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MovementTests
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basic projectiles
main.yaml #270
:
Commit
150e007b22
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minimata
main
2026-05-07 14:53:15 +00:00
5m37s
fixed a few issues
main.yaml #269
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7ba4a3db3f
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minimata
main
2026-05-06 14:32:37 +00:00
6m33s
removed obsolete interfaces for health and damage
main.yaml #268
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68e36742af
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main
2026-05-05 09:57:42 +00:00
5m57s
fixed inventory + using Sync bindings
main.yaml #267
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bed1384dc7
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main
2026-05-04 08:25:42 +00:00
6m13s
Damage dealing through meta attribute and custom exec
main.yaml #266
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99f383be00
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main
2026-05-03 08:57:21 +00:00
6m40s
changed ci
main.yaml #265
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319cbf722e
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main
2026-04-26 10:55:27 +00:00
9m44s
changed runsettings and workflow to always publish test reports
main.yaml #264
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Commit
bb21920488
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main
2026-04-26 10:36:53 +00:00
11m57s
fix ci
main.yaml #263
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cd2b41b443
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main
2026-04-26 10:04:03 +00:00
11m43s
retrying new CI
main.yaml #262
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Commit
d025618eb3
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main
2026-04-26 09:42:18 +00:00
6m24s
Merge pull request 'main' (#8) from main into release/playtest-04-26
release-branch.yaml #261
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Commit
aafd3cbfbf
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minimata
release/playtest-04-26
2026-04-25 08:35:57 +00:00
14m35s
dependency injection test
main.yaml #260
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26f6a619cb
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main
2026-04-25 08:26:09 +00:00
7m19s
fixed indent issue
main.yaml #259
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ce48f3b9d7
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main
2026-04-24 17:16:10 +00:00
8m42s
retrying to CI tests
main.yaml #258
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Commit
54796252ce
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main
2026-04-24 17:06:54 +00:00
13s
trying out autoinject on the CI
main.yaml #257
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054115aa89
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main
2026-04-24 16:54:35 +00:00
6m15s
Merge pull request 'main' (#7) from main into release/playtest-04-26
release-branch.yaml #256
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30817576b9
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release/playtest-04-26
2026-04-22 14:37:06 +00:00
16m24s
minor fixes
main.yaml #255
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Commit
f5e47e9f5e
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main
2026-04-22 14:29:11 +00:00
9m18s
Merge pull request 'ground slam damage depends on height' (#6) from main into release/playtest-04-26
release-branch.yaml #254
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Commit
70d0f66df3
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release/playtest-04-26
2026-04-21 17:03:20 +00:00
14m31s
ground slam damage depends on height
main.yaml #253
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Commit
6888499b78
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main
2026-04-21 16:55:39 +00:00
7m31s
Merge pull request 'main' (#5) from main into release/playtest-04-26
release-branch.yaml #252
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Commit
c145c709e3
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release/playtest-04-26
2026-04-21 12:50:32 +00:00
13m56s
main scene back to main menu
main.yaml #251
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Commit
2a98137653
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minimata
main
2026-04-21 09:46:51 +00:00
6m36s
removed jump dash bug issue hand set back main scene to opening
release-branch.yaml #250
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Commit
f9ca56e34a
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minimata
release/playtest-04-26
2026-04-19 11:33:06 +00:00
16m3s
removed jump dash bug issue hand set back main scene to opening
main.yaml #249
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Commit
f9ca56e34a
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minimata
main
2026-04-19 11:23:55 +00:00
7m37s
Made a menu to select abilities and grant them (with a few hardcoded stuff)
main.yaml #248
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Commit
5a59d50be5
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main
2026-04-19 09:44:49 +00:00
6m40s
actually calling update effects
main.yaml #247
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Commit
585c2302d6
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main
2026-04-14 17:37:14 +00:00
7m18s
Replicated the weapon flying tick setup using resources
main.yaml #246
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Commit
1d856fd937
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minimata
main
2026-04-07 14:38:47 +00:00
6m10s
Moving to Godot 4.6.2
main.yaml #245
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Commit
cc7cb90041
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main
2026-04-05 07:24:58 +00:00
7m45s
Moved the exploding sword forge object from the code only hardcoded stuff to the resource based stuff
main.yaml #244
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Commit
7a787a36d6
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minimata
main
2026-04-04 10:18:06 +00:00
10m43s
moving further through forge godot-available resources and interfaces
main.yaml #243
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Commit
c1108e96d7
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minimata
main
2026-04-01 17:05:19 +00:00
3h11m28s
yow it's working or wat
main.yaml #242
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Commit
42ff38f39b
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minimata
main
2026-04-05 07:19:23 +00:00
4m54s
Setup the base for abilities and events
main.yaml #241
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Commit
7bf19868e7
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main
2026-03-22 15:34:42 +00:00
5m33s
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