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GGJ26/addons/resources_spreadsheet_view/main_screen/column_header_manager.gd
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Added resource table plugin
2026-01-31 10:23:20 +01:00

183 lines
5.0 KiB
GDScript

@tool
extends Control
const TablesPluginSettingsClass := preload("res://addons/resources_spreadsheet_view/settings_grid.gd")
@export var table_header_scene : PackedScene
@onready var editor_view : Control = $"../../../.."
@onready var hide_columns_button : MenuButton = $"../../MenuStrip/VisibleCols"
@onready var grid : Container = $"../../../MarginContainer/FooterContentSplit/Panel/Scroll/MarginContainer/TableGrid"
var hidden_columns := {}:
get:
var result := {}
for k_path in column_properties:
var result_one_path := {}
result[k_path] = result_one_path
for k_column in column_properties[k_path]:
for k_property in column_properties[k_path][k_column]:
if k_property == &"visibility" && [k_property]:
result[k_path][k_column] = true
return result
var column_properties := {}
var columns := []:
set(v):
columns = v
for x in get_children():
remove_child(x)
x.queue_free()
var new_node : Control
for x in v:
new_node = table_header_scene.instantiate()
new_node.manager = self
add_child(new_node)
new_node.set_label(x)
new_node.get_node("Button").pressed.connect(editor_view._set_sorting.bind(x))
_update_column_sizes()
func _ready():
hide_columns_button\
.get_popup()\
.id_pressed\
.connect(_on_visible_cols_id_pressed)
$"../../../MarginContainer/FooterContentSplit/Panel/Scroll"\
.get_h_scroll_bar()\
.value_changed\
.connect(_on_h_scroll_changed)
func update():
_update_hidden_columns()
_update_column_sizes()
func hide_column(column_index : int):
set_column_property(column_index, &"visibility", 0)
editor_view.save_data()
update()
func set_column_property(column_index : int, property_key : StringName, property_value):
var dict := column_properties
if !dict.has(editor_view.current_path):
dict[editor_view.current_path] = {}
dict = dict[editor_view.current_path]
if !dict.has(columns[column_index]):
dict[columns[column_index]] = {}
dict = dict[columns[column_index]]
dict[property_key] = property_value
func get_column_property(column_index : int, property_key : StringName, property_default = null):
var dict := column_properties
if !dict.has(editor_view.current_path):
return property_default
dict = dict[editor_view.current_path]
if !dict.has(columns[column_index]):
return property_default
dict = dict[columns[column_index]]
return dict.get(property_key, property_default)
func select_column(column_index : int):
editor_view.select_column(column_index)
func _update_column_sizes():
if grid.get_child_count() == 0:
return
await get_tree().process_frame
var column_headers := get_children()
if grid.get_child_count() < column_headers.size(): return
if column_headers.size() != columns.size():
editor_view.refresh()
return
var clip_text : bool = ProjectSettings.get_setting(TablesPluginSettingsClass.PREFIX + "clip_headers")
var visible_column_minsizes : Array[float] = []
for i in column_headers.size():
var header = column_headers[i]
if header.visible:
header.get_child(0).clip_text = clip_text
visible_column_minsizes.append(header.get_combined_minimum_size().x)
grid.visible_column_minsizes = visible_column_minsizes
await get_tree().process_frame
# Abort if the node has been deleted since.
if !is_instance_valid(column_headers[0]):
return
get_parent().custom_minimum_size.y = column_headers[0].get_combined_minimum_size().y
var column_positions : Array = grid.visible_column_positions
var i := 0
for x in column_headers:
if !x.visible:
continue
var pos : float = column_positions[i]
x.position.x = pos
x.size.x = column_positions[i + 1] - pos
i += 1
func _update_hidden_columns():
var current_path : String = editor_view.current_path
var rows_shown : int = editor_view.last_row - editor_view.first_row
if !column_properties.has(current_path):
column_properties[current_path] = {
"resource_local_to_scene" : { &"visibility" : 0 },
"resource_name" : { &"visibility" : 0 },
"metadata/_custom_type_script" : { &"visibility" : 0 },
}
editor_view.save_data()
var visible_column_count := 0
for i in columns.size():
var column_visible : bool = get_column_property(i, &"visibility", 1) != 0
get_child(i).visible = column_visible
for j in rows_shown:
grid.get_child(j * columns.size() + i).visible = column_visible
if column_visible:
visible_column_count += 1
func _on_h_scroll_changed(value):
position.x = -value
func _on_visible_cols_about_to_popup():
var popup := hide_columns_button.get_popup()
popup.clear()
popup.hide_on_checkable_item_selection = false
for i in columns.size():
popup.add_check_item(columns[i].capitalize(), i)
popup.set_item_checked(i, get_column_property(i, &"visibility", 1) != 0)
func _on_visible_cols_id_pressed(id : int):
var popup := hide_columns_button.get_popup()
if popup.is_item_checked(id):
popup.set_item_checked(id, false)
set_column_property(id, &"visibility", 0)
else:
popup.set_item_checked(id, true)
set_column_property(id, &"visibility", 1)
editor_view.save_data()
update()