5 Commits

Author SHA1 Message Date
6e017197f6 feat: integrated some assets and made a hitbox and damage reaction system
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2025-08-01 17:17:00 +02:00
44f083fbce fix: ui flicker and also added a black fade at the start
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Create tag and build when new code gets to main / BumpTag (push) Successful in 6s
Create tag and build when new code gets to main / Export (push) Successful in 2m5s
2025-08-01 15:33:36 +02:00
f3288698fe feat: basic dialogue system and opening cutscene
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Create tag and build when new code gets to main / Export (push) Successful in 2m5s
2025-08-01 15:28:17 +02:00
d34f0749bd feat: bubbles setup
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Create tag and build when new code gets to main / Export (push) Successful in 2m11s
2025-08-01 11:29:35 +02:00
18d1b0b22d feat: bubble location
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Create tag and build when new code gets to main / BumpTag (push) Successful in 6s
Create tag and build when new code gets to main / Export (push) Successful in 2m11s
2025-08-01 11:13:14 +02:00
47 changed files with 2769 additions and 396 deletions

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@ -1,4 +1,5 @@
extends Node2D
class_name SuperCamera
@onready var area_2d: Area2D = $Area2D
@onready var camera: Camera2D = $Camera2D
@ -7,6 +8,7 @@ extends Node2D
@export var minimum_location = 0
@export var maximum_location = 640
signal became_active(SuperCamera)
var is_player_in_range = false
var player: Node2D
@ -29,6 +31,7 @@ func _process(delta: float) -> void:
func _on_body_entered(body: Node2D) -> void:
if body.name == "Player":
became_active.emit(self)
camera.make_current()
player = body
is_player_in_range = true

13
damageable/damageable.gd Normal file
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@ -0,0 +1,13 @@
extends Node
class_name Damageable
@export var health = 3
@export var hitback_velocity: float = 500
signal got_hit
func damage(value: int = 0, direction: Vector2 = Vector2.UP):
health -= value
get_parent().velocity = hitback_velocity * direction
got_hit.emit()

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@ -0,0 +1 @@
uid://bhbn4pngdfk7w

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@ -0,0 +1,6 @@
[gd_scene load_steps=2 format=3 uid="uid://djwoetcyvvofc"]
[ext_resource type="Script" uid="uid://bhbn4pngdfk7w" path="res://damageable/damageable.gd" id="1_qv54c"]
[node name="Damageable" type="Node"]
script = ExtResource("1_qv54c")

9
damageable/hitbox.gd Normal file
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@ -0,0 +1,9 @@
extends Area2D
@export var damage = 0
@export var hitback_direction = Vector2.UP
func _on_body_entered(body: Node2D) -> void:
for child in body.get_children():
if is_instance_of(child, Damageable):
child.damage(damage, hitback_direction)

1
damageable/hitbox.gd.uid Normal file
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@ -0,0 +1 @@
uid://dt2lsk3je41th

8
damageable/hitbox.tscn Normal file
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@ -0,0 +1,8 @@
[gd_scene load_steps=2 format=3 uid="uid://7sqwi3lygb1u"]
[ext_resource type="Script" uid="uid://dt2lsk3je41th" path="res://damageable/hitbox.gd" id="1_n3l2p"]
[node name="Hitbox" type="Area2D"]
script = ExtResource("1_n3l2p")
[connection signal="body_entered" from="." to="." method="_on_body_entered"]

21
default_bus_layout.tres Normal file
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@ -0,0 +1,21 @@
[gd_resource type="AudioBusLayout" format=3 uid="uid://bvbt5y18xikew"]
[resource]
bus/1/name = &"SFX"
bus/1/solo = false
bus/1/mute = false
bus/1/bypass_fx = false
bus/1/volume_db = -3.32682
bus/1/send = &"Master"
bus/2/name = &"Ambiance"
bus/2/solo = false
bus/2/mute = false
bus/2/bypass_fx = false
bus/2/volume_db = -10.9863
bus/2/send = &"Master"
bus/3/name = &"Music"
bus/3/solo = false
bus/3/mute = false
bus/3/bypass_fx = false
bus/3/volume_db = -6.25101
bus/3/send = &"Master"

