[gd_scene load_steps=8 format=3 uid="uid://c5ruphrd8ebuu"] [ext_resource type="Script" uid="uid://dailpwkay2nu5" path="res://ennemy/armored_ennemy.gd" id="1_f4v0e"] [ext_resource type="SpriteFrames" uid="uid://i6035vm5ited" path="res://player/armored_spritesheet.tres" id="1_k1sc2"] [ext_resource type="Shape2D" uid="uid://6rhdwj5jxbxn" path="res://player/player_collision.tres" id="2_f4v0e"] [ext_resource type="PackedScene" uid="uid://7sqwi3lygb1u" path="res://damageable/hitbox.tscn" id="4_e5h8j"] [ext_resource type="AudioStream" uid="uid://c0w61do2a1hbc" path="res://ennemy/black-magic-159868.mp3" id="5_iblih"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_f4v0e"] [sub_resource type="CircleShape2D" id="CircleShape2D_e5h8j"] [node name="ArmoredEnnemy" type="CharacterBody2D"] script = ExtResource("1_f4v0e") [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] position = Vector2(1, -16) sprite_frames = ExtResource("1_k1sc2") animation = &"idle" autoplay = "idle" [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(0, -13) shape = ExtResource("2_f4v0e") [node name="TriggerHit" type="Area2D" parent="."] collision_mask = 2 [node name="CollisionShape2D" type="CollisionShape2D" parent="TriggerHit"] position = Vector2(17, -15) shape = SubResource("RectangleShape2D_f4v0e") [node name="Hitbox" parent="." instance=ExtResource("4_e5h8j")] collision_mask = 3 hitback_direction = Vector2(1, -1) [node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"] position = Vector2(17, -15) shape = SubResource("CircleShape2D_e5h8j") [node name="TimeToFinishHit" type="Timer" parent="."] wait_time = 0.5 one_shot = true [node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="."] stream = ExtResource("5_iblih") autoplay = true max_distance = 400.0 bus = &"SFX" [connection signal="body_entered" from="TriggerHit" to="." method="_on_trigger_hit_body_entered"] [connection signal="timeout" from="TimeToFinishHit" to="." method="_on_time_to_finish_hit_timeout"]