game loop improvement
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This commit is contained in:
2026-01-31 18:16:10 +01:00
parent f39dc0df86
commit 45bf0f5e45
19 changed files with 321 additions and 53 deletions

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@@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="CharacterResource" format=3 uid="uid://c87odmn680x7"]
[ext_resource type="Texture2D" uid="uid://cudme4y8elyha" path="res://assets/sprites/sprites by judas la carotte/sprite2 happy.png" id="1_tppor"]
[ext_resource type="Texture2D" uid="uid://dwy3kklywl0ci" path="res://assets/characters/Perso 1.png" id="1_tppor"]
[ext_resource type="Script" uid="uid://bwam50qxikpw4" path="res://scenes/character/chara_resource.gd" id="2_cyb15"]
[ext_resource type="Script" uid="uid://cya40uohlvgbr" path="res://scenes/character/trait.gd" id="3_s53hh"]
[ext_resource type="Resource" uid="uid://cefwc4j3p7m3v" path="res://resources/traits/black.tres" id="4_tppor"]
@@ -12,10 +12,8 @@
script = ExtResource("2_cyb15")
name = "Duchex"
chara_sprite = ExtResource("1_tppor")
mask_eyes_position = Vector2(-65.16, -435.27)
mask_eyes_rotation = 0.029670597283903404
mask_mouth_position = Vector2(-20.035, -304.18)
mask_mouth_rotation = -0.17627825445142767
mask_eyes_position = Vector2(59.355, 227)
mask_mouth_position = Vector2(64.8, 432.04)
traits = Array[ExtResource("3_s53hh")]([ExtResource("4_tppor"), ExtResource("5_cyb15"), ExtResource("6_tppor"), ExtResource("7_03y2d")])
preferences = Dictionary[int, int]({
0: 0,