feat: final cutscene and full game loop
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This commit is contained in:
2025-08-03 11:25:21 +02:00
parent 3e0f1c99d5
commit 2d44a2da05
17 changed files with 694 additions and 199 deletions

View File

@ -1,6 +1,7 @@
[gd_scene load_steps=65 format=3 uid="uid://yvp44oauis4n"]
[gd_scene load_steps=79 format=3 uid="uid://yvp44oauis4n"]
[ext_resource type="Script" uid="uid://c1fqj3lba7wik" path="res://player/player.gd" id="1_yw30f"]
[ext_resource type="Texture2D" uid="uid://cjruk5xlt3tyn" path="res://ennemy/MechantVol.png" id="2_ebec5"]
[ext_resource type="Texture2D" uid="uid://dxsbbcagqkiid" path="res://player/assets/RunArmeEpee.png" id="2_hg6s5"]
[ext_resource type="SpriteFrames" uid="uid://i6035vm5ited" path="res://player/armored_spritesheet.tres" id="2_qjkh3"]
[ext_resource type="Texture2D" uid="uid://dv7jhtoptk12r" path="res://player/assets/Danse.png" id="3_hg6s5"]
@ -10,8 +11,82 @@
[ext_resource type="Texture2D" uid="uid://dsxvqsh3umw01" path="res://player/assets/RunCycle.png" id="5_boad6"]
[ext_resource type="PackedScene" uid="uid://djwoetcyvvofc" path="res://damageable/damageable.tscn" id="5_g6k8r"]
[ext_resource type="Shape2D" uid="uid://6rhdwj5jxbxn" path="res://player/player_collision.tres" id="5_qjkh3"]
[ext_resource type="Texture2D" uid="uid://dw6tn0grt2ajc" path="res://player/assets/WalkCycle.png" id="10_yllr7"]
[ext_resource type="PackedScene" uid="uid://7sqwi3lygb1u" path="res://damageable/hitbox.tscn" id="11_2ieo8"]
[sub_resource type="AtlasTexture" id="AtlasTexture_3dxkp"]
atlas = ExtResource("2_ebec5")
region = Rect2(64, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_6wior"]
atlas = ExtResource("2_ebec5")
region = Rect2(96, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_p5tca"]
atlas = ExtResource("2_ebec5")
region = Rect2(0, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_jbx34"]
atlas = ExtResource("2_ebec5")
region = Rect2(32, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_s3g0c"]
atlas = ExtResource("2_ebec5")
region = Rect2(64, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_35wys"]
atlas = ExtResource("2_ebec5")
region = Rect2(96, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_pjwc4"]
atlas = ExtResource("2_ebec5")
region = Rect2(128, 0, 32, 32)
[sub_resource type="SpriteFrames" id="SpriteFrames_or4qq"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_3dxkp")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_6wior")
}],
"loop": true,
"name": &"idle",
"speed": 2.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_p5tca")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_jbx34")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_s3g0c")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_35wys")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_pjwc4")
}],
"loop": false,
"name": &"power_up",
"speed": 4.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_3dxkp")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_6wior")
}],
"loop": true,
"name": &"run",
"speed": 2.0
}]
[sub_resource type="AtlasTexture" id="AtlasTexture_tqiix"]
atlas = ExtResource("3_hg6s5")
region = Rect2(0, 0, 32, 32)
@ -348,6 +423,22 @@ region = Rect2(320, 0, 32, 32)
atlas = ExtResource("5_boad6")
region = Rect2(352, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_or4qq"]
atlas = ExtResource("10_yllr7")
region = Rect2(0, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_hggc2"]
atlas = ExtResource("10_yllr7")
region = Rect2(32, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_b2j0d"]
atlas = ExtResource("10_yllr7")
region = Rect2(64, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_7l6ig"]
atlas = ExtResource("10_yllr7")
region = Rect2(96, 0, 32, 32)
[sub_resource type="SpriteFrames" id="SpriteFrames_mmwog"]
animations = [{
"frames": [{
@ -459,6 +550,23 @@ animations = [{
"loop": true,
"name": &"run",
"speed": 14.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_or4qq")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_hggc2")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_b2j0d")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_7l6ig")
}],
"loop": true,
"name": &"walk",
"speed": 4.0
}]
[sub_resource type="CircleShape2D" id="CircleShape2D_ebec5"]
@ -472,6 +580,13 @@ acceleration = 0.177
[node name="AudioListener2D" type="AudioListener2D" parent="."]
current = true
[node name="Armor" type="AnimatedSprite2D" parent="."]
visible = false
position = Vector2(0, -16)
sprite_frames = SubResource("SpriteFrames_or4qq")
animation = &"run"
autoplay = "power_up"
[node name="Sword" type="AnimatedSprite2D" parent="."]
visible = false
position = Vector2(0, -16)
@ -491,11 +606,10 @@ autoplay = "idle"
[node name="Base" type="AnimatedSprite2D" parent="."]
position = Vector2(0, -16)
sprite_frames = SubResource("SpriteFrames_mmwog")
animation = &"got_hit"
animation = &"walk"
autoplay = "idle"
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
visible = false
position = Vector2(0, -13)
shape = ExtResource("5_qjkh3")
@ -507,6 +621,7 @@ wait_time = 0.5
one_shot = true
[node name="Hitbox" parent="." instance=ExtResource("11_2ieo8")]
position = Vector2(2, -1)
monitoring = false
monitorable = false
damage = 10