feat: final cutscene and full game loop
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This commit is contained in:
2025-08-03 11:25:21 +02:00
parent 3e0f1c99d5
commit 2d44a2da05
17 changed files with 694 additions and 199 deletions

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@ -8,7 +8,7 @@ func _ready() -> void:
hitbox.monitoring = false
func play_anim_run():
animated_sprite.play("run")
animated_sprite.play("idle")
func play_anim_idle():
animated_sprite.play("idle")