Compare commits
2 Commits
Author | SHA1 | Date | |
---|---|---|---|
49ede4a46b | |||
130334d315 |
@ -2,6 +2,7 @@ extends RigidBody2D
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@onready var area_2d: Area2D = $Area2D
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@onready var area_2d: Area2D = $Area2D
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@onready var kill_after: Timer = $KillAfter
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@onready var kill_after: Timer = $KillAfter
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@onready var kill_audio: AudioStreamPlayer = $KillAudio
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@export var speed = 100
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@export var speed = 100
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@export var rotation_speed = 1
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@export var rotation_speed = 1
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@ -33,4 +34,5 @@ func _on_kill_after_timeout() -> void:
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func _on_body_entered(body: Node) -> void:
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func _on_body_entered(body: Node) -> void:
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is_moving = false
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is_moving = false
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kill_audio.play()
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kill_after.start()
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kill_after.start()
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@ -1,8 +1,11 @@
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[gd_scene load_steps=6 format=3 uid="uid://4bfkbcr7v8tj"]
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[gd_scene load_steps=10 format=3 uid="uid://4bfkbcr7v8tj"]
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[ext_resource type="Script" uid="uid://127t4dvlp6tv" path="res://arrow/arrow.gd" id="1_d2qln"]
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[ext_resource type="Script" uid="uid://127t4dvlp6tv" path="res://arrow/arrow.gd" id="1_d2qln"]
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[ext_resource type="Script" uid="uid://dt2lsk3je41th" path="res://damageable/hitbox.gd" id="2_d2qln"]
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[ext_resource type="Script" uid="uid://dt2lsk3je41th" path="res://damageable/hitbox.gd" id="2_d2qln"]
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[ext_resource type="Texture2D" uid="uid://lhq6h8f81qrr" path="res://player/assets/Fleche.png" id="2_ofxgm"]
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[ext_resource type="Texture2D" uid="uid://lhq6h8f81qrr" path="res://player/assets/Fleche.png" id="2_ofxgm"]
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[ext_resource type="AudioStream" uid="uid://ca5ip2v4sbw8r" path="res://world_assets/audio/384912__ali_6868__arrow-impact-3.wav" id="4_lo0oj"]
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[ext_resource type="AudioStream" uid="uid://cl171ph84g5t2" path="res://world_assets/audio/384913__ali_6868__arrow-impact-2.wav" id="5_nl01e"]
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[ext_resource type="AudioStream" uid="uid://ejdkgkgh1arq" path="res://world_assets/audio/384914__ali_6868__arrow-impact-1.wav" id="6_e3mw3"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_d2qln"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_d2qln"]
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size = Vector2(2, 2)
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size = Vector2(2, 2)
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@ -10,6 +13,12 @@ size = Vector2(2, 2)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_yaehf"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_yaehf"]
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size = Vector2(12, 5)
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size = Vector2(12, 5)
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[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_l8mgh"]
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streams_count = 3
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stream_0/stream = ExtResource("4_lo0oj")
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stream_1/stream = ExtResource("5_nl01e")
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stream_2/stream = ExtResource("6_e3mw3")
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[node name="Arrow" type="RigidBody2D"]
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[node name="Arrow" type="RigidBody2D"]
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collision_layer = 0
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collision_layer = 0
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collision_mask = 0
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collision_mask = 0
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@ -42,6 +51,10 @@ wait_time = 3.0
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one_shot = true
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one_shot = true
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ignore_time_scale = true
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ignore_time_scale = true
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[node name="KillAudio" type="AudioStreamPlayer" parent="."]
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stream = SubResource("AudioStreamRandomizer_l8mgh")
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bus = &"SFX"
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[connection signal="body_entered" from="." to="." method="_on_body_entered"]
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[connection signal="body_entered" from="." to="." method="_on_body_entered"]
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[connection signal="body_entered" from="Area2D" to="." method="_on_body_entered"]
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[connection signal="body_entered" from="Area2D" to="." method="_on_body_entered"]
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[connection signal="body_entered" from="Area2D" to="Area2D" method="_on_body_entered"]
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[connection signal="body_entered" from="Area2D" to="Area2D" method="_on_body_entered"]
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34
cover.png.import
Normal file
34
cover.png.import
Normal file
@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dvsb5xh1m7svl"
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path="res://.godot/imported/cover.png-7415a2400197f69905d305dff229e3ab.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://cover.png"
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dest_files=["res://.godot/imported/cover.png-7415a2400197f69905d305dff229e3ab.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@ -6,8 +6,8 @@ class_name Damageable
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var active = true
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var active = true
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signal got_hit
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signal die
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signal die
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signal got_hit
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func set_active(new_active: bool):
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func set_active(new_active: bool):
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active = new_active
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active = new_active
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@ -16,9 +16,9 @@ func damage(value: int = 0, direction: Vector2 = Vector2.UP):
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if not active:
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if not active:
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return
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return
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got_hit.emit()
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if hitback_velocity > 0:
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if hitback_velocity > 0:
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get_parent().velocity = hitback_velocity * direction
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get_parent().velocity = hitback_velocity * direction
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got_hit.emit()
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health -= value
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health -= value
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if health <= 0:
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if health <= 0:
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@ -5,17 +5,29 @@ bus/1/name = &"SFX"
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bus/1/solo = false
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bus/1/solo = false
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bus/1/mute = false
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bus/1/mute = false
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bus/1/bypass_fx = false
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bus/1/bypass_fx = false
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bus/1/volume_db = -3.32682
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bus/1/volume_db = -9.2092
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bus/1/send = &"Master"
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bus/1/send = &"Master"
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bus/2/name = &"Ambiance"
