fixed mask placement issue
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This commit is contained in:
2026-02-01 11:14:55 +01:00
parent 6c50970d7e
commit a4cf579c8e
4 changed files with 8 additions and 19 deletions

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@@ -27,17 +27,6 @@ func _ready() -> void:
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
if Engine.is_editor_hint():
_engine_process(delta)
else:
_game_process(delta)
func _game_process(delta: float) -> void:
pass
func _engine_process(delta: float) -> void:
if chara_resource == null:
return