extends Resource class_name Trait enum Stimuli { VISION, SOUND, SMELL } enum Category { AGE, GENDER, SOCIAL_CLASS, RACE, ANIMALS, SOCIABILITY, OTHER } enum Tag { YOUNG, MIDDLE_AGED, OLD, MAN, WOMAN, ENBY, ROYAL, NOBLE, PEASANT, BLACK, WHITE, ALIEN, CAT, DOG, ALONE, NOT_ALONE } @export var name : String @export var stimulis : Array[Stimuli] @export var category : Category @export var tag : Tag # Called when the node enters the scene tree for the first time. func _ready() -> void: pass # Replace with function body. # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta: float) -> void: pass