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bus/2/name = &"Ambiance"
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bus/2/solo = false
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bus/2/solo = false
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bus/2/mute = false
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bus/2/mute = false
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bus/2/bypass_fx = false
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bus/2/bypass_fx = false
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bus/2/volume_db = -10.9863
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bus/2/volume_db = -9.2092
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bus/2/send = &"Master"
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bus/2/send = &"Master"
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bus/3/name = &"Music"
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bus/3/name = &"Music"
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bus/3/solo = false
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bus/3/solo = false
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bus/3/mute = false
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bus/3/mute = false
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bus/3/bypass_fx = false
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bus/3/bypass_fx = false
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bus/3/volume_db = -6.25101
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bus/3/volume_db = -4.003
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bus/3/send = &"Master"
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bus/3/send = &"Master"
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bus/4/name = &"Gearup"
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bus/4/solo = false
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bus/4/mute = false
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bus/4/bypass_fx = false
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bus/4/volume_db = 0.0
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bus/4/send = &"Master"
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bus/5/name = &"Steps"
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bus/5/solo = false
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bus/5/mute = false
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bus/5/bypass_fx = false
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bus/5/volume_db = -20.3684
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bus/5/send = &"Master"
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@ -5,6 +5,8 @@ extends AnimatedSprite2D
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@onready var wait_to_die: Timer = $WaitToDie
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@onready var wait_to_die: Timer = $WaitToDie
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@onready var hitting: Timer = $Hitting
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@onready var hitting: Timer = $Hitting
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@onready var wait_to_hit: Timer = $WaitToHit
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@onready var wait_to_hit: Timer = $WaitToHit
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@onready var die_audio: AudioStreamPlayer = $DieAudio
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@onready var hitsound: AudioStreamPlayer = $Hit
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var is_dying = false
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var is_dying = false
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@ -18,6 +20,7 @@ func hit():
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hitbox.monitorable = true
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hitbox.monitorable = true
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hitbox.monitoring = true
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hitbox.monitoring = true
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play("hit")
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play("hit")
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hitsound.play()
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hitting.start()
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hitting.start()
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func stop_hitting():
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func stop_hitting():
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@ -37,6 +40,7 @@ func _on_damageable_die() -> void:
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hitbox_2.set_deferred("monitoring", false)
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hitbox_2.set_deferred("monitoring", false)
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is_dying = true
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is_dying = true
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play("die")
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play("die")
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die_audio.play()
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wait_to_die.start()
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wait_to_die.start()
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func _on_wait_to_die_timeout() -> void:
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func _on_wait_to_die_timeout() -> void:
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@ -1,4 +1,4 @@
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[gd_scene load_steps=67 format=3 uid="uid://b2fyaj2fmrug7"]
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[gd_scene load_steps=71 format=3 uid="uid://b2fyaj2fmrug7"]
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[ext_resource type="Texture2D" uid="uid://din26pdtyka1n" path="res://ennemy/Skeleton/Sprite Sheets/Skeleton Hit.png" id="1_yndcr"]
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[ext_resource type="Texture2D" uid="uid://din26pdtyka1n" path="res://ennemy/Skeleton/Sprite Sheets/Skeleton Hit.png" id="1_yndcr"]
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[ext_resource type="Texture2D" uid="uid://bpxn5oa3r3121" path="res://ennemy/Skeleton/Sprite Sheets/Skeleton Dead.png" id="2_sx7nw"]
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[ext_resource type="Texture2D" uid="uid://bpxn5oa3r3121" path="res://ennemy/Skeleton/Sprite Sheets/Skeleton Dead.png" id="2_sx7nw"]
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@ -7,6 +7,9 @@
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[ext_resource type="Script" uid="uid://bhbn4pngdfk7w" path="res://damageable/damageable.gd" id="5_oqxir"]
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[ext_resource type="Script" uid="uid://bhbn4pngdfk7w" path="res://damageable/damageable.gd" id="5_oqxir"]
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[ext_resource type="Script" uid="uid://b0ewbthpfsy7t" path="res://ennemy/skeleton.gd" id="5_sx7nw"]
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[ext_resource type="Script" uid="uid://b0ewbthpfsy7t" path="res://ennemy/skeleton.gd" id="5_sx7nw"]
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[ext_resource type="PackedScene" uid="uid://7sqwi3lygb1u" path="res://damageable/hitbox.tscn" id="6_kopbd"]
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[ext_resource type="PackedScene" uid="uid://7sqwi3lygb1u" path="res://damageable/hitbox.tscn" id="6_kopbd"]
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[ext_resource type="AudioStream" uid="uid://cwnf4q8286apo" path="res://world_assets/audio/446013__slavicmagic__sword-hit.wav" id="8_whaqf"]
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[ext_resource type="AudioStream" uid="uid://k3nqsuybwrlf" path="res://world_assets/audio/swordhit2.wav" id="9_oqxir"]
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[ext_resource type="AudioStream" uid="uid://c4crs3etujcdo" path="res://world_assets/audio/swordhit.wav" id="10_kopbd"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_yvsr8"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_yvsr8"]
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atlas = ExtResource("1_yndcr")
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atlas = ExtResource("1_yndcr")
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@ -434,6 +437,11 @@ radius = 6.08276
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_kq58d"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_kq58d"]
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size = Vector2(6, 21)
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size = Vector2(6, 21)
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[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_qeio8"]
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streams_count = 2
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stream_0/stream = ExtResource("9_oqxir")
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stream_1/stream = ExtResource("10_kopbd")
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[node name="Skeleton" type="AnimatedSprite2D"]
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[node name="Skeleton" type="AnimatedSprite2D"]
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sprite_frames = SubResource("SpriteFrames_getpj")
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sprite_frames = SubResource("SpriteFrames_getpj")
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animation = &"die"
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animation = &"die"
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@ -471,6 +479,13 @@ one_shot = true
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[node name="WaitToHit" type="Timer" parent="."]
