid="uid://crqalmyy5wynf"]

[ext_resource type="Shader" uid="uid://clgsf8uqgmqa6" path="res://assets/materials/walls/walls.gdshader" id="1_i648i"]
[ext_resource type="Texture2D" uid="uid://bxthsx73n827h" path="res://assets/materials/walls/textures/patterned_paving_02_disp_4k.png" id="2_4vhk1"]
[ext_resource type="Texture2D" uid="uid://b5vh20x8tvigd" path="res://assets/materials/walls/textures/patterned_paving_02_nor_gl_4k.png" id="3_ytvoj"]
[ext_resource type="Texture2D" uid="uid://q8t2qoldgk82" path="res://assets/materials/walls/textures/patterned_paving_02_diff_4k.jpg" id="4_4ogtk"]
[ext_resource type="Texture2D" uid="uid://dd7n608qw6wjy" path="res://assets/materials/walls/textures/patterned_paving_02_rough_4k.png" id="4_4vhk1"]
[ext_resource type="Texture2D" uid="uid://cp25nnta7haq1" path="res://assets/materials/walls/textures/rock_wall_03_disp_4k.png" id="5_0ulld"]
[ext_resource type="Texture2D" uid="uid://mc1ioc2s54jx" path="res://assets/materials/walls/textures/rock_wall_03_nor_gl_4k.png" id="6_llsjo"]
[ext_resource type="Texture2D" uid="uid://ne3nxvx6338v" path="res://assets/materials/walls/textures/rock_wall_03_diff_4k.jpg" id="7_l87d0"]
[ext_resource type="Texture2D" uid="uid://wky0g4ab2rsf" path="res://assets/materials/walls/textures/rock_wall_03_rough_4k.png" id="8_ytvoj"]

[resource]
render_priority = 0
shader = ExtResource("1_i648i")
shader_parameter/blendSharpness = 0.0
shader_parameter/specular = 0.08
shader_parameter/albedoTint = Color(1, 1, 1, 1)
shader_parameter/roughnessMultiplier = 1.0
shader_parameter/floorAlbedoTint = Color(0.99232787, 0.92830753, 0.851413, 1)
shader_parameter/floorRoughnessMultiplier = 1.0
shader_parameter/textureMap = ExtResource("7_l87d0")
shader_parameter/roughnessMap = ExtResource("8_ytvoj")
shader_parameter/normalMap = ExtResource("6_llsjo")
shader_parameter/heightMap = ExtResource("5_0ulld")
shader_parameter/normalMapStrength = 1.0
shader_parameter/uvScale = 0.3
shader_parameter/enableFloor = true
shader_parameter/floorTextureMap = ExtResource("4_4ogtk")
shader_parameter/floorRoughnessMap = ExtResource("4_4vhk1")
shader_parameter/floorNormalMap = ExtResource("3_ytvoj")
shader_parameter/floorHeightMap = ExtResource("2_4vhk1")
shader_parameter/floorUvScale = 0.5
shader_parameter/enablePom = true
shader_parameter/heightMinLayers = 8
shader_parameter/heightMaxLayers = 64
shader_parameter/heightScale = 0.2