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@ -0,0 +1,108 @@
extends Node
@onready var bubbles: HBoxContainer = %Bubbles
@onready var bubbles_back: TileMapLayer = %BubblesBack
@onready var bubbles_interior: TileMapLayer = %BubblesInterior
@onready var bubble_label: RichTextLabel = %BubbleLabel
@onready var left_speaker: TextureRect = %LeftSpeaker
@onready var right_speaker: TextureRect = %RightSpeaker
@onready var time_between_letters: Timer = $TimeBetweenLetters
@onready var ui_flicker_timer: Timer = $UIFlickerTimer
@onready var e_ui_button: TextureRect = %E
@onready var next_label: Label = %NextLabel
@export_multiline var dialogue = ""
@export var start_with_left = false
@export var left_picture: Texture2D
@export var right_picture: Texture2D
signal dialogue_ended
var dialogue_steps = []
var current_dialogue = ""
var current_dialogue_split: PackedStringArray = []
var is_dialogue_ongoing = false
var is_left_speaking = false
func _ready() -> void:
is_left_speaking = start_with_left
left_speaker.texture = left_picture
right_speaker.texture = right_picture
display_profiles()
e_ui_button.visible = false
next_label.visible = false
var steps = dialogue.split("---")
for step: String in steps:
dialogue_steps.append(step.strip_edges())
func display_profiles():
left_speaker.visible = is_left_speaking
right_speaker.visible = not is_left_speaking
func toggle_ui():
e_ui_button.visible = not e_ui_button.visible
func _process(delta: float) -> void:
if not is_dialogue_ongoing:
return
if Input.is_action_just_pressed("interact"):
if not current_dialogue_split.is_empty():
return
if dialogue_steps.is_empty():
end_dialogue()
return
else:
# toggle speakers
is_left_speaking = not is_left_speaking
display_profiles()
load_next_dialogue()
func load_next_dialogue():
var next_dialogue = dialogue_steps.pop_front()
current_dialogue = ""
current_dialogue_split = next_dialogue.split("")
func on_dialogue_started():
bubbles.visible = true
bubbles_back.visible = true
bubbles_interior.visible = true
is_dialogue_ongoing = true
time_between_letters.start()
load_next_dialogue()
func end_dialogue():
bubbles.visible = false
bubbles_back.visible = false
bubbles_interior.visible = false
e_ui_button.visible = false
next_label.visible = false
is_dialogue_ongoing = false
time_between_letters.stop()
ui_flicker_timer.stop()
dialogue_ended.emit()
func _on_next_letter() -> void:
if not current_dialogue_split.is_empty():
ui_flicker_timer.stop()
e_ui_button.visible = false
next_label.visible = false
var next_letter = current_dialogue_split.get(0)
current_dialogue_split.remove_at(0)
current_dialogue += next_letter
bubble_label.text = current_dialogue
else:
if next_label.visible:
return
next_label.visible = true
ui_flicker_timer.start()

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@ -0,0 +1 @@
uid://k2r3aatbbyie

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@ -0,0 +1,17 @@
[gd_scene load_steps=2 format=3 uid="uid://bmng6wjt0paof"]
[ext_resource type="Script" uid="uid://k2r3aatbbyie" path="res://dialogues/dialogue_manager.gd" id="1_6nn6f"]
[node name="DialogueManager" type="Node"]
script = ExtResource("1_6nn6f")
[node name="UIFlickerTimer" type="Timer" parent="."]
wait_time = 0.5
ignore_time_scale = true
[node name="TimeBetweenLetters" type="Timer" parent="."]
wait_time = 0.05
ignore_time_scale = true
[connection signal="timeout" from="UIFlickerTimer" to="." method="toggle_ui"]
[connection signal="timeout" from="TimeBetweenLetters" to="." method="_on_next_letter"]

BIN
ennemy/IdleMechant.png (Stored with Git LFS) Normal file

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ennemy/MechantVol.png (Stored with Git LFS) Normal file

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detect_3d/compress_to=1

27
ennemy/armored_ennemy.gd Normal file
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@ -0,0 +1,27 @@
extends CharacterBody2D
@onready var animated_sprite: AnimatedSprite2D = $AnimatedSprite2D
@onready var time_to_finish_hit: Timer = $TimeToFinishHit
@onready var hitbox: Area2D = $Hitbox
func _ready() -> void:
hitbox.monitoring = false
func play_anim_run():
animated_sprite.play("run")
func play_anim_idle():
animated_sprite.play("idle")
func hit():
animated_sprite.play("hit")
time_to_finish_hit.start()
hitbox.monitoring = true
func _on_trigger_hit_body_entered(body: Node2D) -> void:
if body.name == "Player":
hit()
func _on_time_to_finish_hit_timeout() -> void:
play_anim_idle()
hitbox.monitoring = false