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[node name="WaitToHit" type="Timer" parent="."]
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wait_time = 3.0
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wait_time = 3.0
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[node name="DieAudio" type="AudioStreamPlayer" parent="."]
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stream = ExtResource("8_whaqf")
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bus = &"SFX"
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[node name="Hit" type="AudioStreamPlayer" parent="."]
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stream = SubResource("AudioStreamRandomizer_qeio8")
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[connection signal="die" from="Hitbox2/Damageable" to="." method="_on_damageable_die"]
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[connection signal="die" from="Hitbox2/Damageable" to="." method="_on_damageable_die"]
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[connection signal="timeout" from="WaitToDie" to="." method="_on_wait_to_die_timeout"]
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[connection signal="timeout" from="WaitToDie" to="." method="_on_wait_to_die_timeout"]
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[connection signal="timeout" from="Hitting" to="." method="stop_hitting"]
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[connection signal="timeout" from="Hitting" to="." method="stop_hitting"]
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1
main.gd
1
main.gd
@ -52,6 +52,7 @@ func _process(delta: float) -> void:
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background_close.global_position.x = active_camera.global_position.x * parallax_close
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background_close.global_position.x = active_camera.global_position.x * parallax_close
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# foreground_far.global_position.x = active_camera.global_position.x * foreground
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# foreground_far.global_position.x = active_camera.global_position.x * foreground
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@onready var dance_music: AudioStreamPlayer = $DanceMusic
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func _on_start_dancing() -> void:
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func _on_start_dancing() -> void:
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dance_cutscene.play("dance")
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dance_cutscene.play("dance")
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@ -29,6 +29,14 @@ var has_shield = false
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var has_sword = false
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var has_sword = false
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var has_armor = false
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var has_armor = false
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@onready var steps_player: AudioStreamPlayer = $StepsPlayer
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@onready var gearup_armor: AudioStreamPlayer = $GearupArmor
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@onready var gearup_sword: AudioStreamPlayer = $GearupSword
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@onready var gearup_shield: AudioStreamPlayer = $GearupShield
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@onready var sword_hit: AudioStreamPlayer = $SwordHit
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@onready var got_hit_audio: AudioStreamPlayer = $GotHitAudio
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func play_anim():
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func play_anim():
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current_sprite.play(current_animation)
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current_sprite.play(current_animation)
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@ -115,6 +123,7 @@ func _physics_process(delta: float) -> void:
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func hit():
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func hit():
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is_hitting = true
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is_hitting = true
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sword_hit.play()
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hitting.start()
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hitting.start()
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hitbox.monitoring = true
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hitbox.monitoring = true
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@ -139,6 +148,7 @@ func _on_npc_shield_dialogue_dialogue_ended() -> void:
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current_sprite.play("idle")
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current_sprite.play("idle")
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current_sprite.visible = true
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current_sprite.visible = true
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has_shield = true
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has_shield = true
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gearup_shield.play()
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func _on_red_hood_sword_dialogue_dialogue_ended() -> void:
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func _on_red_hood_sword_dialogue_dialogue_ended() -> void:
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set_in_play()
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set_in_play()
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@ -147,8 +157,10 @@ func _on_red_hood_sword_dialogue_dialogue_ended() -> void:
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current_sprite.play("idle")
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current_sprite.play("idle")
