new font and menu tweaks, created bishop and knight character
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This commit is contained in:
2026-02-01 12:41:49 +01:00
parent a4cf579c8e
commit 837b994ef0
70 changed files with 1238 additions and 38 deletions

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@@ -152,7 +152,19 @@ func on_ready_bell_pressed() -> void:
current_chara_roster = [lvl3_guest_1, lvl3_guest_2, lvl3_guest_3]
else:
create_new_roster()
var all_chara_in_current_roster: Array[CharacterResource] = []
var all_masks_in_current_roster: Array[MaskResource] = []
for masked_chara in current_chara_roster:
all_chara_in_current_roster.append(masked_chara.character)
if masked_chara.face_mask.resource_name:
all_masks_in_current_roster.append(masked_chara.face_mask)
if masked_chara.mouth_mask.resource_name:
all_masks_in_current_roster.append(masked_chara.mouth_mask)
mask_list.set_mask_list(all_masks_in_current_roster)
guest_list.set_chara_list(all_chara_in_current_roster)
current_game_state = GameState.GUEST_REVIEW
bell_anim_player.stop()
ring_bell.visible = false