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@ -0,0 +1 @@
uid://dailpwkay2nu5

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@ -0,0 +1,52 @@
[gd_scene load_steps=8 format=3 uid="uid://c5ruphrd8ebuu"]
[ext_resource type="Script" uid="uid://dailpwkay2nu5" path="res://ennemy/armored_ennemy.gd" id="1_f4v0e"]
[ext_resource type="SpriteFrames" uid="uid://i6035vm5ited" path="res://player/armored_spritesheet.tres" id="1_k1sc2"]
[ext_resource type="Shape2D" uid="uid://6rhdwj5jxbxn" path="res://player/player_collision.tres" id="2_f4v0e"]
[ext_resource type="PackedScene" uid="uid://7sqwi3lygb1u" path="res://damageable/hitbox.tscn" id="4_e5h8j"]
[ext_resource type="AudioStream" uid="uid://c0w61do2a1hbc" path="res://ennemy/black-magic-159868.mp3" id="5_iblih"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_f4v0e"]
[sub_resource type="CircleShape2D" id="CircleShape2D_e5h8j"]
[node name="ArmoredEnnemy" type="CharacterBody2D"]
script = ExtResource("1_f4v0e")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
position = Vector2(1, -16)
sprite_frames = ExtResource("1_k1sc2")
animation = &"idle"
autoplay = "idle"
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0, -13)
shape = ExtResource("2_f4v0e")
[node name="TriggerHit" type="Area2D" parent="."]
collision_mask = 2
[node name="CollisionShape2D" type="CollisionShape2D" parent="TriggerHit"]
position = Vector2(17, -15)
shape = SubResource("RectangleShape2D_f4v0e")
[node name="Hitbox" parent="." instance=ExtResource("4_e5h8j")]
collision_mask = 3
hitback_direction = Vector2(1, -1)
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"]
position = Vector2(17, -15)
shape = SubResource("CircleShape2D_e5h8j")
[node name="TimeToFinishHit" type="Timer" parent="."]
wait_time = 0.5
one_shot = true
[node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="."]
stream = ExtResource("5_iblih")
autoplay = true
max_distance = 400.0
bus = &"SFX"
[connection signal="body_entered" from="TriggerHit" to="." method="_on_trigger_hit_body_entered"]
[connection signal="timeout" from="TimeToFinishHit" to="." method="_on_time_to_finish_hit_timeout"]

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ennemy/black-magic-159868.mp3 (Stored with Git LFS) Normal file

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@ -0,0 +1,19 @@
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path="res://.godot/imported/black-magic-159868.mp3-f5e04e11025cfff3fcd9a08fe133af57.mp3str"
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30
main.gd Normal file
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@ -0,0 +1,30 @@
extends Node2D
@onready var next_dialogue: MarginContainer = %NextDialogue
@onready var bubbles: HBoxContainer = $Bubbles
@onready var bubbles_back: TileMapLayer = $BubblesBack
@onready var bubbles_interior: TileMapLayer = $BubblesInterior
var active_camera: SuperCamera
@onready var opening_fade_to_black: ColorRect = $OpeningFadeToBlack
@onready var opening_cutscene: AnimationPlayer = $OpeningCutscene
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
for child in get_children():
if is_instance_of(child, SuperCamera):
child.became_active.connect(on_camera_became_active)
opening_cutscene.play("opening_cutscene")
opening_fade_to_black.visible = true
func on_camera_became_active(camera: SuperCamera):
active_camera = camera
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
bubbles.global_position.x = active_camera.global_position.x - 270.0
next_dialogue.global_position.x = active_camera.global_position.x + 133.0
bubbles_back.global_position.x = active_camera.global_position.x
bubbles_interior.global_position.x = active_camera.global_position.x

1
main.gd.uid Normal file
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@ -0,0 +1 @@
uid://cvtt52wodbopm

