[gd_resource type="TileSet" load_steps=9 format=3 uid="uid://bh31agl8bhwux"] [ext_resource type="Texture2D" uid="uid://cmfneyajqyim4" path="res://world_assets/oak_woods/oak_woods_tileset.png" id="1_vnys7"] [ext_resource type="Texture2D" uid="uid://dtlyu2847qywv" path="res://world_assets/oak_woods/background/background_layer_1.png" id="2_udi7h"] [ext_resource type="Texture2D" uid="uid://b7766dt1jdr2p" path="res://world_assets/oak_woods/background/background_layer_2.png" id="3_jsvlg"] [ext_resource type="Texture2D" uid="uid://bwccijuqq2uxj" path="res://world_assets/oak_woods/background/background_layer_3.png" id="4_q11bx"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_h2yge"] texture = ExtResource("1_vnys7") 0:0/0 = 0 0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:0/0 = 0 1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:0/0 = 0 2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 3:0/0 = 0 3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 4:0/0 = 0 4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 5:0/0 = 0 5:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 7:0/0 = 0 7:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -8, 8, -8, 8, 8, 0, 8) 8:0/0 = 0 8:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:0/0 = 0 9:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:0/0 = 0 10:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:0/0 = 0 11:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 12:0/0 = 0 12:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 13:0/0 = 0 13:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 0, -8, 0, 8, -8, 8) 15:0/0 = 0 15:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:0/0 = 0 16:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 0, -8, 0, 8, -8, 8) 18:0/0 = 0 18:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 19:0/0 = 0 19:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 0, -8, 0, 8, -8, 8) 21:0/0 = 0 21:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:0/0 = 0 22:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 23:0/0 = 0 23:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:0/0 = 0 24:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 25:0/0 = 0 25:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:0/0 = 0 26:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 28:0/0 = 0 28:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -8, 8, -8, 8, 8, 0, 8) 29:0/0 = 0 29:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 30:0/0 = 0 30:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 0:1/0 = 0 0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:1/0 = 0 1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:1/0 = 0 2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 3:1/0 = 0 4:1/0 = 0 5:1/0 = 0 5:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 7:1/0 = 0 7:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -8, 8, -8, 8, 0, 0, 0) 8:1/0 = 0 8:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 0, -8, 0) 9:1/0 = 0 9:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 0, -8, 0) 10:1/0 = 0 10:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 0, -8, 0) 11:1/0 = 0 11:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 