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GGJ26/scenes/mask/mask.gd
minimata 3477b89145
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Basic character, trait and preference resources
2026-01-30 22:30:52 +01:00

13 lines
278 B
GDScript

extends Node2D
class_name Mask
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass