feat: cameras
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@ -475,9 +475,11 @@ radius = 6.0
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height = 26.0
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[node name="Player" type="CharacterBody2D"]
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collision_layer = 3
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script = ExtResource("1_yw30f")
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[node name="Knight" type="AnimatedSprite2D" parent="."]
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visible = false
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position = Vector2(1, -28)
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sprite_frames = SubResource("SpriteFrames_7l6ig")
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animation = &"idle"
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