basic game manager
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13
scenes/managers/masked_chara.gd
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13
scenes/managers/masked_chara.gd
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extends Resource
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class_name MaskedChara
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@export var character: CharacterResource
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@export var masks: Array[MaskResource]
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# Make sure that every parameter has a default value.
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# Otherwise, there will be problems with creating and editing
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# your resource via the inspector.
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func _init(p_character: CharacterResource = CharacterResource.new(), p_mask: Array[MaskResource] = []):
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character = p_character
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masks = p_mask
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