307
main.tscn

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@ -0,0 +1,102 @@
[gd_resource type="SpriteFrames" load_steps=13 format=3 uid="uid://i6035vm5ited"]
[ext_resource type="Texture2D" uid="uid://dbruj2bdtjfmd" path="res://player/assets/char_blue.png" id="1_pbrcr"]
[ext_resource type="Texture2D" uid="uid://cjruk5xlt3tyn" path="res://ennemy/MechantVol.png" id="2_pxh46"]
[sub_resource type="AtlasTexture" id="AtlasTexture_pxh46"]
atlas = ExtResource("1_pbrcr")
region = Rect2(112, 280, 56, 56)
[sub_resource type="AtlasTexture" id="AtlasTexture_b2lu2"]
atlas = ExtResource("1_pbrcr")
region = Rect2(168, 280, 56, 56)
[sub_resource type="AtlasTexture" id="AtlasTexture_3w5np"]
atlas = ExtResource("1_pbrcr")
region = Rect2(224, 280, 56, 56)
[sub_resource type="AtlasTexture" id="AtlasTexture_4wqev"]
atlas = ExtResource("2_pxh46")
region = Rect2(96, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_t0xqw"]
atlas = ExtResource("2_pxh46")
region = Rect2(128, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_7en50"]
atlas = ExtResource("2_pxh46")
region = Rect2(64, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_dcl6h"]
atlas = ExtResource("2_pxh46")
region = Rect2(96, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_pbrcr"]
atlas = ExtResource("1_pbrcr")
region = Rect2(392, 168, 56, 56)
[sub_resource type="AtlasTexture" id="AtlasTexture_yp8g1"]
atlas = ExtResource("2_pxh46")
region = Rect2(64, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_er5ay"]
atlas = ExtResource("2_pxh46")
region = Rect2(96, 0, 32, 32)
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animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_pxh46")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_b2lu2")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_3w5np")
}],
"loop": false,
"name": &"got_hit",
"speed": 12.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_4wqev")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_t0xqw")
}],
"loop": true,
"name": &"hit",
"speed": 12.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_7en50")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_dcl6h")
}],
"loop": true,
"name": &"idle",
"speed": 2.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_pbrcr")
}],
"loop": true,
"name": &"jump",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_yp8g1")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_er5ay")
}],
"loop": true,
"name": &"run",
"speed": 2.0
}]

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@ -12,40 +12,72 @@ var jump_velocity = 400.0
var gravity_modifier = 1
@onready var knight: AnimatedSprite2D = $Knight
@onready var red_hood: AnimatedSprite2D = $RedHood
@onready var base: AnimatedSprite2D = $Base
var animated_sprites = []
var is_in_cutscene = true
var current_animation = "idle"
func play_anim():
for sprite: AnimatedSprite2D in animated_sprites:
sprite.play(current_animation)
func play_anim_run():
current_animation = "run"
func play_anim_idle():
current_animation = "idle"
func play_anim_jump():
current_animation = "jump"
func set_in_cutscene():
is_in_cutscene = true
func set_in_play():
is_in_cutscene = false
func look_left():
for sprite in animated_sprites:
sprite.flip_h = true
func look_right():
for sprite in animated_sprites:
sprite.flip_h = false
func _ready() -> void:
animated_sprites = [
knight,
red_hood
base
]
func _physics_process(delta: float) -> void:
play_anim()
if is_in_cutscene:
move_and_slide()
return
if not is_on_floor():
velocity += get_gravity() * delta * gravity_modifier
# Handle jump.
# if Input.is_action_just_pressed("ui_accept") and is_on_floor():
# velocity.y = -jump_velocity
var direction := Input.get_axis("move_left", "move_right")
if direction > 0:
for sprite in animated_sprites:
sprite.flip_h = false
look_right()
if direction < 0:
for sprite in animated_sprites:
sprite.flip_h = true
look_left()
if velocity.x != 0:
for sprite in animated_sprites:
sprite.play("run")
if not is_on_floor():
current_animation = "got_hit"
else:
for sprite in animated_sprites:
sprite.play("idle")
if velocity.x != 0:
play_anim_run()
else:
play_anim_idle()
if is_on_floor():
if direction:
var smoothed_speed = speed * smoothstep(0, 1, acceleration)
velocity.x += direction * smoothed_speed
@ -54,3 +86,6 @@ func _physics_process(delta: float) -> void:
velocity.x = move_toward(velocity.x, 0, speed)
move_and_slide()
func _on_dialogue_manager_dialogue_ended() -> void:
set_in_play()

