new font and menu tweaks, created bishop and knight character
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@@ -152,7 +152,19 @@ func on_ready_bell_pressed() -> void:
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current_chara_roster = [lvl3_guest_1, lvl3_guest_2, lvl3_guest_3]
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else:
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create_new_roster()
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var all_chara_in_current_roster: Array[CharacterResource] = []
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var all_masks_in_current_roster: Array[MaskResource] = []
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for masked_chara in current_chara_roster:
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all_chara_in_current_roster.append(masked_chara.character)
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if masked_chara.face_mask.resource_name:
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all_masks_in_current_roster.append(masked_chara.face_mask)
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if masked_chara.mouth_mask.resource_name:
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all_masks_in_current_roster.append(masked_chara.mouth_mask)
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mask_list.set_mask_list(all_masks_in_current_roster)
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guest_list.set_chara_list(all_chara_in_current_roster)
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current_game_state = GameState.GUEST_REVIEW
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bell_anim_player.stop()
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ring_bell.visible = false
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