fix: sound tweaks
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This commit is contained in:
2025-08-03 15:27:43 +02:00
parent 8775e17258
commit cfe154e754
9 changed files with 64 additions and 30 deletions

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@ -1287,23 +1287,47 @@ clip_3/name = &"Cave"
clip_3/stream = ExtResource("32_htxhm")
clip_3/auto_advance = 0
_transitions = {
Vector2i(0, 0): {
"fade_beats": 1.0,
"fade_mode": 3,
"from_time": 0,
"to_time": 0
},
Vector2i(0, 1): {
"fade_beats": 1.0,
"fade_mode": 3,
"from_time": 0,
"to_time": 1
},
Vector2i(1, 1): {
"fade_beats": 1.0,
"fade_mode": 3,
"from_time": 0,
"to_time": 0
},
Vector2i(1, 2): {
"fade_beats": 1.0,
"fade_mode": 3,
"from_time": 0,
"to_time": 1
},
Vector2i(2, 2): {
"fade_beats": 1.0,
"fade_mode": 3,
"from_time": 0,
"to_time": 0
},
Vector2i(2, 3): {
"fade_beats": 1.0,
"fade_mode": 3,
"from_time": 0,
"to_time": 1
},
Vector2i(3, 3): {
"fade_beats": 1.0,
"fade_mode": 3,
"from_time": 0,
"to_time": 0
}
}
@ -1450,7 +1474,7 @@ collision_mask = 4
shape = SubResource("RectangleShape2D_w48qg")
[node name="ArrowSpawner" parent="." instance=ExtResource("15_vivmo")]
position = Vector2(3392, -8)
position = Vector2(3391, -11.485)
[node name="TriggerSecondNPCDialogue" type="Area2D" parent="."]
position = Vector2(3455, -11)
@ -1508,10 +1532,11 @@ autoplay = "default"
frame_progress = 0.37434
[node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="Armoire"]
position = Vector2(0, 17)
stream = ExtResource("19_0odxb")
autoplay = true
max_distance = 400.0
bus = &"SFX"
bus = &"BadGuy"
[node name="Firewall" type="AnimatedSprite2D" parent="."]
position = Vector2(5386, -32)
@ -1521,13 +1546,13 @@ autoplay = "idle"
frame_progress = 0.470971
[node name="Skeleton" parent="." instance=ExtResource("19_d13ii")]
position = Vector2(3753, -16)
position = Vector2(3764, -16)
[node name="Skeleton2" parent="." instance=ExtResource("19_d13ii")]
position = Vector2(3822, -16)
position = Vector2(3841, -16)
[node name="Skeleton3" parent="." instance=ExtResource("19_d13ii")]
position = Vector2(3935, -16)
position = Vector2(3934, -16)
[node name="TriggerFinalDialogue" type="Area2D" parent="."]
position = Vector2(5178, -11)