View File

@ -1,343 +1,106 @@
[gd_scene load_steps=70 format=3 uid="uid://yvp44oauis4n"]
[gd_scene load_steps=32 format=3 uid="uid://yvp44oauis4n"]
[ext_resource type="Texture2D" uid="uid://d3t1fn35skpip" path="res://player/assets/idle sheet-Sheet.png" id="1_g1dw6"]
[ext_resource type="Script" uid="uid://c1fqj3lba7wik" path="res://player/player.gd" id="1_yw30f"]
[ext_resource type="Texture2D" uid="uid://besci6tw4jtou" path="res://player/assets/itch run-Sheet sheet.png" id="2_yw30f"]
[ext_resource type="Texture2D" uid="uid://dbruj2bdtjfmd" path="res://player/assets/char_blue.png" id="3_qjkh3"]
[sub_resource type="AtlasTexture" id="AtlasTexture_8pxes"]
atlas = ExtResource("3_qjkh3")
region = Rect2(0, 56, 56, 56)
[sub_resource type="AtlasTexture" id="AtlasTexture_fmu53"]
atlas = ExtResource("3_qjkh3")
region = Rect2(56, 56, 56, 56)
[sub_resource type="AtlasTexture" id="AtlasTexture_w7j2h"]
atlas = ExtResource("3_qjkh3")
region = Rect2(112, 56, 56, 56)
[sub_resource type="AtlasTexture" id="AtlasTexture_n0b8q"]
atlas = ExtResource("3_qjkh3")
region = Rect2(168, 56, 56, 56)
[sub_resource type="AtlasTexture" id="AtlasTexture_jfgyi"]
atlas = ExtResource("3_qjkh3")
region = Rect2(224, 56, 56, 56)
[sub_resource type="AtlasTexture" id="AtlasTexture_237xx"]
atlas = ExtResource("3_qjkh3")
region = Rect2(280, 56, 56, 56)
[sub_resource type="AtlasTexture" id="AtlasTexture_wpyo2"]
atlas = ExtResource("3_qjkh3")
region = Rect2(0, 0, 56, 56)
[sub_resource type="AtlasTexture" id="AtlasTexture_7crtr"]
atlas = ExtResource("3_qjkh3")
region = Rect2(56, 0, 56, 56)
[sub_resource type="AtlasTexture" id="AtlasTexture_vgvch"]
atlas = ExtResource("3_qjkh3")
region = Rect2(112, 0, 56, 56)
[sub_resource type="AtlasTexture" id="AtlasTexture_a1u5o"]
atlas = ExtResource("3_qjkh3")
region = Rect2(168, 0, 56, 56)
[sub_resource type="AtlasTexture" id="AtlasTexture_3dxkp"]
atlas = ExtResource("3_qjkh3")
region = Rect2(224, 0, 56, 56)
[sub_resource type="AtlasTexture" id="AtlasTexture_6wior"]
atlas = ExtResource("3_qjkh3")
region = Rect2(280, 0, 56, 56)
[sub_resource type="AtlasTexture" id="AtlasTexture_p5tca"]
atlas = ExtResource("3_qjkh3")
region = Rect2(0, 112, 56, 56)
[sub_resource type="AtlasTexture" id="AtlasTexture_jbx34"]
atlas = ExtResource("3_qjkh3")
region = Rect2(56, 112, 56, 56)
[sub_resource type="AtlasTexture" id="AtlasTexture_s3g0c"]
atlas = ExtResource("3_qjkh3")
region = Rect2(112, 112, 56, 56)
[sub_resource type="AtlasTexture" id="AtlasTexture_35wys"]
atlas = ExtResource("3_qjkh3")
region = Rect2(168, 112, 56, 56)
[sub_resource type="AtlasTexture" id="AtlasTexture_pjwc4"]
atlas = ExtResource("3_qjkh3")
region = Rect2(224, 112, 56, 56)
[sub_resource type="AtlasTexture" id="AtlasTexture_or4qq"]
atlas = ExtResource("3_qjkh3")
region = Rect2(280, 112, 56, 56)
[sub_resource type="AtlasTexture" id="AtlasTexture_hggc2"]
atlas = ExtResource("3_qjkh3")
region = Rect2(336, 112, 56, 56)
[sub_resource type="AtlasTexture" id="AtlasTexture_b2j0d"]
atlas = ExtResource("3_qjkh3")
region = Rect2(392, 112, 56, 56)
[sub_resource type="SpriteFrames" id="SpriteFrames_7l6ig"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_8pxes")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_fmu53")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_w7j2h")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_n0b8q")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_jfgyi")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_237xx")
}],
"loop": true,
"name": &"hit",
"speed": 12.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_wpyo2")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_7crtr")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_vgvch")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_a1u5o")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_3dxkp")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_6wior")
}],
"loop": true,
"name": &"idle",