0, -8, 0) 12:1/0 = 0 12:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 0, -8, 0) 13:1/0 = 0 13:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 0, -8, 0, 0, -8, 0) 15:1/0 = 0 15:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 0, -8, 0) 16:1/0 = 0 16:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 0, -8, 0, 0, -8, 0) 18:1/0 = 0 18:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 0, -8, 0) 19:1/0 = 0 19:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 0, -8, 0, 0, -8, 0) 21:1/0 = 0 21:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:1/0 = 0 22:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 23:1/0 = 0 23:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:1/0 = 0 25:1/0 = 0 26:1/0 = 0 26:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 28:1/0 = 0 28:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -8, 8, -8, 8, 8, 0, 8) 29:1/0 = 0 29:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 30:1/0 = 0 30:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 0:2/0 = 0 0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:2/0 = 0 1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:2/0 = 0 2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 4:2/0 = 0 5:2/0 = 0 5:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 21:2/0 = 0 21:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:2/0 = 0 22:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 23:2/0 = 0 23:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 25:2/0 = 0 26:2/0 = 0 26:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 28:2/0 = 0 28:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -8, 8, -8, 8, 8, 0, 8) 29:2/0 = 0 29:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 30:2/0 = 0 30:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 0:3/0 = 0 0:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:3/0 = 0 4:3/0 = 0 5:3/0 = 0 5:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:3/0 = 0 9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:3/0 = 0 10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 0, -8, 0, 8, -8, 8) 15:3/0 = 0 15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:3/0 = 0 16:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 0, -8, 0, 8, -8, 8) 21:3/0 = 0 21:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:3/0 = 0 25:3/0 = 0 26:3/0 = 0 26:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 28:3/0 = 0 28:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -8, 8, -8, 8, 8, 0, 8) 29:3/0 = 0 29:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 30:3/0 = 0 30:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 0:4/0 = 0 0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:4/0 = 0 2:4/0 = 0 3:4/0 = 0 4:4/0 = 0 5:4/0 = 0 5:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 7:4/0 = 0 7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, 0, 8, 0, 8, 8, 0, 8) 8:4/0 = 0 8:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 0, 8, 0, 8, 8, -8, 8) 9:4/0 = 0 9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 0, -8, 0) 10:4/0 = 0 10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, 0, 8, 0, 8, 8, 0, 8) 11:4/0 = 0 11:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 0, 8, 0, 8, 8, -8, 8) 13:4/0 = 0 13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, 0, 8, 0, 8, 8, 0, 8) 14:4/0 = 0 14:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 0, 8, 0, 8, 8, -8, 8) 15:4/0 = 0 15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 0, -8, 0) 16:4/0 = 0 16:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, 0, 8, 0, 8, 8, 0, 8) 17:4/0 = 0 17:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 0, 8, 0, 8, 8, -8, 8) 21:4/0 = 0 21:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:4/0 = 0 23:4/0 = 0 24:4/0 = 0 25:4/0 = 0 26:4/0 = 0 26:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 28:4/0 = 0 29:4/0 = 0 30:4/0 = 0 0:5/0 = 0 0:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:5/0 = 0 1:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:5/0 = 0 2:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 3:5/0 = 0 3:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 4:5/0 = 0 4:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 5:5/0 = 0 5:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 7:5/0 = 0 7:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -8, 8, -8, 8, 8, 0, 8) 8:5/0 = 0 8:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:5/0 = 0 10:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -8, 8, -8, 8, 8, 0, 8) 11:5/0 = 0 11:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 13:5/0 = 0 13:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -8, 8, -8, 8, 8, 0, 8) 14:5/0 = 0 14:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:5/0 = 0 16:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -8, 8, -8, 8, 8, 0, 8) 17:5/0 = 0 17:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 21:5/0 = 0 21:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:5/0 = 0 22:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 23:5/0 = 0 23:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:5/0 = 0 24:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 25:5/0 = 0 25:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:5/0 = 0 26:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:6/0 = 0 9:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:6/0 = 0 10:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 0, -8, 0, 8, -8, 8) 15:6/0 = 0 15:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:6/0 = 0 16:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 0, -8, 0, 8, -8, 8) 2:7/0 = 0 2:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, 4, 8, 0, 8, 8, -8, 8) 3:7/0 = 0 3:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 0, 0, 4, 8, 8, -8, 8) 9:7/0 = 0 9:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:7/0 = 0 10:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 0, -8, 0, 8, -8, 8) 15:7/0 = 0 15:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 0, -8, 0) 16:7/0 = 0 16:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 0, -8, 0, 0, -8, 0) 22:7/0 = 0 23:7/0 = 0 27:7/0 = 0 28:7/0 = 0 29:7/0 = 0 0:8/0 = 0 0:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, 4, 8, 0, 8, 8, -8, 8) 1:8/0 = 0 1:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 0, 8, -8, 8, 8, -8, 8) 2:8/0 = 0 2:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 3:8/0 = 0 3:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 4:8/0 = 0 4:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, 0, 8, 8, -8, 8) 5:8/0 = 0 5:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 0, 0, 4, 8, 8, -8, 8) 9:8/0 = 0 9:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:8/0 = 0 10:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 0, -8, 0, 8, -8, 8) 22:8/0 = 0 23:8/0 = 0 27:8/0 = 0 28:8/0 = 0 29:8/0 = 0 0:9/0 = 0 0:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:9/0 = 0 4:9/0 = 0 5:9/0 = 0 5:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 13:9/0 = 0 13:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -8, 8, -8, 8, 8, 0, 8) 14:9/0 = 0 14:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 15:9/0 = 0 15:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:9/0 = 0 16:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 0, -8, 0, 8, -8, 8) 18:9/0 = 0 18:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 19:9/0 = 0 19:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 20:9/0 = 0 20:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:9/0 = 0 23:9/0 = 0 27:9/0 = 0 28:9/0 = 0 29:9/0 = 0 0:10/0 = 0 1:10/0 = 0 2:10/0 = 0 2:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, 4, 8, 0, 8, 8, -8, 8) 3:10/0 = 0 3:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 0, 0, 4, 8, 8, -8, 8) 4:10/0 = 0 5:10/0 = 0 7:10/0 = 0 7:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, 0, 8, 0, 8, 8, 0, 8) 8:10/0 = 0 8:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 0, 8, 0, 8, 8, -8, 8) 9:10/0 = 0 9:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 0, 8, 0, 8, 8, -8, 8) 10:10/0 = 0 10:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 0, 8, 0, 8, 8, -8, 8) 11:10/0 = 0 11:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 0, 8, 0, 8, 8, -8, 8) 13:10/0 = 0 13:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -8, 8, -8, 8, 8, 0, 8) 14:10/0 = 0 14:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 15:10/0 = 0 15:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:10/0 = 0 16:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 0, -8, 0, 8, -8, 8) 18:10/0 = 0 18:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 0, -8, 0) 19:10/0 = 0 19:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 0, -8, 0) 20:10/0 = 0 20:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 0, -8, 0) 22:10/0 = 0 23:10/0 = 0 27:10/0 = 0 28:10/0 = 0 29:10/0 = 0 0:11/0 = 0 0:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, 4, 8, 0, 8, 8, -8, 8) 1:11/0 = 0 1:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 0, 8, -8, 8, 8, -8, 8) 2:11/0 = 0 2:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 3:11/0 = 0 3:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 4:11/0 = 0 4:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, 0, 8, 8, -8, 8) 5:11/0 = 0 5:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 0, 0, 4, 8, 8, -8, 8) 7:11/0 = 0 7:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -8, 8, -8, 8, 8, 0, 8) 8:11/0 = 0 8:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:11/0 = 0 9:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:11/0 = 0 10:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:11/0 = 0 11:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 13:11/0 = 0 13:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -8, 8, -8, 8, 8, 0, 8) 14:11/0 = 0 14:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 15:11/0 = 0 15:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:11/0 = 0 16:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 0, -8, 0, 8, -8, 8) 27:11/0 = 0 28:11/0 = 0 29:11/0 = 0 0:12/0 = 0 0:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:12/0 = 0 2:12/0 = 0 3:12/0 = 0 4:12/0 = 0 5:12/0 = 0 5:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 13:12/0 = 0 13:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -8, 8, -8, 8, 8, 0, 8) 14:12/0 = 0 14:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 15:12/0 = 0 15:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:12/0 = 0 16:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 0, -8, 0, 8, -8, 8) 18:12/0 = 0 18:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 19:12/0 = 0 19:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 20:12/0 = 0 20:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:12/0 = 0 23:12/0 = 0 24:12/0 = 0 25:12/0 = 0 27:12/0 = 0 28:12/0 = 0 29:12/0 = 0 0:13/0 = 0 1:13/0 = 0 4:13/0 = 0 5:13/0 = 0 7:13/0 = 0 7:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, 0, 8, 0, 8, 8, 0, 8) 8:13/0 = 0 8:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 0, 8, 0, 8, 8, -8, 8) 9:13/0 = 0 9:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 0, 8, 0, 8, 8, -8, 8) 10:13/0 = 0 10:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 0, 8, 0, 8, 8, -8, 8) 11:13/0 = 0 11:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 0, 8, 0, 8, 8, -8, 8) 13:13/0 = 0 13:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -8, 8, -8, 8, 8, 0, 8) 14:13/0 = 0 14:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 15:13/0 = 0 15:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:13/0 = 0 16:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 0, -8, 0, 8, -8, 8) 18:13/0 = 0 18:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 0, -8, 0) 19:13/0 = 0 19:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 0, -8, 0) 20:13/0 = 0 20:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 0, -8, 0) 22:13/0 = 0 23:13/0 = 0 24:13/0 = 0 25:13/0 = 0 27:13/0 = 0 28:13/0 = 0 29:13/0 = 0 7:14/0 = 0 7:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -8, 8, -8, 8, 8, 0, 8) 8:14/0 = 0 8:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:14/0 = 0 9:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:14/0 = 0 10:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:14/0 = 0 11:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 13:14/0 = 0 13:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -8, 8, -8, 8, 8, 0, 8) 14:14/0 = 0 14:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 15:14/0 = 0 15:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:14/0 = 0 16:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 0, -8, 0, 8, -8, 8) 27:14/0 = 0 28:14/0 = 0 29:14/0 = 0 0:15/0 = 0 1:15/0 = 0 2:15/0 = 0 3:15/0 = 0 4:15/0 = 0 5:15/0 = 0 13:15/0 = 0 