|
|
fa2062b87d
|
simplified traits
Create tag and build when new code gets to main / BumpTag (push) Successful in 11s
Create tag and build when new code gets to main / Export (push) Successful in 1m33s
|
2026-02-01 16:10:20 +01:00 |
|
|
|
d2290b009d
|
trait lists
Create tag and build when new code gets to main / BumpTag (push) Successful in 11s
Create tag and build when new code gets to main / Export (push) Successful in 1m32s
|
2026-02-01 15:04:56 +01:00 |
|
|
|
09a92bd148
|
fixed roster generation
Create tag and build when new code gets to main / BumpTag (push) Successful in 12s
Create tag and build when new code gets to main / Export (push) Successful in 1m29s
|
2026-02-01 14:09:46 +01:00 |
|
|
|
81b632d3aa
|
characters!!!
Create tag and build when new code gets to main / BumpTag (push) Successful in 10s
Create tag and build when new code gets to main / Export (push) Successful in 1m30s
|
2026-02-01 13:41:21 +01:00 |
|
|
|
837b994ef0
|
new font and menu tweaks, created bishop and knight character
Create tag and build when new code gets to main / BumpTag (push) Successful in 10s
Create tag and build when new code gets to main / Export (push) Successful in 1m30s
|
2026-02-01 12:41:49 +01:00 |
|
|
|
6c50970d7e
|
alone management
|
2026-02-01 11:12:46 +01:00 |
|
|
|
de0c6a959d
|
mask update
Create tag and build when new code gets to main / BumpTag (push) Successful in 9s
Create tag and build when new code gets to main / Export (push) Successful in 1m24s
|
2026-02-01 10:12:50 +01:00 |
|
|
|
3786893384
|
Fixed score computation and added mouth masks
Create tag and build when new code gets to main / BumpTag (push) Successful in 10s
Create tag and build when new code gets to main / Export (push) Successful in 1m22s
|
2026-02-01 09:40:46 +01:00 |
|
|
|
1dbafe1940
|
set back up some masks and a third tuto level
Create tag and build when new code gets to main / BumpTag (push) Successful in 9s
Create tag and build when new code gets to main / Export (push) Successful in 1m22s
|
2026-02-01 08:53:10 +01:00 |
|
|
|
4e3d70cd61
|
lvl1 done
Create tag and build when new code gets to main / BumpTag (push) Successful in 9s
Create tag and build when new code gets to main / Export (push) Successful in 1m25s
|
2026-01-31 21:39:23 +01:00 |
|
|
|
76234147a2
|
art and stuff
|
2026-01-31 19:18:56 +01:00 |
|
|
|
45bf0f5e45
|
game loop improvement
Create tag and build when new code gets to main / BumpTag (push) Successful in 8s
Create tag and build when new code gets to main / Export (push) Successful in 1m19s
|
2026-01-31 18:16:10 +01:00 |
|
|
|
59b63b0945
|
guest review process
Create tag and build when new code gets to main / BumpTag (push) Successful in 7s
Create tag and build when new code gets to main / Export (push) Successful in 1m19s
|
2026-01-31 15:10:06 +01:00 |
|
|
|
f2dcd332f4
|
Basic guest list
Create tag and build when new code gets to main / BumpTag (push) Successful in 8s
Create tag and build when new code gets to main / Export (push) Successful in 1m13s
|
2026-01-31 12:41:56 +01:00 |
|
|
|
6640ccace8
|
basic game manager
Create tag and build when new code gets to main / BumpTag (push) Successful in 7s
Create tag and build when new code gets to main / Export (push) Successful in 1m11s
|
2026-01-31 11:48:13 +01:00 |
|
|
|
cd150a4513
|
Mask setup
Create tag and build when new code gets to main / BumpTag (push) Successful in 7s
Create tag and build when new code gets to main / Export (push) Successful in 1m8s
|
2026-01-31 10:18:27 +01:00 |
|
|
|
9d2322b6c7
|
Duke and Duchex
|
2026-01-31 09:23:35 +01:00 |
|
|
|
311095104b
|
Better and simpler way to represent preferences
|
2026-01-31 09:12:50 +01:00 |
|
|
|
3477b89145
|
Basic character, trait and preference resources
Create tag and build when new code gets to main / BumpTag (push) Successful in 10s
Create tag and build when new code gets to main / Export (push) Successful in 1m15s
|
2026-01-30 22:30:52 +01:00 |
|