diff --git a/scenes/list/list.gd b/scenes/list/list.gd index 0a8b453..96ef471 100644 --- a/scenes/list/list.gd +++ b/scenes/list/list.gd @@ -15,6 +15,7 @@ var pref_score_name: Dictionary[CharacterResource.Preference, String] = { } @onready var chara: Sprite2D = $"../GuestList/Chara" +@onready var mask: Sprite2D = $Mask @onready var label: Label = $Label @@ -50,6 +51,8 @@ func cycle_through_items() -> void: var index = current_item % items.size() var item = items.get(index) if item is MaskResource: + mask.visible = true + mask.texture = item.mask_sprite label.text = "\n\n\n\n" + item.name + "\n\n" + item.description elif item is CharacterResource: chara.visible = true diff --git a/scenes/main/main.tscn b/scenes/main/main.tscn index 7ecef46..95254a8 100644 --- a/scenes/main/main.tscn +++ b/scenes/main/main.tscn @@ -528,6 +528,10 @@ scale = Vector2(0.5, 0.5) texture = ExtResource("35_1k3ck") flip_h = true +[node name="Mask" type="Sprite2D" parent="MaskList" unique_id=383750220] +position = Vector2(128.84132, -293.59827) +scale = Vector2(0.15, 0.15) + [node name="Arrow005" type="Sprite2D" parent="MaskList" unique_id=993186332] position = Vector2(105.81715, 181.90033) rotation = 0.03710282