fic: some world building
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@ -21,7 +21,7 @@ var gravity_modifier = 1
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@onready var base: AnimatedSprite2D = $Base
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var current_sprite: AnimatedSprite2D
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var is_in_cutscene = true # back to true on build
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var is_in_cutscene = false # back to true on build
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var current_animation = "idle"
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var is_hitting = false
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