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current_sprite.visible = true
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current_sprite.visible = true
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has_sword = true
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has_sword = true
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gearup_sword.play()
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func _on_put_on_armor() -> void:
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func _on_put_on_armor() -> void:
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gearup_armor.play()
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current_sprite.visible = false
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current_sprite.visible = false
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current_sprite = armor
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current_sprite = armor
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current_sprite.play("power_up")
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current_sprite.play("power_up")
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@ -161,3 +173,15 @@ func _on_final_armor_dialogue_ended() -> void:
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func _on_trigger_final_dialogue_body_entered(body: Node2D) -> void:
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func _on_trigger_final_dialogue_body_entered(body: Node2D) -> void:
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set_in_cutscene()
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set_in_cutscene()
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func _on_step_sound_interval_timeout() -> void:
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if velocity.x == 0:
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return
|
||||||
|
if not is_on_floor():
|
||||||
|
return
|
||||||
|
steps_player.play()
|
||||||
|
|
||||||
|
|
||||||
|
func _on_damageable_got_hit() -> void:
|
||||||
|
got_hit_audio.play()
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
[gd_scene load_steps=79 format=3 uid="uid://yvp44oauis4n"]
|
[gd_scene load_steps=90 format=3 uid="uid://yvp44oauis4n"]
|
||||||
|
|
||||||
[ext_resource type="Script" uid="uid://c1fqj3lba7wik" path="res://player/player.gd" id="1_yw30f"]
|
[ext_resource type="Script" uid="uid://c1fqj3lba7wik" path="res://player/player.gd" id="1_yw30f"]
|
||||||
[ext_resource type="Texture2D" uid="uid://cjruk5xlt3tyn" path="res://ennemy/MechantVol.png" id="2_ebec5"]
|
[ext_resource type="Texture2D" uid="uid://cjruk5xlt3tyn" path="res://ennemy/MechantVol.png" id="2_ebec5"]
|
||||||
@ -13,6 +13,15 @@
|
|||||||
[ext_resource type="Shape2D" uid="uid://6rhdwj5jxbxn" path="res://player/player_collision.tres" id="5_qjkh3"]
|
[ext_resource type="Shape2D" uid="uid://6rhdwj5jxbxn" path="res://player/player_collision.tres" id="5_qjkh3"]
|
||||||
[ext_resource type="Texture2D" uid="uid://dw6tn0grt2ajc" path="res://player/assets/WalkCycle.png" id="10_yllr7"]
|
[ext_resource type="Texture2D" uid="uid://dw6tn0grt2ajc" path="res://player/assets/WalkCycle.png" id="10_yllr7"]
|
||||||
[ext_resource type="PackedScene" uid="uid://7sqwi3lygb1u" path="res://damageable/hitbox.tscn" id="11_2ieo8"]
|
[ext_resource type="PackedScene" uid="uid://7sqwi3lygb1u" path="res://damageable/hitbox.tscn" id="11_2ieo8"]
|
||||||
|
[ext_resource type="AudioStream" uid="uid://cw85p1vga71gf" path="res://world_assets/audio/443275__loscolt890__regularfootstep001.wav" id="14_32hag"]
|
||||||
|
[ext_resource type="AudioStream" uid="uid://dui2a6u3ulit4" path="res://world_assets/audio/443279__loscolt890__regularfootstep003.wav" id="15_tqiix"]
|
||||||
|
[ext_resource type="AudioStream" uid="uid://b5r486lhi7jnj" path="res://world_assets/audio/443280__loscolt890__regularfootstep002.wav" id="16_e7oew"]
|
||||||
|
[ext_resource type="AudioStream" uid="uid://brkkvx06htfsi" path="res://world_assets/audio/gearuparmor.wav" id="17_c35mf"]
|
||||||
|
[ext_resource type="AudioStream" uid="uid://d2ic760ktymkc" path="res://world_assets/audio/gearupsword.wav" id="18_65viv"]
|
||||||
|
[ext_resource type="AudioStream" uid="uid://bx1m1b8l5j0cc" path="res://world_assets/audio/gearupshield.wav" id="19_x7c3f"]
|
||||||
|
[ext_resource type="AudioStream" uid="uid://k3nqsuybwrlf" path="res://world_assets/audio/swordhit2.wav" id="20_x7c3f"]
|
||||||
|
[ext_resource type="AudioStream" uid="uid://c4crs3etujcdo" path="res://world_assets/audio/swordhit.wav" id="21_bjvpn"]
|
||||||
|
[ext_resource type="AudioStream" uid="uid://cwnf4q8286apo" path="res://world_assets/audio/446013__slavicmagic__sword-hit.wav" id="22_bjvpn"]
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id="AtlasTexture_3dxkp"]
|
[sub_resource type="AtlasTexture" id="AtlasTexture_3dxkp"]
|
||||||
atlas = ExtResource("2_ebec5")
|
atlas = ExtResource("2_ebec5")
|
||||||
@ -571,6 +580,17 @@ animations = [{
|
|||||||
|
|
||||||
[sub_resource type="CircleShape2D" id="CircleShape2D_ebec5"]
|
[sub_resource type="CircleShape2D" id="CircleShape2D_ebec5"]
|
||||||
|
|
||||||
|
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_c35mf"]
|
||||||
|
streams_count = 3
|
||||||
|
stream_0/stream = ExtResource("14_32hag")
|
||||||
|
stream_1/stream = ExtResource("15_tqiix")
|
||||||
|
stream_2/stream = ExtResource("16_e7oew")
|
||||||
|
|
||||||
|
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_s7qer"]
|
||||||
|
streams_count = 2
|
||||||
|
stream_0/stream = ExtResource("20_x7c3f")
|
||||||
|
stream_1/stream = ExtResource("21_bjvpn")
|
||||||
|
|
||||||
[node name="Player" type="CharacterBody2D"]
|
[node name="Player" type="CharacterBody2D"]
|
||||||
collision_layer = 3
|
collision_layer = 3
|
||||||
script = ExtResource("1_yw30f")
|
script = ExtResource("1_yw30f")
|
||||||
@ -630,4 +650,34 @@ damage = 10
|
|||||||
position = Vector2(16, -10)
|
position = Vector2(16, -10)
|
||||||
shape = SubResource("CircleShape2D_ebec5")
|
shape = SubResource("CircleShape2D_ebec5")
|
||||||
|
|
||||||
|
[node name="StepsPlayer" type="AudioStreamPlayer" parent="."]
