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16
scenes/list/list.gd
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16
scenes/list/list.gd
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extends Area2D
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class_name List
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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pass
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func set_list(items: Array[Resource]):
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print(items)
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1
scenes/list/list.gd.uid
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1
scenes/list/list.gd.uid
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uid://cexbywhlc4ykd
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@@ -1,10 +1,13 @@
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[gd_scene format=3 uid="uid://0rq12xgcteak"]
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[ext_resource type="Script" uid="uid://cexbywhlc4ykd" path="res://scenes/list/list.gd" id="1_khygj"]
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_trceg"]
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radius = 198.0
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height = 1044.0
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[node name="List" type="Area2D" unique_id=36531496]
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script = ExtResource("1_khygj")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=579673425]
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shape = SubResource("CapsuleShape2D_trceg")
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