"speed": 8.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_p5tca")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_jbx34")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_s3g0c")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_35wys")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_pjwc4")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_or4qq")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_hggc2")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_b2j0d")
}],
"loop": true,
"name": &"run",
"speed": 14.0
}]
[sub_resource type="AtlasTexture" id="AtlasTexture_g6k8r"]
atlas = ExtResource("1_g1dw6")
region = Rect2(0, 0, 80, 80)
[ext_resource type="SpriteFrames" uid="uid://i6035vm5ited" path="res://player/armored_spritesheet.tres" id="2_qjkh3"]
[ext_resource type="Texture2D" uid="uid://dg1okdxx73qx2" path="res://player/assets/itch hurt 2 sheet-Sheet.png" id="3_g6k8r"]
[ext_resource type="Texture2D" uid="uid://dr5ypp4q8n2xm" path="res://player/assets/DebutIdle.png" id="4_rgyib"]
[ext_resource type="Texture2D" uid="uid://dsxvqsh3umw01" path="res://player/assets/RunCycle.png" id="5_boad6"]
[ext_resource type="PackedScene" uid="uid://djwoetcyvvofc" path="res://damageable/damageable.tscn" id="5_g6k8r"]
[ext_resource type="Shape2D" uid="uid://6rhdwj5jxbxn" path="res://player/player_collision.tres" id="5_qjkh3"]
[ext_resource type="Texture2D" uid="uid://dw6tn0grt2ajc" path="res://player/assets/WalkCycle.png" id="5_rgyib"]
[sub_resource type="AtlasTexture" id="AtlasTexture_boad6"]
atlas = ExtResource("1_g1dw6")
atlas = ExtResource("3_g6k8r")
region = Rect2(80, 0, 80, 80)
[sub_resource type="AtlasTexture" id="AtlasTexture_rgyib"]
atlas = ExtResource("1_g1dw6")
atlas = ExtResource("3_g6k8r")
region = Rect2(160, 0, 80, 80)
[sub_resource type="AtlasTexture" id="AtlasTexture_hg6s5"]
atlas = ExtResource("1_g1dw6")
atlas = ExtResource("3_g6k8r")
region = Rect2(240, 0, 80, 80)
[sub_resource type="AtlasTexture" id="AtlasTexture_8t03j"]
atlas = ExtResource("1_g1dw6")
atlas = ExtResource("3_g6k8r")
region = Rect2(320, 0, 80, 80)
[sub_resource type="AtlasTexture" id="AtlasTexture_2ieo8"]
atlas = ExtResource("1_g1dw6")
region = Rect2(400, 0, 80, 80)
[sub_resource type="AtlasTexture" id="AtlasTexture_ebec5"]
atlas = ExtResource("1_g1dw6")
region = Rect2(480, 0, 80, 80)
[sub_resource type="AtlasTexture" id="AtlasTexture_yllr7"]
atlas = ExtResource("1_g1dw6")
region = Rect2(560, 0, 80, 80)
[sub_resource type="AtlasTexture" id="AtlasTexture_kb6p2"]
atlas = ExtResource("1_g1dw6")
region = Rect2(640, 0, 80, 80)
[sub_resource type="AtlasTexture" id="AtlasTexture_wodsf"]
atlas = ExtResource("1_g1dw6")
region = Rect2(720, 0, 80, 80)
atlas = ExtResource("4_rgyib")
region = Rect2(0, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_32hag"]
atlas = ExtResource("1_g1dw6")
region = Rect2(800, 0, 80, 80)
atlas = ExtResource("4_rgyib")
region = Rect2(32, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_tqiix"]
atlas = ExtResource("1_g1dw6")
region = Rect2(880, 0, 80, 80)
[sub_resource type="AtlasTexture" id="AtlasTexture_2ieo8"]
atlas = ExtResource("5_rgyib")
region = Rect2(0, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_e7oew"]
atlas = ExtResource("1_g1dw6")
region = Rect2(960, 0, 80, 80)
[sub_resource type="AtlasTexture" id="AtlasTexture_ebec5"]
atlas = ExtResource("5_rgyib")
region = Rect2(32, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_c35mf"]
atlas = ExtResource("1_g1dw6")
region = Rect2(1040, 0, 80, 80)
[sub_resource type="AtlasTexture" id="AtlasTexture_yllr7"]
atlas = ExtResource("5_rgyib")
region = Rect2(64, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_65viv"]
atlas = ExtResource("1_g1dw6")
region = Rect2(1120, 0, 80, 80)
[sub_resource type="AtlasTexture" id="AtlasTexture_x7c3f"]
atlas = ExtResource("1_g1dw6")
region = Rect2(1200, 0, 80, 80)
[sub_resource type="AtlasTexture" id="AtlasTexture_bjvpn"]
atlas = ExtResource("1_g1dw6")
