fix: sound tweaks
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@ -2,7 +2,7 @@ extends RigidBody2D
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@onready var area_2d: Area2D = $Area2D
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@onready var kill_after: Timer = $KillAfter
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@onready var kill_audio: AudioStreamPlayer = $KillAudio
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@onready var kill_audio: AudioStreamPlayer2D = $KillAudio
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@export var speed = 100
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@export var rotation_speed = 1
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@ -51,8 +51,9 @@ wait_time = 3.0
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one_shot = true
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ignore_time_scale = true
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[node name="KillAudio" type="AudioStreamPlayer" parent="."]
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[node name="KillAudio" type="AudioStreamPlayer2D" parent="."]
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stream = SubResource("AudioStreamRandomizer_l8mgh")
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max_distance = 100.0
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bus = &"SFX"
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[connection signal="body_entered" from="." to="." method="_on_body_entered"]
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