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GGJ26/scenes/managers/masked_chara.gd
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game loop improvement
2026-01-31 18:16:10 +01:00

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557 B
GDScript

extends Resource
class_name MaskedChara
@export var character: CharacterResource
@export var face_mask: MaskResource
@export var mouth_mask: MaskResource
# Make sure that every parameter has a default value.
# Otherwise, there will be problems with creating and editing
# your resource via the inspector.
func _init(
p_character: CharacterResource = CharacterResource.new(),
p_mask_face: MaskResource = MaskResource.new(),
p_mask_mouth: MaskResource = MaskResource.new()):
character = p_character
face_mask = p_mask_face
mouth_mask = p_mask_mouth