feat"redhood interaction and sword getting
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@ -59,6 +59,8 @@ func start_choice():
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next_label.visible = true
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choices_container.visible = true
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bubble_label.text = choice
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accept_label.text = accept_option
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reject_label.text = reject_option
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@ -28,8 +28,6 @@ var is_left_speaking = false
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func _ready() -> void:
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is_left_speaking = start_with_left
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left_speaker.texture = left_picture
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right_speaker.texture = right_picture
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e_ui_button.visible = false
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next_label.visible = false
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@ -39,6 +37,9 @@ func _ready() -> void:
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dialogue_steps.append(step.strip_edges())
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func display_profiles():
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left_speaker.texture = left_picture
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right_speaker.texture = right_picture
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left_speaker.visible = is_left_speaking
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right_speaker.visible = not is_left_speaking
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@ -71,7 +72,6 @@ func on_dialogue_started():
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bubble_label.visible = true
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bubbles_back.visible = true
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bubbles_interior.visible = true
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display_profiles()
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is_dialogue_ongoing = true
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time_between_letters.start()
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