[gd_resource type="ShaderMaterial" load_steps=6 format=3 uid="uid://cy7yon430rfy3"]

[ext_resource type="Shader" uid="uid://clgsf8uqgmqa6" path="res://assets/materials/walls/walls.gdshader" id="1_roy1o"]
[ext_resource type="Texture2D" uid="uid://dunt7q5302f8i" path="res://assets/materials/walls/textures/wood_planks_dirt_disp_4k.png" id="2_roy1o"]
[ext_resource type="Texture2D" uid="uid://cju0ury64ricq" path="res://assets/materials/walls/textures/wood_planks_dirt_nor_gl_4k.png" id="3_ff2cr"]
[ext_resource type="Texture2D" uid="uid://b8ukrfsw0x6q6" path="res://assets/materials/walls/textures/wood_planks_dirt_rough_4k.png" id="4_ob11h"]
[ext_resource type="Texture2D" uid="uid://dm31fykckwfts" path="res://assets/materials/walls/textures/wood_planks_dirt_diff_4k.jpg" id="5_gbaep"]

[resource]
render_priority = 0
shader = ExtResource("1_roy1o")
shader_parameter/blendSharpness = 0.0
shader_parameter/specular = 0.08
shader_parameter/albedoTint = Color(1, 1, 1, 1)
shader_parameter/roughnessMultiplier = 1.0
shader_parameter/floorAlbedoTint = Color(0.6487552, 0.5087499, 0.40841186, 1)
shader_parameter/floorRoughnessMultiplier = 1.0
shader_parameter/textureMap = ExtResource("5_gbaep")
shader_parameter/roughnessMap = ExtResource("4_ob11h")
shader_parameter/normalMap = ExtResource("3_ff2cr")
shader_parameter/heightMap = ExtResource("2_roy1o")
shader_parameter/normalMapStrength = 1.0
shader_parameter/uvScale = 0.3
shader_parameter/enableFloor = true
shader_parameter/floorTextureMap = ExtResource("5_gbaep")
shader_parameter/floorRoughnessMap = ExtResource("4_ob11h")
shader_parameter/floorNormalMap = ExtResource("3_ff2cr")
shader_parameter/floorHeightMap = ExtResource("2_roy1o")
shader_parameter/floorUvScale = 0.5
shader_parameter/enablePom = true
shader_parameter/heightMinLayers = 8
shader_parameter/heightMaxLayers = 64
shader_parameter/heightScale = 1.0