|
||||||
|
stream = SubResource("AudioStreamRandomizer_c35mf")
|
||||||
|
bus = &"Steps"
|
||||||
|
|
||||||
|
[node name="GearupArmor" type="AudioStreamPlayer" parent="."]
|
||||||
|
stream = ExtResource("17_c35mf")
|
||||||
|
bus = &"Gearup"
|
||||||
|
|
||||||
|
[node name="GearupSword" type="AudioStreamPlayer" parent="."]
|
||||||
|
stream = ExtResource("18_65viv")
|
||||||
|
bus = &"Gearup"
|
||||||
|
|
||||||
|
[node name="GearupShield" type="AudioStreamPlayer" parent="."]
|
||||||
|
stream = ExtResource("19_x7c3f")
|
||||||
|
bus = &"Gearup"
|
||||||
|
|
||||||
|
[node name="SwordHit" type="AudioStreamPlayer" parent="."]
|
||||||
|
stream = SubResource("AudioStreamRandomizer_s7qer")
|
||||||
|
bus = &"SFX"
|
||||||
|
|
||||||
|
[node name="StepSoundInterval" type="Timer" parent="."]
|
||||||
|
wait_time = 0.5
|
||||||
|
autostart = true
|
||||||
|
|
||||||
|
[node name="GotHitAudio" type="AudioStreamPlayer" parent="."]
|
||||||
|
stream = ExtResource("22_bjvpn")
|
||||||
|
bus = &"SFX"
|
||||||
|
|
||||||
|
[connection signal="got_hit" from="Damageable" to="." method="_on_damageable_got_hit"]
|
||||||
[connection signal="timeout" from="Hitting" to="." method="_on_hitting_timeout"]
|
[connection signal="timeout" from="Hitting" to="." method="_on_hitting_timeout"]
|
||||||
|
[connection signal="timeout" from="StepSoundInterval" to="." method="_on_step_sound_interval_timeout"]
|
||||||
|
Binary file not shown.
BIN
world_assets/audio/384912__ali_6868__arrow-impact-3.wav
(Stored with Git LFS)
Normal file
BIN
world_assets/audio/384912__ali_6868__arrow-impact-3.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -0,0 +1,24 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="wav"
|
||||||
|
type="AudioStreamWAV"
|
||||||
|
uid="uid://ca5ip2v4sbw8r"
|
||||||
|
path="res://.godot/imported/384912__ali_6868__arrow-impact-3.wav-963e64a5bc30a3287fed2592b760db32.sample"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://world_assets/audio/384912__ali_6868__arrow-impact-3.wav"
|
||||||
|
dest_files=["res://.godot/imported/384912__ali_6868__arrow-impact-3.wav-963e64a5bc30a3287fed2592b760db32.sample"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
force/8_bit=false
|
||||||
|
force/mono=false
|
||||||
|
force/max_rate=false
|
||||||
|
force/max_rate_hz=44100
|
||||||
|
edit/trim=false
|
||||||
|
edit/normalize=false
|
||||||
|
edit/loop_mode=0
|
||||||
|
edit/loop_begin=0
|
||||||
|
edit/loop_end=-1
|
||||||
|
compress/mode=2
|
BIN
world_assets/audio/384913__ali_6868__arrow-impact-2.wav
(Stored with Git LFS)
Normal file
BIN
world_assets/audio/384913__ali_6868__arrow-impact-2.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -0,0 +1,24 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="wav"
|
||||||
|
type="AudioStreamWAV"
|
||||||
|
uid="uid://cl171ph84g5t2"
|
||||||
|
path="res://.godot/imported/384913__ali_6868__arrow-impact-2.wav-c7cf0b3a64632b7e438195bbacfc9009.sample"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://world_assets/audio/384913__ali_6868__arrow-impact-2.wav"
|
||||||
|
dest_files=["res://.godot/imported/384913__ali_6868__arrow-impact-2.wav-c7cf0b3a64632b7e438195bbacfc9009.sample"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
force/8_bit=false
|
||||||
|
force/mono=false
|
||||||
|
force/max_rate=false
|
||||||
|
force/max_rate_hz=44100
|
||||||
|
edit/trim=false
|
||||||
|
edit/normalize=false
|
||||||
|
edit/loop_mode=0
|
||||||
|
edit/loop_begin=0
|
||||||
|
edit/loop_end=-1
|
||||||
|
compress/mode=2
|
BIN
world_assets/audio/384914__ali_6868__arrow-impact-1.wav
(Stored with Git LFS)
Normal file
BIN
world_assets/audio/384914__ali_6868__arrow-impact-1.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -0,0 +1,24 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="wav"
|
||||||
|
type="AudioStreamWAV"
|
||||||
|
uid="uid://ejdkgkgh1arq"
|
||||||
|
path="res://.godot/imported/384914__ali_6868__arrow-impact-1.wav-c3e82eef41a8ab1d174c53fe2a1e0e6d.sample"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://world_assets/audio/384914__ali_6868__arrow-impact-1.wav"
|
||||||
|
dest_files=["res://.godot/imported/384914__ali_6868__arrow-impact-1.wav-c3e82eef41a8ab1d174c53fe2a1e0e6d.sample"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
force/8_bit=false
|
||||||
|
force/mono=false
|
||||||
|
force/max_rate=false
|
||||||
|
force/max_rate_hz=44100
