new font and menu tweaks, created bishop and knight character
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@@ -1,8 +1,8 @@
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[gd_scene format=3 uid="uid://bvpyqyftqhy45"]
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[ext_resource type="Script" uid="uid://dnt4l1eghm1gi" path="res://scenes/character/character.gd" id="1_cuyo6"]
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[ext_resource type="Resource" uid="uid://c87odmn680x7" path="res://resources/characters/duchex.tres" id="2_fgi2k"]
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[ext_resource type="Texture2D" uid="uid://dwy3kklywl0ci" path="res://assets/characters/Perso 1.png" id="3_f8hpl"]
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[ext_resource type="Resource" uid="uid://c2v05fqr7cwll" path="res://resources/characters/bishop.tres" id="2_fgi2k"]
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[ext_resource type="Texture2D" uid="uid://dmmhwqsi3im3w" path="res://assets/characters/Perso 4.png" id="3_f8hpl"]
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[ext_resource type="PackedScene" uid="uid://3jlukpb5hefb" path="res://scenes/mask/mask.tscn" id="3_mutn8"]
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[sub_resource type="Animation" id="Animation_fgi2k"]
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@@ -164,12 +164,10 @@ chara_resource = ExtResource("2_fgi2k")
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texture = ExtResource("3_f8hpl")
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[node name="MaskMouth" parent="." unique_id=1087336064 instance=ExtResource("3_mutn8")]
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position = Vector2(76.505, 203.355)
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rotation = -0.05235988
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visible = false
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[node name="MaskEyes" parent="." unique_id=428968220 instance=ExtResource("3_mutn8")]
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position = Vector2(61.445, 168.635)
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rotation = -0.06981317
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visible = false
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[node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=713965213]
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libraries/ = SubResource("AnimationLibrary_7ex5l")
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@@ -1,6 +1,9 @@
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extends Area2D
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class_name List
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var current_item = 0
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@onready var label: Label = $Label
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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@@ -12,5 +15,33 @@ func _process(delta: float) -> void:
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pass
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func set_list(items: Array[Resource]):
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func set_mask_list(items: Array[MaskResource]):
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print(items)
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current_item = 0
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if items.size() == 0:
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label.text = "..."
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func set_chara_list(items: Array[CharacterResource]):
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print(items)
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current_item = 0
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if items.size() == 0:
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label.text = "..."
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func cycle_through_items() -> void:
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current_item += 1
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print(current_item)
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func _on_mouse_entered() -> void:
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Input.set_default_cursor_shape(Input.CursorShape.CURSOR_POINTING_HAND)
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func _on_mouse_exited() -> void:
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Input.set_default_cursor_shape(Input.CursorShape.CURSOR_ARROW)
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func _on_input_event(viewport: Node, event: InputEvent, shape_idx: int) -> void:
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if event is InputEventMouseButton and event.is_pressed():
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Input.set_default_cursor_shape(Input.CursorShape.CURSOR_ARROW)
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cycle_through_items()
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@@ -11,3 +11,19 @@ script = ExtResource("1_khygj")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=579673425]
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shape = SubResource("CapsuleShape2D_trceg")
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[node name="Label" type="Label" parent="." unique_id=1624172949]
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z_index = 10
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custom_minimum_size = Vector2(360, 0)
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offset_left = -179.0
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offset_top = -257.0
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offset_right = 121.0
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offset_bottom = -209.0
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theme_override_colors/font_color = Color(0, 0, 0, 1)
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theme_override_font_sizes/font_size = 24
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text = "..."
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autowrap_mode = 3
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[connection signal="input_event" from="." to="." method="_on_input_event"]
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[connection signal="mouse_entered" from="." to="." method="_on_mouse_entered"]
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[connection signal="mouse_exited" from="." to="." method="_on_mouse_exited"]
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@@ -152,7 +152,19 @@ func on_ready_bell_pressed() -> void:
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current_chara_roster = [lvl3_guest_1, lvl3_guest_2, lvl3_guest_3]
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else:
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create_new_roster()
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var all_chara_in_current_roster: Array[CharacterResource] = []
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var all_masks_in_current_roster: Array[MaskResource] = []
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for masked_chara in current_chara_roster:
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all_chara_in_current_roster.append(masked_chara.character)
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if masked_chara.face_mask.resource_name:
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all_masks_in_current_roster.append(masked_chara.face_mask)
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if masked_chara.mouth_mask.resource_name:
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all_masks_in_current_roster.append(masked_chara.mouth_mask)
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mask_list.set_mask_list(all_masks_in_current_roster)
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guest_list.set_chara_list(all_chara_in_current_roster)
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current_game_state = GameState.GUEST_REVIEW
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bell_anim_player.stop()
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ring_bell.visible = false
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