region = Rect2(1280, 0, 80, 80)
[sub_resource type="AtlasTexture" id="AtlasTexture_s7qer"]
atlas = ExtResource("1_g1dw6")
region = Rect2(1360, 0, 80, 80)
[sub_resource type="AtlasTexture" id="AtlasTexture_kb6p2"]
atlas = ExtResource("5_rgyib")
region = Rect2(96, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_g4c7l"]
atlas = ExtResource("2_yw30f")
region = Rect2(0, 0, 80, 80)
atlas = ExtResource("5_boad6")
region = Rect2(0, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_knn7v"]
atlas = ExtResource("2_yw30f")
region = Rect2(80, 0, 80, 80)
atlas = ExtResource("5_boad6")
region = Rect2(32, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_7pqkx"]
atlas = ExtResource("2_yw30f")
region = Rect2(160, 0, 80, 80)
atlas = ExtResource("5_boad6")
region = Rect2(64, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_uw77l"]
atlas = ExtResource("2_yw30f")
region = Rect2(240, 0, 80, 80)
atlas = ExtResource("5_boad6")
region = Rect2(96, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_rptt4"]
atlas = ExtResource("2_yw30f")
region = Rect2(320, 0, 80, 80)
atlas = ExtResource("5_boad6")
region = Rect2(128, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_r7pn3"]
atlas = ExtResource("2_yw30f")
region = Rect2(400, 0, 80, 80)
atlas = ExtResource("5_boad6")
region = Rect2(160, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_b8hi5"]
atlas = ExtResource("2_yw30f")
region = Rect2(480, 0, 80, 80)
atlas = ExtResource("5_boad6")
region = Rect2(192, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_2uvqg"]
atlas = ExtResource("2_yw30f")
region = Rect2(560, 0, 80, 80)
atlas = ExtResource("5_boad6")
region = Rect2(224, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_1s1yo"]
atlas = ExtResource("2_yw30f")
region = Rect2(640, 0, 80, 80)
atlas = ExtResource("5_boad6")
region = Rect2(256, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_5ejfk"]
atlas = ExtResource("2_yw30f")
region = Rect2(720, 0, 80, 80)
atlas = ExtResource("5_boad6")
region = Rect2(288, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_jd2rm"]
atlas = ExtResource("2_yw30f")
region = Rect2(800, 0, 80, 80)
atlas = ExtResource("5_boad6")
region = Rect2(320, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_q28gw"]
atlas = ExtResource("2_yw30f")
region = Rect2(880, 0, 80, 80)
[sub_resource type="AtlasTexture" id="AtlasTexture_ge24q"]
atlas = ExtResource("2_yw30f")
region = Rect2(960, 0, 80, 80)
[sub_resource type="AtlasTexture" id="AtlasTexture_pnw6m"]
atlas = ExtResource("2_yw30f")
region = Rect2(1040, 0, 80, 80)
[sub_resource type="AtlasTexture" id="AtlasTexture_1so5t"]
atlas = ExtResource("2_yw30f")
region = Rect2(1120, 0, 80, 80)
[sub_resource type="AtlasTexture" id="AtlasTexture_55jnj"]
atlas = ExtResource("2_yw30f")
region = Rect2(1200, 0, 80, 80)
[sub_resource type="AtlasTexture" id="AtlasTexture_dx5ib"]
atlas = ExtResource("2_yw30f")
region = Rect2(1280, 0, 80, 80)
[sub_resource type="AtlasTexture" id="AtlasTexture_a2xo5"]
atlas = ExtResource("2_yw30f")
region = Rect2(1360, 0, 80, 80)
[sub_resource type="AtlasTexture" id="AtlasTexture_art4l"]
atlas = ExtResource("2_yw30f")
region = Rect2(1440, 0, 80, 80)
[sub_resource type="AtlasTexture" id="AtlasTexture_fjxoa"]
atlas = ExtResource("2_yw30f")
region = Rect2(1520, 0, 80, 80)
[sub_resource type="AtlasTexture" id="AtlasTexture_gswnw"]
atlas = ExtResource("2_yw30f")
region = Rect2(1600, 0, 80, 80)
[sub_resource type="AtlasTexture" id="AtlasTexture_xcnuv"]
atlas = ExtResource("2_yw30f")
region = Rect2(1680, 0, 80, 80)
[sub_resource type="AtlasTexture" id="AtlasTexture_j55il"]
atlas = ExtResource("2_yw30f")
region = Rect2(1760, 0, 80, 80)
[sub_resource type="AtlasTexture" id="AtlasTexture_hjies"]
atlas = ExtResource("2_yw30f")
region = Rect2(1840, 0, 80, 80)
atlas = ExtResource("5_boad6")
region = Rect2(352, 0, 32, 32)
[sub_resource type="SpriteFrames" id="SpriteFrames_mmwog"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_g6k8r")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_boad6")