|
||||||
|
edit/trim=false
|
||||||
|
edit/normalize=false
|
||||||
|
edit/loop_mode=0
|
||||||
|
edit/loop_begin=0
|
||||||
|
edit/loop_end=-1
|
||||||
|
compress/mode=2
|
BIN
world_assets/audio/443275__loscolt890__regularfootstep001.wav
(Stored with Git LFS)
Normal file
BIN
world_assets/audio/443275__loscolt890__regularfootstep001.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -0,0 +1,24 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="wav"
|
||||||
|
type="AudioStreamWAV"
|
||||||
|
uid="uid://cw85p1vga71gf"
|
||||||
|
path="res://.godot/imported/443275__loscolt890__regularfootstep001.wav-58f51340feb2469fd5a5bdfa902eb764.sample"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://world_assets/audio/443275__loscolt890__regularfootstep001.wav"
|
||||||
|
dest_files=["res://.godot/imported/443275__loscolt890__regularfootstep001.wav-58f51340feb2469fd5a5bdfa902eb764.sample"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
force/8_bit=false
|
||||||
|
force/mono=false
|
||||||
|
force/max_rate=false
|
||||||
|
force/max_rate_hz=44100
|
||||||
|
edit/trim=false
|
||||||
|
edit/normalize=false
|
||||||
|
edit/loop_mode=0
|
||||||
|
edit/loop_begin=0
|
||||||
|
edit/loop_end=-1
|
||||||
|
compress/mode=2
|
BIN
world_assets/audio/443279__loscolt890__regularfootstep003.wav
(Stored with Git LFS)
Normal file
BIN
world_assets/audio/443279__loscolt890__regularfootstep003.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -0,0 +1,24 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="wav"
|
||||||
|
type="AudioStreamWAV"
|
||||||
|
uid="uid://dui2a6u3ulit4"
|
||||||
|
path="res://.godot/imported/443279__loscolt890__regularfootstep003.wav-ad123bc23594d5026d78f331f1a0640a.sample"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://world_assets/audio/443279__loscolt890__regularfootstep003.wav"
|
||||||
|
dest_files=["res://.godot/imported/443279__loscolt890__regularfootstep003.wav-ad123bc23594d5026d78f331f1a0640a.sample"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
force/8_bit=false
|
||||||
|
force/mono=false
|
||||||
|
force/max_rate=false
|
||||||
|
force/max_rate_hz=44100
|
||||||
|
edit/trim=false
|
||||||
|
edit/normalize=false
|
||||||
|
edit/loop_mode=0
|
||||||
|
edit/loop_begin=0
|
||||||
|
edit/loop_end=-1
|
||||||
|
compress/mode=2
|
BIN
world_assets/audio/443280__loscolt890__regularfootstep002.wav
(Stored with Git LFS)
Normal file
BIN
world_assets/audio/443280__loscolt890__regularfootstep002.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -0,0 +1,24 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="wav"
|
||||||
|
type="AudioStreamWAV"
|
||||||
|
uid="uid://b5r486lhi7jnj"
|
||||||
|
path="res://.godot/imported/443280__loscolt890__regularfootstep002.wav-bfc63baea60bffa10f0283f19396a9ed.sample"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://world_assets/audio/443280__loscolt890__regularfootstep002.wav"
|
||||||
|
dest_files=["res://.godot/imported/443280__loscolt890__regularfootstep002.wav-bfc63baea60bffa10f0283f19396a9ed.sample"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
force/8_bit=false
|
||||||
|
force/mono=false
|
||||||
|
force/max_rate=false
|
||||||
|
force/max_rate_hz=44100
|
||||||
|
edit/trim=false
|
||||||
|
edit/normalize=false
|
||||||
|
edit/loop_mode=0
|
||||||
|
edit/loop_begin=0
|
||||||
|
edit/loop_end=-1
|
||||||
|
compress/mode=2
|
BIN
world_assets/audio/446013__slavicmagic__sword-hit.wav
(Stored with Git LFS)
Normal file
BIN
world_assets/audio/446013__slavicmagic__sword-hit.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
24
world_assets/audio/446013__slavicmagic__sword-hit.wav.import
Normal file
24
world_assets/audio/446013__slavicmagic__sword-hit.wav.import
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="wav"
|
||||||
|
type="AudioStreamWAV"
|
||||||
|
uid="uid://cwnf4q8286apo"
|
||||||
|
path="res://.godot/imported/446013__slavicmagic__sword-hit.wav-855cd710e9d0137dad496c6b33c60516.sample"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://world_assets/audio/446013__slavicmagic__sword-hit.wav"
|
||||||
|
dest_files=["res://.godot/imported/446013__slavicmagic__sword-hit.wav-855cd710e9d0137dad496c6b33c60516.sample"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
force/8_bit=false
|
||||||
|
force/mono=false
|
||||||
|
force/max_rate=false
|
||||||
|
force/max_rate_hz=44100