13:15/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -8, 8, -8, 8, 8, 0, 8) 14:15/0 = 0 14:15/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 15:15/0 = 0 15:15/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:15/0 = 0 16:15/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 0, -8, 0, 8, -8, 8) 18:15/0 = 0 18:15/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 19:15/0 = 0 19:15/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 20:15/0 = 0 20:15/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:15/0 = 0 23:15/0 = 0 27:15/0 = 0 28:15/0 = 0 29:15/0 = 0 0:16/0 = 0 1:16/0 = 0 2:16/0 = 0 3:16/0 = 0 4:16/0 = 0 5:16/0 = 0 7:16/0 = 0 7:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, 0, 8, 0, 8, 8, 0, 8) 8:16/0 = 0 8:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 0, 8, 0, 8, 8, -8, 8) 9:16/0 = 0 9:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 0, 8, 0, 8, 8, -8, 8) 10:16/0 = 0 10:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 0, 8, 0, 8, 8, -8, 8) 11:16/0 = 0 11:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 0, 8, 0, 8, 8, -8, 8) 13:16/0 = 0 13:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -8, 8, -8, 8, 0, 0, 0) 14:16/0 = 0 14:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 0, -8, 0) 15:16/0 = 0 15:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 0, -8, 0) 16:16/0 = 0 16:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 0, -8, 0, 0, -8, 0) 18:16/0 = 0 18:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 0, -8, 0) 19:16/0 = 0 19:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 0, -8, 0) 20:16/0 = 0 20:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 0, -8, 0) 22:16/0 = 0 23:16/0 = 0 27:16/0 = 0 28:16/0 = 0 29:16/0 = 0 0:17/0 = 0 1:17/0 = 0 7:17/0 = 0 7:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -8, 8, -8, 8, 8, 0, 8) 8:17/0 = 0 8:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:17/0 = 0 9:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:17/0 = 0 10:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:17/0 = 0 11:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:17/0 = 0 23:17/0 = 0 27:17/0 = 0 28:17/0 = 0 29:17/0 = 0 0:18/0 = 0 1:18/0 = 0 2:18/0 = 0 3:18/0 = 0 4:18/0 = 0 5:18/0 = 0 27:18/0 = 0 28:18/0 = 0 0:19/0 = 0 1:19/0 = 0 2:19/0 = 0 3:19/0 = 0 4:19/0 = 0 5:19/0 = 0 7:19/0 = 0 8:19/0 = 0 9:19/0 = 0 10:19/0 = 0 11:19/0 = 0 12:19/0 = 0 13:19/0 = 0 14:19/0 = 0 15:19/0 = 0 16:19/0 = 0 17:19/0 = 0 18:19/0 = 0 19:19/0 = 0 20:19/0 = 0 21:19/0 = 0 22:19/0 = 0 24:19/0 = 0 25:19/0 = 0 26:19/0 = 0 27:19/0 = 0 28:19/0 = 0 29:19/0 = 0 30:19/0 = 0 0:20/0 = 0 1:20/0 = 0 2:20/0 = 0 3:20/0 = 0 4:20/0 = 0 5:20/0 = 0 7:20/0 = 0 8:20/0 = 0 9:20/0 = 0 10:20/0 = 0 11:20/0 = 0 12:20/0 = 0 13:20/0 = 0 14:20/0 = 0 15:20/0 = 0 16:20/0 = 0 17:20/0 = 0 18:20/0 = 0 19:20/0 = 0 20:20/0 = 0 21:20/0 = 0 22:20/0 = 0 24:20/0 = 0 25:20/0 = 0 26:20/0 = 0 27:20/0 = 0 28:20/0 = 0 29:20/0 = 0 30:20/0 = 0 0:21/0 = 0 1:21/0 = 0 2:21/0 = 0 7:21/0 = 0 8:21/0 = 0 9:21/0 = 0 10:21/0 = 0 11:21/0 = 0 12:21/0 = 0 13:21/0 = 0 14:21/0 = 0 15:21/0 = 0 16:21/0 = 0 17:21/0 = 0 18:21/0 = 0 19:21/0 = 0 27:21/0 = 0 28:21/0 = 0 29:21/0 = 0 30:21/0 = 0 [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_tfgig"] texture = ExtResource("2_udi7h") 0:0/0 = 0 1:0/0 = 0 2:0/0 = 0 3:0/0 = 0 4:0/0 = 0 5:0/0 = 0 6:0/0 = 0 7:0/0 = 0 8:0/0 = 0 9:0/0 = 0 10:0/0 = 0 11:0/0 = 0 12:0/0 = 0 13:0/0 = 0 14:0/0 = 0 15:0/0 = 0 16:0/0 = 0 17:0/0 = 0 18:0/0 = 0 19:0/0 = 0 0:1/0 = 0 1:1/0 = 0 2:1/0 = 0 3:1/0 = 0 4:1/0 = 0 5:1/0 = 0 6:1/0 = 0 7:1/0 = 0 8:1/0 = 0 9:1/0 = 0 10:1/0 = 0 11:1/0 = 0 12:1/0 = 0 13:1/0 = 0 14:1/0 = 0 15:1/0 = 0 16:1/0 = 0 17:1/0 = 0 18:1/0 = 0 19:1/0 = 0 0:2/0 = 0 1:2/0 = 0 2:2/0 = 0 3:2/0 = 0 4:2/0 = 0 5:2/0 = 0 6:2/0 = 0 7:2/0 = 0 8:2/0 = 0 9:2/0 = 0 10:2/0 = 0 11:2/0 = 0 12:2/0 = 0 13:2/0 = 0 14:2/0 = 0 15:2/0 = 0 16:2/0 = 0 17:2/0 = 0 18:2/0 = 0 19:2/0 = 0 0:3/0 = 0 1:3/0 = 0 2:3/0 = 0 3:3/0 = 0 4:3/0 = 0 5:3/0 = 0 6:3/0 = 0 7:3/0 = 0 8:3/0 = 0 9:3/0 = 0 10:3/0 = 0 11:3/0 = 0 12:3/0 = 0 13:3/0 = 0 14:3/0 = 0 15:3/0 = 0 16:3/0 = 0 17:3/0 = 0 18:3/0 = 0 19:3/0 = 0 0:4/0 = 0 1:4/0 = 0 2:4/0 = 0 3:4/0 = 0 4:4/0 = 0 5:4/0 = 0 6:4/0 = 0 7:4/0 = 0 8:4/0 = 0 9:4/0 = 0 10:4/0 = 0 11:4/0 = 0 12:4/0 = 0 13:4/0 = 0 14:4/0 = 0 15:4/0 = 0 16:4/0 = 0 17:4/0 = 0 18:4/0 = 0 19:4/0 = 0 0:5/0 = 0 1:5/0 = 0 2:5/0 = 0 3:5/0 = 0 4:5/0 = 0 5:5/0 = 0 6:5/0 = 0 7:5/0 = 0 8:5/0 = 0 9:5/0 = 0 10:5/0 = 0 11:5/0 = 0 12:5/0 = 0 13:5/0 = 0 14:5/0 = 0 15:5/0 = 0 16:5/0 = 0 17:5/0 = 0 18:5/0 = 0 19:5/0 = 0 0:6/0 = 0 1:6/0 = 0 2:6/0 = 0 3:6/0 = 0 4:6/0 = 0 5:6/0 = 0 6:6/0 = 0 7:6/0 = 0 8:6/0 = 0 9:6/0 = 0 10:6/0 = 0 11:6/0 = 0 12:6/0 = 0 13:6/0 = 0 14:6/0 = 0 15:6/0 = 0 16:6/0 = 0 17:6/0 = 0 18:6/0 = 0 19:6/0 = 0 0:7/0 = 0 1:7/0 = 0 2:7/0 = 0 3:7/0 = 0 4:7/0 = 0 5:7/0 = 0 6:7/0 = 0 7:7/0 = 0 8:7/0 = 0 9:7/0 = 0 10:7/0 = 0 11:7/0 = 0 12:7/0 = 0 13:7/0 = 0 14:7/0 = 0 15:7/0 = 0 16:7/0 = 0 17:7/0 = 0 18:7/0 = 0 19:7/0 = 0 0:8/0 = 0 1:8/0 = 0 2:8/0 = 0 3:8/0 = 0 4:8/0 = 0 5:8/0 = 0 6:8/0 = 0 7:8/0 = 0 8:8/0 = 0 9:8/0 = 0 10:8/0 = 0 11:8/0 = 0 12:8/0 = 0 13:8/0 = 0 14:8/0 = 0 15:8/0 = 0 16:8/0 = 0 17:8/0 = 0 18:8/0 = 0 19:8/0 = 0 0:9/0 = 0 1:9/0 = 0 2:9/0 = 0 3:9/0 = 0 4:9/0 = 0 5:9/0 = 0 6:9/0 = 0 7:9/0 = 0 8:9/0 = 0 9:9/0 = 0 10:9/0 = 0 11:9/0 = 0 12:9/0 = 0 13:9/0 = 0 14:9/0 = 0 15:9/0 = 0 16:9/0 = 0 17:9/0 = 0 18:9/0 = 0 19:9/0 = 0 0:10/0 = 0 1:10/0 = 0 2:10/0 = 0 3:10/0 = 0 4:10/0 = 0 5:10/0 = 0 6:10/0 = 0 7:10/0 = 0 8:10/0 = 0 9:10/0 = 0 10:10/0 = 0 11:10/0 = 0 12:10/0 = 0 13:10/0 = 0 14:10/0 = 0 15:10/0 = 0 16:10/0 = 0 17:10/0 = 0 18:10/0 = 0 19:10/0 = 0 [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_r16sd"] texture = ExtResource("3_jsvlg") 0:0/0 = 0 1:0/0 = 0 2:0/0 = 0 3:0/0 = 0 4:0/0 = 0 5:0/0 = 0 6:0/0 = 0 7:0/0 = 0 8:0/0 = 0 9:0/0 = 0 10:0/0 = 0 11:0/0 = 0 12:0/0 = 0 13:0/0 = 0 14:0/0 = 0 15:0/0 = 0 16:0/0 = 0 17:0/0 = 0 18:0/0 = 0 19:0/0 = 0 0:1/0 = 0 1:1/0 = 0 2:1/0 = 0 3:1/0 = 0 4:1/0 = 0 5:1/0 = 0 6:1/0 = 0 7:1/0 = 0 8:1/0 = 0 9:1/0 = 0 10:1/0 = 0 11:1/0 = 0 12:1/0 = 0 13:1/0 = 0 14:1/0 = 0 15:1/0 = 0 16:1/0 = 0 17:1/0 = 0 18:1/0 = 0 19:1/0 = 0 0:2/0 = 0 1:2/0 = 0 2:2/0 = 0 3:2/0 = 0 4:2/0 = 0 5:2/0 = 0 6:2/0 = 0 7:2/0 = 0 8:2/0 = 0 9:2/0 = 0 10:2/0 = 0 11:2/0 = 0 12:2/0 = 0 13:2/0 = 0 14:2/0 = 0 15:2/0 = 0 16:2/0 = 0 17:2/0 = 0 18:2/0 = 0 19:2/0 = 0 0:3/0 = 0 1:3/0 = 0 2:3/0 = 0 3:3/0 = 0 4:3/0 = 0 5:3/0 = 0 6:3/0 = 0 7:3/0 = 0 9:3/0 = 0 10:3/0 = 0 11:3/0 = 0 12:3/0 = 0 13:3/0 = 0 14:3/0 = 0 15:3/0 = 0 16:3/0 = 0 17:3/0 = 0 18:3/0 = 0 19:3/0 = 0 0:4/0 = 0 1:4/0 = 0 2:4/0 = 0 3:4/0 = 0 4:4/0 = 0 5:4/0 = 0 11:4/0 = 0 12:4/0 = 0 13:4/0 = 0 14:4/0 = 0 15:4/0 = 0 16:4/0 = 0 1:5/0 = 0 2:5/0 = 0 3:5/0 = 0 4:5/0 = 0 5:5/0 = 0 12:5/0 = 0 13:5/0 = 0 14:5/0 = 0 15:5/0 = 0 2:6/0 = 0 3:6/0 = 0 4:6/0 = 0 5:6/0 = 0 12:6/0 = 0 13:6/0 = 0 14:6/0 = 0 15:6/0 = 0 1:7/0 = 0 2:7/0 = 0 3:7/0 = 0 4:7/0 = 0 5:7/0 = 0 12:7/0 = 0 13:7/0 = 0 14:7/0 = 0 15:7/0 = 0 0:8/0 = 0 1:8/0 = 0 2:8/0 = 0 3:8/0 = 0 4:8/0 = 0 5:8/0 = 0 6:8/0 = 0 7:8/0 = 0 8:8/0 = 0 9:8/0 = 0 10:8/0 = 0 11:8/0 = 0 12:8/0 = 0 13:8/0 = 0 14:8/0 = 0 15:8/0 = 0 16:8/0 = 0 17:8/0 = 0 18:8/0 = 0 19:8/0 = 0 0:9/0 = 0 1:9/0 = 0 2:9/0 = 0 3:9/0 = 0 4:9/0 = 0 5:9/0 = 0 6:9/0 = 0 7:9/0 = 0 8:9/0 = 0 9:9/0 = 0 10:9/0 = 0 11:9/0 = 0 12:9/0 = 0 13:9/0 = 0 14:9/0 = 0 15:9/0 = 0 16:9/0 = 0 17:9/0 = 0 18:9/0 = 0 19:9/0 = 0 0:10/0 = 0 1:10/0 = 0 2:10/0 = 0 3:10/0 = 0 4:10/0 = 0 5:10/0 = 0 6:10/0 = 0 7:10/0 = 0 8:10/0 = 0 9:10/0 = 0 10:10/0 = 0 11:10/0 = 0 12:10/0 = 0 13:10/0 = 0 14:10/0 = 0 15:10/0 = 0 16:10/0 = 0 17:10/0 = 0 18:10/0 = 0 19:10/0 = 0 [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_xcica"] texture = ExtResource("4_q11bx") 0:0/0 = 0 1:0/0 = 0 2:0/0 = 0 3:0/0 = 0 4:0/0 = 0 5:0/0 = 0 6:0/0 = 0 7:0/0 = 0 8:0/0 = 0 9:0/0 = 0 10:0/0 = 0 11:0/0 = 0 12:0/0 = 0 13:0/0 = 0 14:0/0 = 0 15:0/0 = 0 16:0/0 = 0 17:0/0 = 0 18:0/0 = 0 19:0/0 = 0 0:1/0 = 0 1:1/0 = 0 2:1/0 = 0 3:1/0 = 0 4:1/0 = 0 5:1/0 = 0 6:1/0 = 0 7:1/0 = 0 8:1/0 = 0 9:1/0 = 0 10:1/0 = 0 11:1/0 = 0 12:1/0 = 0 13:1/0 = 0 14:1/0 = 0 15:1/0 = 0 16:1/0 = 0 17:1/0 = 0 18:1/0 = 0 19:1/0 = 0 0:2/0 = 0 1:2/0 = 0 2:2/0 = 0 4:2/0 = 0 5:2/0 = 0 6:2/0 = 0 7:2/0 = 0 8:2/0 = 0 9:2/0 = 0 10:2/0 = 0 11:2/0 = 0 12:2/0 = 0 13:2/0 = 0 14:2/0 = 0 15:2/0 = 0 16:2/0 = 0 17:2/0 = 0 18:2/0 = 0 19:2/0 = 0 0:3/0 = 0 5:3/0 = 0 6:3/0 = 0 7:3/0 = 0 8:3/0 = 0 9:3/0 = 0 10:3/0 = 0 11:3/0 = 0 12:3/0 = 0 16:3/0 = 0 17:3/0 = 0 18:3/0 = 0 19:3/0 = 0 5:4/0 = 0 6:4/0 = 0 7:4/0 = 0 8:4/0 = 0 9:4/0 = 0 10:4/0 = 0 11:4/0 = 0 17:4/0 = 0 18:4/0 = 0 19:4/0 = 0 7:5/0 = 0 8:5/0 = 0 9:5/0 = 0 10:5/0 = 0 16:5/0 = 0 17:5/0 = 0 18:5/0 = 0 19:5/0 = 0 0:6/0 = 0 7:6/0 = 0 8:6/0 = 0 9:6/0 = 0 10:6/0 = 0 17:6/0 = 0 18:6/0 = 0 19:6/0 = 0 7:7/0 = 0 8:7/0 = 0 9:7/0 = 0 10:7/0 = 0 16:7/0 = 0 17:7/0 = 0 18:7/0 = 0 19:7/0 = 0 0:8/0 = 0 7:8/0 = 0 8:8/0 = 0 9:8/0 = 0 10:8/0 = 0 16:8/0 = 0 17:8/0 = 0 18:8/0 = 0 19:8/0 = 0 0:9/0 = 0 1:9/0 = 0 2:9/0 = 0 3:9/0 = 0 4:9/0 = 0 5:9/0 = 0 6:9/0 = 0 7:9/0 = 0 8:9/0 = 0 9:9/0 = 0 10:9/0 = 0 11:9/0 = 0 12:9/0 = 0 13:9/0 = 0 14:9/0 = 0 15:9/0 = 0 16:9/0 = 0 17:9/0 = 0 18:9/0 = 0 19:9/0 = 0 0:10/0 = 0 1:10/0 = 0 2:10/0 = 0 3:10/0 = 0 4:10/0 = 0 5:10/0 = 0 6:10/0 = 0 7:10/0 = 0 8:10/0 = 0 9:10/0 = 0 10:10/0 = 0 11:10/0 = 0 12:10/0 = 0 13:10/0 = 0 14:10/0 = 0 15:10/0 = 0 16:10/0 = 0 17:10/0 = 0 18:10/0 = 0 19:10/0 = 0 [resource] physics_layer_0/collision_layer = 1 sources/0 = SubResource("TileSetAtlasSource_h2yge") sources/1 = SubResource("TileSetAtlasSource_tfgig") sources/2 = SubResource("TileSetAtlasSource_r16sd") sources/3 = SubResource("TileSetAtlasSource_xcica")