}, {
"duration": 1.0,
@ -348,7 +111,23 @@ animations = [{
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_8t03j")
}],
"loop": false,
"name": &"got_hit",
"speed": 10.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_wodsf")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_32hag")
}],
"loop": true,
"name": &"idle",
"speed": 3.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_2ieo8")
}, {
@ -360,37 +139,10 @@ animations = [{
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_kb6p2")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_wodsf")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_32hag")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_tqiix")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_e7oew")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_c35mf")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_65viv")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_x7c3f")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_bjvpn")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_s7qer")
}],
"loop": true,
"name": &"idle",
"speed": 13.0
"name": &"jump",
"speed": 4.0
}, {
"frames": [{
"duration": 1.0,
@ -428,72 +180,39 @@ animations = [{
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_q28gw")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_ge24q")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_pnw6m")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_1so5t")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_55jnj")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_dx5ib")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_a2xo5")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_art4l")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_fjxoa")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_gswnw")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_xcnuv")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_j55il")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_hjies")
}],
"loop": true,
"name": &"run",
"speed": 30.0
"speed": 14.0
}]
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_g1dw6"]
radius = 6.0
height = 26.0
[node name="Player" type="CharacterBody2D"]
collision_layer = 3
script = ExtResource("1_yw30f")
speed = 200.0
speed = 180.0
acceleration = 0.177
[node name="AudioListener2D" type="AudioListener2D" parent="."]
current = true
[node name="Knight" type="AnimatedSprite2D" parent="."]
visible = false
position = Vector2(1, -28)
sprite_frames = SubResource("SpriteFrames_7l6ig")
animation = &"idle"
sprite_frames = ExtResource("2_qjkh3")
animation = &"jump"
autoplay = "idle"
[node name="RedHood" type="AnimatedSprite2D" parent="."]
visible = false
position = Vector2(11, -19)
[node name="Base" type="AnimatedSprite2D" parent="."]
position = Vector2(0, -16)
sprite_frames = SubResource("SpriteFrames_mmwog")
animation = &"idle"
animation = &"jump"
autoplay = "idle"
frame_progress = 0.808295
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
visible = false
position = Vector2(0, -13)
shape = SubResource("CapsuleShape2D_g1dw6")
shape = ExtResource("5_qjkh3")
[node name="Damageable" parent="." instance=ExtResource("5_g6k8r")]
hitback_velocity = 400.0

View File

@ -0,0 +1,5 @@
[gd_resource type="CapsuleShape2D" format=3 uid="uid://6rhdwj5jxbxn"]
[resource]
radius = 6.0
height = 26.0

View File

@ -25,6 +25,10 @@ window/stretch/mode="viewport"
project/assembly_name="ExampleProject"
[gui]
theme/custom_font="uid://dgdurp0mujjjv"
[input]
move_right={

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mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
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process/fix_alpha_border=true
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process/normal_map_invert_y=false
process/hdr_as_srgb=false
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