|
||||||
|
edit/trim=false
|
||||||
|
edit/normalize=false
|
||||||
|
edit/loop_mode=0
|
||||||
|
edit/loop_begin=0
|
||||||
|
edit/loop_end=-1
|
||||||
|
compress/mode=2
|
BIN
world_assets/audio/564024__gertraut_hecher__harp-arpeggio-medieval-tune.wav
(Stored with Git LFS)
Normal file
BIN
world_assets/audio/564024__gertraut_hecher__harp-arpeggio-medieval-tune.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -0,0 +1,24 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="wav"
|
||||||
|
type="AudioStreamWAV"
|
||||||
|
uid="uid://dfmfve4c3l4fb"
|
||||||
|
path="res://.godot/imported/564024__gertraut_hecher__harp-arpeggio-medieval-tune.wav-38cf0e808d4f9e650b8b7738296b657d.sample"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://world_assets/audio/564024__gertraut_hecher__harp-arpeggio-medieval-tune.wav"
|
||||||
|
dest_files=["res://.godot/imported/564024__gertraut_hecher__harp-arpeggio-medieval-tune.wav-38cf0e808d4f9e650b8b7738296b657d.sample"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
force/8_bit=false
|
||||||
|
force/mono=false
|
||||||
|
force/max_rate=false
|
||||||
|
force/max_rate_hz=44100
|
||||||
|
edit/trim=false
|
||||||
|
edit/normalize=false
|
||||||
|
edit/loop_mode=0
|
||||||
|
edit/loop_begin=0
|
||||||
|
edit/loop_end=-1
|
||||||
|
compress/mode=2
|
BIN
world_assets/audio/575585_gertraut_hecher_medieval_life_minstrels_and_jugglers.wav
(Stored with Git LFS)
Normal file
BIN
world_assets/audio/575585_gertraut_hecher_medieval_life_minstrels_and_jugglers.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -0,0 +1,24 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="wav"
|
||||||
|
type="AudioStreamWAV"
|
||||||
|
uid="uid://cqqa1wa2qs8ib"
|
||||||
|
path="res://.godot/imported/575585_gertraut_hecher_medieval_life_minstrels_and_jugglers.wav-dcd82b38c6885d68627a5ebac358c22b.sample"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://world_assets/audio/575585_gertraut_hecher_medieval_life_minstrels_and_jugglers.wav"
|
||||||
|
dest_files=["res://.godot/imported/575585_gertraut_hecher_medieval_life_minstrels_and_jugglers.wav-dcd82b38c6885d68627a5ebac358c22b.sample"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
force/8_bit=false
|
||||||
|
force/mono=false
|
||||||
|
force/max_rate=false
|
||||||
|
force/max_rate_hz=44100
|
||||||
|
edit/trim=false
|
||||||
|
edit/normalize=false
|
||||||
|
edit/loop_mode=0
|
||||||
|
edit/loop_begin=0
|
||||||
|
edit/loop_end=-1
|
||||||
|
compress/mode=2
|
BIN
world_assets/audio/787351__gertraut_hecher__medieval-dance-saltarello.wav
(Stored with Git LFS)
Normal file
BIN
world_assets/audio/787351__gertraut_hecher__medieval-dance-saltarello.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -0,0 +1,24 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="wav"
|
||||||
|
type="AudioStreamWAV"
|
||||||
|
uid="uid://ohxncjlv12wy"
|
||||||
|
path="res://.godot/imported/787351__gertraut_hecher__medieval-dance-saltarello.wav-438786f07bc5f8e5907b8c4a8eddfb11.sample"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://world_assets/audio/787351__gertraut_hecher__medieval-dance-saltarello.wav"
|
||||||
|
dest_files=["res://.godot/imported/787351__gertraut_hecher__medieval-dance-saltarello.wav-438786f07bc5f8e5907b8c4a8eddfb11.sample"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
force/8_bit=false
|
||||||
|
force/mono=false
|
||||||
|
force/max_rate=false
|
||||||
|
force/max_rate_hz=44100
|
||||||
|
edit/trim=false
|
||||||
|
edit/normalize=false
|
||||||
|
edit/loop_mode=0
|
||||||
|
edit/loop_begin=0
|
||||||
|
edit/loop_end=-1
|
||||||
|
compress/mode=2
|
BIN
world_assets/audio/gearuparmor.wav
(Stored with Git LFS)
Normal file
BIN
world_assets/audio/gearuparmor.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
24
world_assets/audio/gearuparmor.wav.import
Normal file
24
world_assets/audio/gearuparmor.wav.import
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="wav"
|
||||||
|
type="AudioStreamWAV"
|
||||||
|
uid="uid://brkkvx06htfsi"
|
||||||
|
path="res://.godot/imported/gearuparmor.wav-cdf2ef9102eaa87d2e7ac8aaff5a1150.sample"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://world_assets/audio/gearuparmor.wav"
|
||||||
|
dest_files=["res://.godot/imported/gearuparmor.wav-cdf2ef9102eaa87d2e7ac8aaff5a1150.sample"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
force/8_bit=false
|
