Fixed score computation and added mouth masks
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This commit is contained in:
2026-02-01 09:40:46 +01:00
parent 1dbafe1940
commit 3786893384
18 changed files with 145 additions and 22 deletions

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@@ -28,6 +28,7 @@ class_name GameManager
@export var lvl3_guest_2: MaskedChara
@export_category("Random levels")
@export var current_level: Levels = Levels.LVL1
@export_tool_button("Create chara roster") var create_roster_action = create_new_roster
var current_chara_roster: Array[MaskedChara]
@@ -44,7 +45,6 @@ enum Levels {
RANDOM
}
var current_game_state = GameState.READY
var current_level = Levels.LVL2
var first_guest = true
var current_guest: MaskedChara
var selected_seat: Seat