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GGJ26/scenes/list/list.gd
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2026-01-31 15:10:06 +01:00

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GDScript

extends Area2D
class_name List
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
func set_list(items: Array[Resource]):
print(items)