||||||
|
force/mono=false
|
||||||
|
force/max_rate=false
|
||||||
|
force/max_rate_hz=44100
|
||||||
|
edit/trim=false
|
||||||
|
edit/normalize=false
|
||||||
|
edit/loop_mode=0
|
||||||
|
edit/loop_begin=0
|
||||||
|
edit/loop_end=-1
|
||||||
|
compress/mode=2
|
BIN
world_assets/audio/gearupshield.wav
(Stored with Git LFS)
Normal file
BIN
world_assets/audio/gearupshield.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
24
world_assets/audio/gearupshield.wav.import
Normal file
24
world_assets/audio/gearupshield.wav.import
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="wav"
|
||||||
|
type="AudioStreamWAV"
|
||||||
|
uid="uid://bx1m1b8l5j0cc"
|
||||||
|
path="res://.godot/imported/gearupshield.wav-ac760fb20e97e194f68df7b450a85651.sample"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://world_assets/audio/gearupshield.wav"
|
||||||
|
dest_files=["res://.godot/imported/gearupshield.wav-ac760fb20e97e194f68df7b450a85651.sample"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
force/8_bit=false
|
||||||
|
force/mono=false
|
||||||
|
force/max_rate=false
|
||||||
|
force/max_rate_hz=44100
|
||||||
|
edit/trim=false
|
||||||
|
edit/normalize=false
|
||||||
|
edit/loop_mode=0
|
||||||
|
edit/loop_begin=0
|
||||||
|
edit/loop_end=-1
|
||||||
|
compress/mode=2
|
BIN
world_assets/audio/gearupsword.wav
(Stored with Git LFS)
Normal file
BIN
world_assets/audio/gearupsword.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
24
world_assets/audio/gearupsword.wav.import
Normal file
24
world_assets/audio/gearupsword.wav.import
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="wav"
|
||||||
|
type="AudioStreamWAV"
|
||||||
|
uid="uid://d2ic760ktymkc"
|
||||||
|
path="res://.godot/imported/gearupsword.wav-c8c173fac35107ee8feed319c7c19145.sample"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://world_assets/audio/gearupsword.wav"
|
||||||
|
dest_files=["res://.godot/imported/gearupsword.wav-c8c173fac35107ee8feed319c7c19145.sample"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
force/8_bit=false
|
||||||
|
force/mono=false
|
||||||
|
force/max_rate=false
|
||||||
|
force/max_rate_hz=44100
|
||||||
|
edit/trim=false
|
||||||
|
edit/normalize=false
|
||||||
|
edit/loop_mode=0
|
||||||
|
edit/loop_begin=0
|
||||||
|
edit/loop_end=-1
|
||||||
|
compress/mode=2
|
BIN
world_assets/audio/swordhit.wav
(Stored with Git LFS)
Normal file
BIN
world_assets/audio/swordhit.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
24
world_assets/audio/swordhit.wav.import
Normal file
24
world_assets/audio/swordhit.wav.import
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="wav"
|
||||||
|
type="AudioStreamWAV"
|
||||||
|
uid="uid://c4crs3etujcdo"
|
||||||
|
path="res://.godot/imported/swordhit.wav-96c188010001eda7b4ce0d400a2fd2b6.sample"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://world_assets/audio/swordhit.wav"
|
||||||
|
dest_files=["res://.godot/imported/swordhit.wav-96c188010001eda7b4ce0d400a2fd2b6.sample"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
force/8_bit=false
|
||||||
|
force/mono=false
|
||||||
|
force/max_rate=false
|
||||||
|
force/max_rate_hz=44100
|
||||||
|
edit/trim=false
|
||||||
|
edit/normalize=false
|
||||||
|
edit/loop_mode=0
|
||||||
|
edit/loop_begin=0
|
||||||
|
edit/loop_end=-1
|
||||||
|
compress/mode=2
|
BIN
world_assets/audio/swordhit2.wav
(Stored with Git LFS)
Normal file
BIN
world_assets/audio/swordhit2.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
24
world_assets/audio/swordhit2.wav.import
Normal file
24
world_assets/audio/swordhit2.wav.import
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="wav"
|
||||||
|
type="AudioStreamWAV"
|
||||||
|
uid="uid://k3nqsuybwrlf"
|
||||||
|
path="res://.godot/imported/swordhit2.wav-44c623efb895b86a63c635bd0aa7846d.sample"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://world_assets/audio/swordhit2.wav"
|
||||||
|
dest_files=["res://.godot/imported/swordhit2.wav-44c623efb895b86a63c635bd0aa7846d.sample"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
force/8_bit=false
|
||||||
|
force/mono=false
|
||||||
|
force/max_rate=false
|
||||||
|
force/max_rate_hz=44100
|
||||||
|
edit/trim=false
|
||||||
|
edit/normalize=false
|
||||||
|
edit/loop_mode=0
|
||||||
|
edit/loop_begin=0
|
||||||
|
edit/loop_end=-1
|
||||||
|
compress/mode=2
|
Reference in New Issue
Block a user