Mask setup
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@@ -13,8 +13,9 @@ chara_resource = ExtResource("2_fgi2k")
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texture = ExtResource("3_f8hpl")
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[node name="MaskMouth" parent="." unique_id=1087336064 instance=ExtResource("3_mutn8")]
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position = Vector2(-13.425, -173.61)
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position = Vector2(-7.63, -186.87)
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rotation = -0.18849556
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[node name="MaskEyes" parent="." unique_id=428968220 instance=ExtResource("3_mutn8")]
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position = Vector2(-7.325, -274.11)
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scale = Vector2(2.599999, 0.76)
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position = Vector2(-21.75, -274.015)
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rotation = 0.06981317
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