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10 Commits
v0.1.24
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5ed964e8c9
Author | SHA1 | Date | |
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5ed964e8c9 | |||
31410e4577 | |||
ea3397307e | |||
3e7f2f7d3c | |||
0b512bf260 | |||
5ee69f547e | |||
17feb5f493 | |||
25948a793a | |||
b41a91f67a | |||
aa19e8386c |
4
main.gd
4
main.gd
@ -35,8 +35,8 @@ func _ready() -> void:
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child.became_active.connect(on_camera_became_active)
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child.became_active.connect(on_camera_became_active)
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ambiance.get_stream_playback().switch_to_clip_by_name("Start")
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ambiance.get_stream_playback().switch_to_clip_by_name("Start")
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opening_cutscene.play("opening_cutscene")
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# opening_cutscene.play("opening_cutscene")
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opening_fade_to_black.visible = true
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# opening_fade_to_black.visible = true
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func on_camera_became_active(camera: SuperCamera):
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func on_camera_became_active(camera: SuperCamera):
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active_camera = camera
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active_camera = camera
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@ -21,7 +21,7 @@ var gravity_modifier = 1
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@onready var base: AnimatedSprite2D = $Base
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@onready var base: AnimatedSprite2D = $Base
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var current_sprite: AnimatedSprite2D
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var current_sprite: AnimatedSprite2D
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var is_in_cutscene = true # back to true on build
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var is_in_cutscene = false # back to true on build
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var current_animation = "idle"
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var current_animation = "idle"
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var is_hitting = false
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var is_hitting = false
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34
titre.png.import
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34
titre.png.import
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://de45rawq81ac3"
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path="res://.godot/imported/titre.png-f119b5c75de12716d18d55c28b58e543.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://titre.png"
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dest_files=["res://.godot/imported/titre.png-f119b5c75de12716d18d55c28b58e543.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
world_assets/light.webp
Normal file
BIN
world_assets/light.webp
Normal file
Binary file not shown.
After Width: | Height: | Size: 28 KiB |
34
world_assets/light.webp.import
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34
world_assets/light.webp.import
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://ct4s44kkdg8eh"
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path="res://.godot/imported/light.webp-50bb55d00a8b3a29138779420ca586be.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://world_assets/light.webp"
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dest_files=["res://.godot/imported/light.webp-50bb55d00a8b3a29138779420ca586be.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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Load Diff
File diff suppressed because it is too large
Load Diff
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